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Posted

Sorry if this is the wrong place, but what are the specs of Wags’ machine for the videos he does? They are amazing in terms of frame-rate etc ... interested to know the PC spec / monitor(s) and resolution. The latest Syria map video superb. Thanks in advance!

Now: Water-cooled Ryzen 5800X + 64GB DDR 4 3600 (running at 3200) RAM + EVGA 3090 FTW3 Ultra 24 GB + Pimax Crystal Light + Add-on PCI-e 3.1 card + 2x1TB Corsair M.2 4900/4200 + TM HOTAS Warthog + TM TPR Pendular Rudder  'Engaged Defensive' YouTube Channel

Modules: F/A-18C / AV-8B / F-16 / F-15E / F-4E / Persian Gulf / Syria / Nevada / Sinai / South Atlantic / Afghanistan / Iraq

Backup: Water-cooled i7 6700K @ 4.5GHz + 32GB DDR4 3200MHz + GTX 1080 8GB + 1TB M.2 1k drive & 4K 40" monitor + TrackIR

 

Posted

Couldn’t see it on YT?

Now: Water-cooled Ryzen 5800X + 64GB DDR 4 3600 (running at 3200) RAM + EVGA 3090 FTW3 Ultra 24 GB + Pimax Crystal Light + Add-on PCI-e 3.1 card + 2x1TB Corsair M.2 4900/4200 + TM HOTAS Warthog + TM TPR Pendular Rudder  'Engaged Defensive' YouTube Channel

Modules: F/A-18C / AV-8B / F-16 / F-15E / F-4E / Persian Gulf / Syria / Nevada / Sinai / South Atlantic / Afghanistan / Iraq

Backup: Water-cooled i7 6700K @ 4.5GHz + 32GB DDR4 3200MHz + GTX 1080 8GB + 1TB M.2 1k drive & 4K 40" monitor + TrackIR

 

Posted

Got it! Thank you ... presumably 1080p?

Now: Water-cooled Ryzen 5800X + 64GB DDR 4 3600 (running at 3200) RAM + EVGA 3090 FTW3 Ultra 24 GB + Pimax Crystal Light + Add-on PCI-e 3.1 card + 2x1TB Corsair M.2 4900/4200 + TM HOTAS Warthog + TM TPR Pendular Rudder  'Engaged Defensive' YouTube Channel

Modules: F/A-18C / AV-8B / F-16 / F-15E / F-4E / Persian Gulf / Syria / Nevada / Sinai / South Atlantic / Afghanistan / Iraq

Backup: Water-cooled i7 6700K @ 4.5GHz + 32GB DDR4 3200MHz + GTX 1080 8GB + 1TB M.2 1k drive & 4K 40" monitor + TrackIR

 

  • ED Team
Posted

Hope this helps:

 

System:

i9 9900K

2080Ti

32 GB RAM

 

Graphics Settings:

Textures – High

Terrain Textures – High

Civ. Traffic – High

Water – High

Visib Range – Ultra

Heat Blur – Off

Shadows – High

Resolution – 2560x1440

Res. of Cockpit Displays - 512

MSAA – 2x

Depth of Field – Off

Lens Effect – Dirt + Flare

Motion Blur – Off

SSAA – Off

SSLR – Off

Clutter/Grass – 1500

Tree Visibility – 100%

Preload Radius – 150000

Chimney Smoke Density – 5

Gamma – 1.7

Anisotropic Filtering – 16x

Terrain Object Shadows – Default

Cockpit Global Illumination – On

Messages font scale – 1

Scale GUI – 1

Rain Droplets – On

Vsync – On (60 Hz monitor)

Full Screen – Off

Posted

Thanks for posting @Wags so we have the data "handy" to the thread.

 

The big thing with DCS that I think Wags' videos show off is that you need lots of VRAM. This is where the 2080Ti comes into it's own of course.

 

I have monitoring software running on my system at all times that I'm playing DCS these days. VRAM is pinned at 100% from mission start to end no matter what I'm doing (2070 Super w/ 8GB whether 4K or 1440p, 10700K CPU w/ 64GB fast RAM, more or less same DCS config as Wags). My frame rates are noticeably slower over densely populated places like Dover (~40 FPS?). Pretty sure I'd be similar (i.e. ~40 FPS) over Damascus. I think more VRAM would probably clean that up for me. I'm more of A-A and not ground pounder guy so it doesn't bother me except when sightseeing. :)

 

I often wonder how a Radeon VII with 16GB of HBM2 RAM would perform with DCS. Compute is quite decent but not as fast as 2080Ti but it has lots of VRAM...

