Alpenwolf Posted September 21, 2017 Posted September 21, 2017 (edited) Whether I fire the S-5 rockets in the Su-25, MiG-21 or the L-39 hostile APC's don't seem to take any damage! They even keep on firing back. In this Tacview file you'll see me in the L-39 performing rocket runs over and over again on a Bradley. According to Tacview I hit that Bradley 30-40 times with the S-5 rockets. He simply survived as if I had never existed. https://ufile.io/n5hqq Edited September 21, 2017 by Alpenwolf HACA DYCA Discord Cold War 1947 - 1991 You can help me with keeping up the server via PayPal donations: hokumyounis@yahoo.com
cicimicikiller Posted September 22, 2017 Posted September 22, 2017 According to wikipedia: "It is produced in a variety of subtypes with different warheads, including HEAT anti-armour (S-5K), high-explosive fragmentation (S-5M/MO), smoke, and incendiary rounds." I believe we have high-explosive version and not anti-armour, so that might be the reason. Is there a version specified in DCS or does it just say "S-5"? I am at work right now so I can't check it. Smash 1-1 | Hawk
Alpenwolf Posted September 22, 2017 Author Posted September 22, 2017 The MiG-21 carries the S-5M rockets while the Su-25 and the L-39 the S-5KO. According to Wikipedia the M model is HE-FRAG while the KO HEAT-FRAG. In the tacview file in my first post you see me in the L-39 and as such using the S-5KO rockets. High-Explosive-Anti-Tank. So it should work actually. But it doesn't. HACA DYCA Discord Cold War 1947 - 1991 You can help me with keeping up the server via PayPal donations: hokumyounis@yahoo.com
Fri13 Posted September 22, 2017 Posted September 22, 2017 A bradley would take a hits as there is no other damage modeling than 100% - x% dmg from weapon and check from what side. Fragmentation ain't modeled in any weapon (why ie Vikhr missiles, dumb bombs and artillery shells are very inferior) i7-8700k, 32GB 2666Mhz DDR4, 2x 2080S SLI 8GB, Oculus Rift S. i7-8700k, 16GB 2666Mhz DDR4, 1080Ti 11GB, 27" 4K, 65" HDR 4K.
rogonaut Posted September 22, 2017 Posted September 22, 2017 yea hope the new damage models fixes alot of those issues too.
Holbeach Posted September 22, 2017 Posted September 22, 2017 They worked OK, a few months back when I made this video. Perhaps something has changed. I'll give it another go. .. ASUS 2600K 3.8. P8Z68-V. ASUS ROG Strix RTX 2080Ti, RAM 16gb Corsair. M2 NVME 2gb. 2 SSD. 3 HDD. 1 kW ps. X-52. Saitek pedals. ..
Alpenwolf Posted September 22, 2017 Author Posted September 22, 2017 They worked OK, a few months back when I made this video. Perhaps something has changed. I'll give it another go. .. They seem to work on BTR-80's. Even today they did! Hmmm... That might mean that the damage model on "some" vehicles is either not set up well or simply not there. I mean it's there but it doesn't take into account different damage behaviour depending on what missile/rocket hit it. Or maybe that means some missiles'/rockets' damage model lacks an appropriate configuration. HACA DYCA Discord Cold War 1947 - 1991 You can help me with keeping up the server via PayPal donations: hokumyounis@yahoo.com
Holbeach Posted September 23, 2017 Posted September 23, 2017 (edited) Hopefully you have your Bradleys sorted, but if not, I used the Mig-21 against them today and found it took between 1 and 3 hits for a kill (DCS hits). The S5M is a fragmentation rocket, (75 frags), but you can also kill tanks with them, (T-72, Leopard etc), so I guess they use a hit point/hit box system. You just have to hit them enough times for a kill. GL.. Edited September 23, 2017 by Holbeach ASUS 2600K 3.8. P8Z68-V. ASUS ROG Strix RTX 2080Ti, RAM 16gb Corsair. M2 NVME 2gb. 2 SSD. 3 HDD. 1 kW ps. X-52. Saitek pedals. ..
razo+r Posted September 23, 2017 Posted September 23, 2017 ... so I guess they use a hit point/hit box system. You just have to hit them enough times for a kill. GL.. Correct. As the image below shows (not mine), you should or need to hit the tank directly. And some angles are better than others. And of course the weapon needs to deal some damage. For example: A Mk-84 is able to kill a tank with a direct hit instantly, but an AK-74 needs ages to kill a tank in DCS.
