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Everything posted by StrongHarm
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Blown Away by the Quality of this Product
StrongHarm replied to Laminator's topic in DCS: A-10C Warthog
Welcome! A senior producer, Matt Wagner, does a great video series that clarifies some of the concepts in the manual. You'll find his youtube channel at http://www.youtube.com/user/wagmatt. Enjoy the learning process! I wish I could do it all over again. -
Metacritic is like a newsfeed basically. A lot of gaming websites use it to populate the ratings on their sites. They do not feed from other sites though.
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Vibora, I liked your review! As a RL Pilot that lends a lot of credibility! I also liked Paulrkiii's and the credibility he provided. DCS:A-10C may get the exposure and respect as a product that it deserves. Awesome!
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What, only 5 user reviews on metacritic?? There's no one else that loves this sim? I'm shocked! :)
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I hope the OP has their answer. If not, specify where you still need help.
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Yes .. steerpoint must be SPI .. that is a given. When you CH AFT L that slaves your TGP to steerpoint and in turn it becomes SPI. Truly.. I'm done. This is my fault for encouraging you. We won't be doing this again nomdeplume.
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Personal methods may differ and healthy discourse is what makes this forum shine. This isn't about what altitude to engage with guns though, this is about slewing the mav via markpoints, and the steps of using avionics. Thank you Tabs for the thoughtful and thorough post. I see what you're getting at. Below are the points of contradiction in discussion. Also, I created two tracks; MavAutoslew and MavNOautoslew. The first track shows my method, the second shows the other method. In MavAutoslew you can see the mav seeker moving as I cycle steerpoints. In MavNOautoslew (where I don't use china aft long) you can see that the mav seeker stays in one position as I cycle through steerpoints. I personally slave TGP to Steerpoint and use only the pod to identify targets, as I have a longstanding personal aversion to blue on blue. For further discussion on mav acquisition and employment see my previous post on the topic. MavAutoSlew.trk MavNOautoslew.trk
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I encourage you to read my original outline on the method and try it out. That's the way it works. I don't mind being questioned or even corrected, but at the very least try it out to see if it's accurate first. There's healthy debate, then there's deciding that it's fun to contradict me as often as possible as nondeplum has a habit of doing. That headache will nullify the effort. I would have dropped the subject after giving the correct method, and hope someone benefited regardless of the persistent contradictions, but I do care about the end user having a good experience. I rarely say anything off the cuff. I do the proper research. I say this with all kindness and patience. I've tested it once again and found it to be accurate. If I'm wrong or have caused a misunderstanding, I'll give a prompt apology.
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nomdeplume go into DCS and use china hat fwd long to slave all to SPI, then try to cycle steerpoints and see if your TGP slews to the steerpoints you cycle. You want to slave TGP to Steerpoint first.. not slave all to SPI.. to acheive autoslew to cycled steerpoints.
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DISCLAIMER: There are a lot of very intelligent, very opinionated people on these forums. Healthy debate and very useful information surfaces as a result. However.. fact and opinion can collide. Some good places to go to compare opinion to fact are: http://www.af.mil/ http://www.acc.af.mil/index.asp (has A-10 video news!) http://www.globalsecurity.org/ http://www.janes.com/products/janes/index.aspx https://www.cia.gov/library/publications/index.html And of course.. our own paulrkiii who is a Warthog crew chief of many years IRL is a great source for factual Warthog information. Have fun!
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To reiterate; you must China AFT Long to slave TGP to steerpoint, then slave Mav to TGP, before you can cycle marks and watch your mav autoslew. Such a helpful community :)
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I just read an interesting analysis at globalsecurity about A-10s and attack helos cooperating in nape of the earth flight against modern Russian systems. A weakness of their systems is terrain masking. I'd rather be in the trees until I get to my target than at 25k ft moving at 300knts. Once in the area of operations and you have proper SA, I would agree that engaging a target while moving low and slow is a very bad idea in most cases.
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It's not a bug. Once you fire the mav, the missile where the mark data resides is destroyed with your target. To clarify, you can make a mark, slave the TGP to the mark, slave the mav to the TGP, then move through the marks and watch your mav seeker head track each mark as you cycle through them. After you fire that maverick though, you must reslave the missile that is now active to the TGP.
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If you fly the Hawg around at full throttle all the time you'll seriously limit yourself. Consider slowing down and see what it does for your SA and lethality. I promise you'll find new techniques and abilities. Where fighters are jaguars that chase down their prey and hamstring them, the A-10 is a Nile Croc. It won't chase you down, but God help you if it decides to slowly stalk you.
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True. The MAV won't move with the markpoints, but the TGP will. So you have to slave the MAV to TGP. Firing on one group, there's no need to use seperate marks if you follow the steps in the link above. However, if you want to aquire and engage groupA at markA, and then groupB at markB, it's necessary to switch back to the TGP after you're done with groupA so you can chinaAFT to slave to markB, then slave Mav to TGP to engage groupB with Mavs.
