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rooster328

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Everything posted by rooster328

  1. My game is also crashing with Ctrl F9 with the Supercarrier. Why does this happen?
  2. Is either of the guard channels working? ie. listen in on 243 and 121.5? According to the Harrier manual it should work but testing doesn't show that it does.
  3. Is the ability to enter frequencies for FC3 aircraft still working? I tried it according to the instructions for the F15 and no luck.
  4. Here's the track file. the first lock works. 2nd lock takes multiple depresses. the third attempt you see the tracks disappear from the hud when I depress. only when I finally use the ENTER key does it lock. mig29s locking binding.trk
  5. Yes. More info on the problem; For Target Lock. When I first depress the button it works. After unlocking and trying to lock again it won't lock. When it is pressed the radar contacts go blank on the HUD. I have to use ENTER key to get lock.
  6. There seems to be a problem with the bindings on the MIG29S...maybe the other MIGS too although I haven't tried. When in game the bindings on the Jostick / Throttle don't work 100% of the time. eg. radar lock, chaff, flare When I go into bindings I notice that it's not showing the Mig29S but instead the Mig29C. Even though I rebind it goes back to not working and I have to end up using the keyboard. Is this a bug? Thanks
  7. Hi. Jtf191.com is looking for Harrier Pilots They have a post in the Squadrons section I'm PST myself and fly the AV8B
  8. Thanks for the help.
  9. Thanks for the reply. Yes it was set to unlimited. I didn't realize you had to repress the pickle button as this defeats the purpose of setting up the release parameters to begin with. In Razbam's manual p 78 "A delivery sequence is started the moment the pilot clicks on the Bomb Pickle button." Maybe this is a bug?
  10. I'm not sure if there's a bug with the multiples setting in the bomb release. Here's two tracks trying to drop multiples of pairs of bombs. If I've got the settings wrong please advise. Thanks.ccrp bomb multiples.trk bomb multiples.trk
  11. I went back and checked to see if SPA is working. Nope 1. R1, R2 entries in the mission editor don't show up as R waypoints...M waypoints shown instead 2. when in SPA mode and attempting a Fix it won't be entered. so you don't get a M Waypoint. If you do see that it is working pls post a video on how you do it. thanks.
  12. I'll also be waiting. This is a very interesting feature....especially being able to do a Target Motion Analysis. Hope it will be completed one day and some training missions included. thanks.
  13. Here's a video in TS format of my release for the illumination bombs. I'm still pretty iffy on the parameters on when they release or not. Can anyone offer me any tips? It seems like a sharp pitch up and then hold the stick steady for a couple of seconds? or keep yanking back on the stick on the pitch? thanks. https://drive.google.com/open?id=12SgHXKfIW4SWaP5rt4mPZzHN-H9H1lBl
  14. I tried several times with a 4g pull and only got them to release once. Maybe it's bugged. Attached is a video of the pullup and release. Maybe you can see the parameters and reproduce the release reliably. (you'll have to download a free ts video viewer if you don't have one already.) https://drive.google.com/open?id=12SgHXKfIW4SWaP5rt4mPZzHN-H9H1lBl
  15. Hi, I just joined your discord. I'm pacific time. catch you guys sometime
  16. weird. I went into trigggers and reloaded MIST, CTLD , MOOSE and the mission script and AI planes back to normal.
  17. For some reason with this Moose script attached my CAP patrols are shooting down awacs and refuellers and sometimes own planes. Any idea why? the link has the file https://drive.google.com/open?id=1uR2CJU3VLEdB0gV4amIPlCCO1ithaBRX
  18. Hi, 21:30 UTC time for twice weekly Practice. So are you a EUropean squadron?
  19. Is there a line for having the squadron returning to a specific airbase? Right now they fly the mission and return to the closest airbase which in some cases is a Neutral. Thanks.
  20. I'm trying to set up a Trigger so that the event occurs once 3 seperate incursions of the trigger zone occur for that coalition. How would this be setup?
  21. I'm having trouble with the flag increase function. In this simple trigger I have a Trigger Once>>>Part of Coalition in Zone>>Flag 1 increase by 10 do this trigger 3 times Last is Trigger Once when Flag equals 30 then Message to all. I have 3 blue planes fly thru the Trigger zone sequentially. But the Mission will do the last trigger..ie Message to all right when the first plane goes thru the trigger zone. Why does it do this? Shouldn't it wait till the 3rd plane goes thru so that the trigger gets to 30? i've read this thread about the issue https://forums.eagle.ru/showpost.php?p=2095650&postcount=12
  22. TAW_Rooster in Mi8
  23. how do you paste text into the trigger ..Do Script box?
  24. I'm confused when you would use a zone using a Trigger zone vs a Late activation Helicopter. Below is the Trigger zone name that you would then put into the mission using ME Trigger Zones. PatrolZone = ZONE:New( "Patrol Zone" ) AICapZone = AI_CAP_ZONE:New( PatrolZone, 500, 1000, 500, 600 ) or you could use the late activation Helo method to create a zone. redborder = ZONE_POLYGON:New( "redborder", GROUP:FindByName( "redborder" ) ) A2ADispatcher:SetSquadronCap( "redcap", redborder, 200, 2000, 750, 800, 800, 1400 ) A2ADispatcher:SetSquadronCapInterval( "redcap", 4, 10, 20, 1 ) It seems like both serve the same function. Why have two different methods to setup a Zone?
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