Alpenwolf Posted September 23, 2017 Author Posted September 23, 2017 try S-8OFP2 ? You can't mount those on the MiG-21 or the L-39. Besides, I know they work just fine. The issue here is the S-5 rocket. The rocket that's supposed to take out tanks and APC's. Maybe I had bad luck the other day. I'll make another attempt when free time is available. HACA DYCA Discord Cold War 1947 - 1991 You can help me with keeping up the server via PayPal donations: hokumyounis@yahoo.com
Holbeach Posted September 23, 2017 Posted September 23, 2017 Correct. As the image below shows (not mine), you should or need to hit the tank directly. And some angles are better than others. And of course the weapon needs to deal some damage. For example: A Mk-84 is able to kill a tank with a direct hit instantly, but an AK-74 needs ages to kill a tank in DCS. Interesting stuff. It answers a lot of questions. .. ASUS 2600K 3.8. P8Z68-V. ASUS ROG Strix RTX 2080Ti, RAM 16gb Corsair. M2 NVME 2gb. 2 SSD. 3 HDD. 1 kW ps. X-52. Saitek pedals. ..
Alpenwolf Posted September 24, 2017 Author Posted September 24, 2017 Regarding the image above it's not really clear where you can cause damage mostly. If red means "a lot of damage can be caused" then it makes sense in the lower picture because it shows vulnerability of the tank in its rear parts. However in the picture above the red area is the front side of a tank and that's surely not easy to damage! Or am I missing something here? HACA DYCA Discord Cold War 1947 - 1991 You can help me with keeping up the server via PayPal donations: hokumyounis@yahoo.com
Holbeach Posted September 24, 2017 Posted September 24, 2017 (edited) Regarding the image above it's not really clear where you can cause damage mostly. If red means "a lot of damage can be caused" then it makes sense in the lower picture because it shows vulnerability of the tank in its rear parts. However in the picture above the red area is the front side of a tank and that's surely not easy to damage! Or am I missing something here? The rear and top of a tank is the weakest, the sides, 6.7 next and the glacis 2.9 the strongest. The way I see it, if your rocket has 1 hit point and the tank 10 hp, you would need 2 in the rear, 7 in the side, 2 in the top, 10 in the upper front, or 29 in the galacis for a kill, or a combination of all. Attack the rear whenever possible. .. Edited September 24, 2017 by Holbeach ASUS 2600K 3.8. P8Z68-V. ASUS ROG Strix RTX 2080Ti, RAM 16gb Corsair. M2 NVME 2gb. 2 SSD. 3 HDD. 1 kW ps. X-52. Saitek pedals. ..
Alpenwolf Posted September 24, 2017 Author Posted September 24, 2017 The rear and top of a tank is the weakest, the sides, 6.7 next and the glacis 2.9 the strongest. The way I see it, if your rocket has 1 hit point and the tank 10 hp, you would need 2 in the rear, 7 in the side, 2 in the top, 10 in the upper front, or 29 in the galacis for a kill, or a combination of all. Attack the rear whenever possible. .. Ok, the top picture highlights the upper part of the tank with red and not the front. I though if meant the front side so it got me confused. Looking at it again after reading your comment made me see it otherwise. HACA DYCA Discord Cold War 1947 - 1991 You can help me with keeping up the server via PayPal donations: hokumyounis@yahoo.com
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