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Comrade Doge

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Everything posted by Comrade Doge

  1. Hello all, I hear you about the issues, and thanks to the GitHub contributors we have reached solutions for many of the issues described. A fix update will be released soon.
  2. I am investigating the issues, trying to reproduce them. in the meantime, try uninstalling it completely by using the Uninstaller, then install it again. I will try to get at the bottom of this
  3. Hello, if you can, please DM me with a video of the issue so I can get it fixed
  4. Hi, well, the JF-17 already has this system where you can pick waypoints from the F10 map and transfer to the jet, so unlikely
  5. Hi, please download the latest hotfix release, it should solve the issue and the checkbox will be persisted throughout
  6. Hello all, hotfix release here which solves some A-10 and AH-64 issues that slipped through: https://github.com/aronCiucu/DCSTheWay/releases/tag/v2.1.1 Thanks for reporting the issue on GitHub.
  7. Hello everyone, work on the project is still going, and F15E support is finally here. The latest version of TheWay brings the following features: Added support for F15E waypoints in B route format, special thanks to @blueberrypi-studio Added support for Superbug Hornets mod and all IDF F-16s Added possibility to never show confirmation dialogs again Fixed crosshair sometimes becoming a black box Fixed issue where multiple instances could be launched Fixed A10 max waypoint name error Fixed some coordinate errors for the BlackShark UI elements bug fixes Download the latest version from here: https://github.com/aronCiucu/DCSTheWay/releases/tag/v2.1.0 Just run the installer and it should update fine. If you spot any issues or problems, PM me on this forum and I'll have a look. For the next release, big plans... Stay tuned
  8. I think we already got over this and proved it wrong. ROE is already established as Hostile, there is no need for NCTR to correlate the track. What you are describing is the behavior when there is no ROE decided already.It was marked as WIP, now we're back to correct as is?
  9. I'm thinking about this for the future, however, this would require a more advanced user interface. Stay tuned
  10. Correct, it is coming soon to the official version as well, together with some bug fixes.
  11. No, it does not modify any game files, it will not trigger any integrity checks
  12. This is not the launch recycle sound I'm talking about, in the track you will hear the "new ground contact" sound.
  13. Hello all, it seems that currently whenever an active radar missile goes pitbull, the "new ground emitter" sound (the low pitched one) plays after the launch indication, which is confusing since this is an air to air missile. I am attaching a trackfile with this behaviour. F16MissileSound.trk
  14. Hi, I am aware that this issue can arise for some people, however I couldn't for the life of me get it reproduced. Can you PM me a video of the behavior, from start to finish, and also your PC specs? Please make sure you have downloaded from the Releases section, and not the source code. Are you referring to the Sinai map? It should work there as well, if it isn't, PM me a video of the behavior so I can take a look. I do not own the map so I will have to do some guesswork. Hello, about the shortcut keys, as it is at the moment, those are hardcoded in, I will try and make them customizable, if possible. As for the VR prompts, it's a tricky situation, as some people fly both seats from time to time, but I will try to set up a default value for this.
  15. Hi, the problem is that you have pasted that line in the wrong file, it should be placed in the Export.lua file, not at the end of TheWay.lua file. If you remove it from there, and paste it at the end of the Export.lua, it should work correctly. Hi, this is interesting, it might be a problem i haven't detected until now... i hope i can find a fix for it
  16. Yes, should I open a separate bug report since it's unrelated to VSR
  17. I see, but is this also normal for plain old STT? On a beaming target, it cannot hold the lock at all, even when the target is above.
  18. Is it also normal for the radar to not be able to track an orbiting target in uplook? As soon as the target is beaming, it drops lock. Not in VSR mode though, in STT
  19. So, to properly upgrade you must remove the old TheWay.lua file from your Scripts folder. Then paste in the new one for V2, and use the new installer exe for it.
  20. Can confirm, for instance the Hind gunsight looks almost 'digital' by it's perfect lines.
  21. Hi, you shouldn't add that line in the TheWay.lua file, but rather in the Export.lua file. Try this, and if you're still facing difficulty, PM me on the forums
  22. Still present in the latest openbeta, the radar bricks are removed, but they still can be locked even though invisible, if you guesstimate where they should be. Attached trackfile. F16Filter.trk
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