 

 

$0.02

Posted

I happen to have a Radeon VII in my System running a 1440p monitor, so if you have any specific scenario you want tested maybe i can help out.

Just tell me what you need and i see what i can do.

System: Asrock X570 Phantom Gaming X / Ryzen 3700X / G.Skill 32GB DDR4 3600Mhz CL17/ AMD Radeon VII / 2,5 TB PCIe Gen4 Storage.

 

Mission Creator and Redfor enthusiast. (I do think DCS mission creators are not creative enough because they forget some of the basics or outright dont use the tools provided:music_whistling:)

Posted
VRAM is pinned at 100%
Is that ALLOCATED or USED?

 

 

I read that more than 8GB is only needed for 4k gaming, and that most games don't come anywhere near 8GB and most gamers don't have an 8GB or 8GB+ card.

PC specs:

 

 

Posted (edited)
I happen to have a Radeon VII in my System running a 1440p monitor, so if you have any specific scenario you want tested maybe i can help out.

Just tell me what you need and i see what i can do.

 

 

If you have the ability to capture what the VRAM is doing while flying low over a densely populated town like Dover on the Channel Map then we can see how it is being used.

 

A tool like 'MSI Afterburner' allows you to output the captured metrics to a text file and then you can bring it into a spreadsheet to visualize the data.

 

An example, here is taking off from High Halden on the Channel Map in the Spitfire, running a bunch of touch and goes, landing and taking off immediately again and then touring around until landing back at High Halden again.

 

196312743_Screenshotfrom2020-07-1910-24-01.thumb.png.5d28348d03b20254350eb910edfb9eac.png

 

Wrt to is the RAM used vs allocated, I misspoke earlier. Looking back on some other missions I fly they are not all pinned at/near 8GB of VRAM. They vary from pinning at ~6.5GB to 7GB. Makes me think it is only allocating what is required.

 

As far as the requirement for 8GB only in 4K - DCS doesn't follow any of the regular gaming hardware sizing rules of thumb so... My hardware would probably be over 200FPS on a regular game at high res. LOL

 

 

Anyway, if @Frostlake can generate similar data we might see what the peak VRAM that is used.

Edited by reece146
Posted

Be glad you can see his videos that well. I am on a satellite and I can only run youtube at 720 and even there it sometimes has to pause and catch up.

Posted
Hope this helps:

 

System:

i9 9900K

2080Ti

32 GB RAM

 

Graphics Settings:

Textures – High

Terrain Textures – High

Civ. Traffic – High

Water – High

Visib Range – Ultra

Heat Blur – Off

Shadows – High

Resolution – 2560x1440

Res. of Cockpit Displays - 512

MSAA – 2x

Depth of Field – Off

Lens Effect – Dirt + Flare

Motion Blur – Off

SSAA – Off

SSLR – Off

Clutter/Grass – 1500

Tree Visibility – 100%

Preload Radius – 150000

Chimney Smoke Density – 5

Gamma – 1.7

Anisotropic Filtering – 16x

Terrain Object Shadows – Default

Cockpit Global Illumination – On

Messages font scale – 1

Scale GUI – 1

Rain Droplets – On

Vsync – On (60 Hz monitor)

Full Screen – Off

 

Thanks WAGS! I am assuming you are NOT running VR on those settings, correct? If you do run VR at times, what settings do you run VR at on the same machine? I ask because I have pretty much the same exact machine spec and no way can I run VR at all of those settings maxed like you have.

System HW: i9-9900K @5ghz, MSI 11GB RTX-2080-Ti Trio, G-Skill 32GB RAM, Reverb HMD, Steam VR, TM Warthog Hotas Stick & Throttle, TM F/A-18 Stick grip add-on, TM TFRP pedals. SW: 2.5.6 OB

Posted

I'm going to try Wag's settings... I'm using the following

 

 

Intel Core i9 10900K (CPU Liquid Cooling)

2080Ti

32 GB RAM FURY DDR4 XMP at 3200MHz

2TB M.2 PCIe SSD

 

 

I'll let you know how it looks lol

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