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Remember that the A-10 was created for the cold war perceived threat of a major soviet incursion into Europe by an overwhelming armored force. The primary threat perceived to the A-10 was the ZSU-23. It was engineered specifically to avoid that threat. Yes, the A-10 has a much lower stall speed than anything in the inventory. Flying just above the treetops at just over 100 knots was its intended roll. As a result they had to make it very resistant to small arms fire. Low and slow the Hawg does what no other aircraft can.. and for 10 times longer.
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The ZSU is pretty mean if you get within it's envelope. The 'Gun Dish', as designated by NATO, is very limited. Once ECM is employed there's a good chance that the ZSU-23 crew will have to switch to visual employment of the system. With the agility and low flying capabilities of the A-10, I believe that the ZSU-23 may actually be overpowered in DCS. I'm not complaining though, I enjoy going up against these formidable foes. More information can be gained from GlobalSecurity. Here's a search of ZSU-23 that yields great info. An excerpt from the threat analysis:
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Would you prefer DCS A-10 over Black Shark?
StrongHarm replied to starkey817's topic in DCS: A-10C Warthog
Comparing DCS:KA-50 to DCS:A-10C is like comparing blondes and brunettes. You'll have a lot of people that swear by one or the other. As for me; I do both (aircraft). It's hard to prefer one over the other, as they're both equally awesome. They're apples and oranges though, so hard to compare. -
DCS A-10C landing with 100 knots of wind directly across the runway!
StrongHarm replied to lobo's topic in DCS: A-10C Warthog
Here's a mission with 100knt winds. There are some soft targets to the east. I have to say that shooting individual troops while at 0 groundspeed hovering 1mile out is kinda fun! It was designed for two people MP, but you can easily add more clients. Just go into the ME and: • Open the mission • Click the pic of the aircraft on the left • Choose A-10C and Client • Click near the airfield • Choose take off from runway on the right for waypoint action Save Enjoy BadLanding.miz -
This is a multiplayer version of TankBusting101. Same exact mission, but with two people. This can be used for instruction and comparing notes. I like to orbit with Alt autopilot and watch a friend roll on the first 4, then I take the second. Enjoy EDIT: Updated the mission to use regular rounds instead of training. Training rounds used to be AP with white tracers, now they are inert with white tracers. The MP version is now attached to the SP (link above).
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To put it into context; make a paper airplane and throw it really hard, it will bank up steeply. Take the same paper airplane and throw it softly, it will be on a straight trajectory. Now, bend the back of the wings down and throw it hard. If you bend them enough the plane should go straight even though it has a lot of speed. Trim is like bending the back of the wings down (loosely :) ). As EtherealN said; trim so often that it becomes second nature and you do it without thinking. I don't have a Warthog, so I use stick to trim mode. You can set it up in your controls. I have it mapped to my thumb button on my throttle. Stick to trim allows you to change the trim with the joystick. Press the button, pull back, you trim up, let the button go.
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http://www.metacritic.com/game/pc/dcs-a-10c-warthog
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You can simplify that method. Don't use China FWD Long.. that slaves to SPI. Use China AFT Long, that slaves to steerpoint so you can page through steerpoints and have your mav (or TGP) autoslew to them. So your method is: • Create some MarkPoints • Change to MARK for Stpt on AAP • China AFT Long to slave TGP to steerpoint You can now change markpoints and your TGP will autoslew to each one. If you have your Mav slaved to TGP, your Mav will autoslew with your markpoints as a result. HOWEVER.. if your targets are in the same general area, there's no reason to use markpoints to slew your mav. Read more about it HERE.
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It's difficult to distinguish targets with the seeker head on the Mav. I personally like to compare two systems when I do anything; navigation, aquisition, etc. One thing that people often forget is that the Warthog is second to none in going low and slow. Simply throttling down can do a lot in helping to spot targets. Slowing down does make you a better target, but let's face it, 300knts isn't very fast either! Probe the area for AAA and SA by getting a wing on the area (I prefer right wing) and getting gradually closer to the area of operations. If you get lit up on the radar or you see tracers, you're abeam of the threat so you're not an easy target. Calmly wing left out of the area (do not drop your wing too far or you're exposing a bigger target for them). If you probe the area and find no immediate anti-air threats, keep a wing on the AO and gradually take your speed and altitude down and move gradually closer to the center of the suspected AO. For a better view, zoom your view all the way in, and if you're using TrackIR, engage 'precision' mode (F7 default.. I changed it to LCTRL F7) You WILL be suprised at how much you can see if you slow down, drop down, and look over a wing. Check this post for more general info on spotting targets: http://forums.eagle.ru/showthread.php?p=1106259 Good luck
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Rear aspect means you're hitting the back of the tank. You don't necessarily have to be on the same exact heading as the tank. Hit F10, click on one of the tanks, then hit F7. Take a close look at the T80 and where the gas tank and engine compartment are. You just have to put some rounds through that. :) As for smoke blocking your view of further tanks; roll in a few seconds before you're absolute rear.. in other words, a few degrees off 180' of the tank.. perhaps 170'- 150'. You can then see the next tank up past the smoke. Thanks for the kind comments everyone. I'm glad it's helping. It sure has helped my technique.