Nate--IRL-- Posted April 24, 2010 Posted April 24, 2010 What do I need to adjust to extend out the view distance in Black shark to match FC2? Below is the same mission in BS and FC2, as you can see the view distance is way way shorter in BS. Edit:- I should have mentioned that all the graphics options are up full in both sims FC2 Black Shark Nate Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading
TooTubular Posted April 24, 2010 Posted April 24, 2010 I believe the far_clip in graphics.cfg is what you're looking for. There are other things as well. Have a look @ http://forums.eagle.ru/showthread.php?t=51339
RvETito Posted April 24, 2010 Posted April 24, 2010 The Haze modeling in FC2 is different - it's closer to "Basic" settings. I wouldn't say that FC2 looks better though. "See, to me that's a stupid instrument. It tells what your angle of attack is. If you don't know you shouldn't be flying." - Chuck Yeager, from the back seat of F-15D at age 89. =RvE=
Nate--IRL-- Posted April 24, 2010 Author Posted April 24, 2010 I believe the far_clip in graphics.cfg is what you're looking for. There are other things as well. Have a look @ http://forums.eagle.ru/showthread.php?t=51339 That was it, thanks. far_clip @ 500000 Nate Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading
Nate--IRL-- Posted April 24, 2010 Author Posted April 24, 2010 The Haze modeling in FC2 is different - it's closer to "Basic" settings. I wouldn't say that FC2 looks better though. I think I just want both sims to be the similar. I very well may change the settings back to normal. My first flight in BS after weeks of FC2 had a very noticeably different feel. It felt like there was a permanent fog. I'd not noticed the effect before. Nate Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading
Bucic Posted April 24, 2010 Posted April 24, 2010 Are you sure that it should be 500 000? :sly: F-5E simpit cockpit dimensions and flight controls Kill the Bloom - shader glow mod Poor audio Doppler effect in DCS [bug] Trees - huge performance hit especially up close
TooTubular Posted April 24, 2010 Posted April 24, 2010 What, you can't see things from 500 Km away? You need to get your eyes checked. =P
Nate--IRL-- Posted April 24, 2010 Author Posted April 24, 2010 (edited) far_clip @ 200000 Seems like a fair compromise Edit:- I may even adjust FC2 to something less extreme but similar Nate Edited April 24, 2010 by Nate--IRL-- Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading
Bucic Posted April 25, 2010 Posted April 25, 2010 200 000 = 200 km Even 80 000 is extreme. F-5E simpit cockpit dimensions and flight controls Kill the Bloom - shader glow mod Poor audio Doppler effect in DCS [bug] Trees - huge performance hit especially up close
Nate--IRL-- Posted April 25, 2010 Author Posted April 25, 2010 I'm not sure 200 000 = 200 km in BS. Because if you look at the first 2 images in the thread the first is FC2 @ 140,000 and the second is BS @ 80,000. In order to get BS close to matching FC2 you need to set the far clip to 500,000, even then, it is still Foggier. In short Far_clip 200,000 does not seem to be the same thing in the two sims, the visibility is vastly different for the same values. Nate Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading
CAT_101st Posted April 25, 2010 Posted April 25, 2010 I just set FOG to 0 in the options.lua Home built PC Win 10 Pro 64bit, MB ASUS Z170 WS, 6700K, EVGA 1080Ti Hybrid, 32GB DDR4 3200, Thermaltake 120x360 RAD, Custom built A-10C sim pit, TM WARTHOG HOTAS, Cougar MFD's, 3D printed UFC and Saitek rudders. HTC VIVE VR. https://digitalcombatmercenaries.enjin.com/
Shaman Posted April 25, 2010 Posted April 25, 2010 Hahahaha.... everyone wants to have DCS's haze back in FC2... (far clip 80k) but not this guy... 51PVO Founding member (DEC2007-) 100KIAP Founding member (DEC2018-) :: Shaman aka [100☭] Shamansky tail# 44 or 444 [sIGPIC][/sIGPIC] 100KIAP Regiment Early Warning & Control officer
Nate--IRL-- Posted April 25, 2010 Author Posted April 25, 2010 Hahahaha.... everyone wants to have DCS's haze back in FC2... (far clip 80k) but not this guy... Not quite, I want both sims to look the same. Anyway for comparison.. FC2 @ 80,000 BS @ 80,000 In the end I think I'll go for 80,000 in FC and 200,000 in BS, seems a close enough match. Nate Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading
sobek Posted April 25, 2010 Posted April 25, 2010 (edited) What do I need to adjust to extend out the view distance in Black shark to match FC2? Wait for the compatibility patch. ;) You do realise that FC2 uses an updated version of TFCSE compared to BS? Edited April 25, 2010 by sobek Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
ShadowVonChadwick Posted May 6, 2010 Posted May 6, 2010 (edited) The Haze modeling in FC2 is different - it's closer to "Basic" settings. I wouldn't say that FC2 looks better though. Nate.... Just got back to flying BS and noticed the same "washed out" look. AirTito is right set Haze back to "0" in options will give you a better result. Far clip at those levels cost fps & not realy the best way to get the results your after. Give it a go and see?? Its a hard one to call, but FarClip 200000 gives deepth of view (150km) but cost fps. Have not yet methodicaly tested Haze = "0" for any adverse effects !!!! Shad Edited May 6, 2010 by ShadowVonChadwick RyZen5 3600x, MSI GamingX RX 5700xt, AX-370-K7, 16 Gig G-Skil 3200 :thumbup:, Antec 650w (Still),Win10 on 256G 870 NVMe, 860+850 Evo for Apps, 2x1TB WD HDs for :music_whistling:, TR5 :detective:, Hog stick:joystick:, 3x TM MFD Bezels. a 32" AOC, @ 2560x1440, no floppy & a crappy chair :pain:. Its hard to find a chair that accepts you as you grow.:pilotfly:
EtherealN Posted May 6, 2010 Posted May 6, 2010 Wait for the compatibility patch. ;) You do realise that FC2 uses an updated version of TFCSE compared to BS? Not strictly true - the updated stuff is the sound engine. Of course there's probably been some things tweaked in the SE innards as well. Also, as far as I know the TFCSE is not the same thing as anything related to graphics - it's a Simulation Engine; it's what operates all the flight models and those things. But again, I don't know exactly how the various components tie together. [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
Nate--IRL-- Posted May 6, 2010 Author Posted May 6, 2010 Nate.... Just got back to flying BS and noticed the same "washed out" look. AirTito is right set Haze back to "0" in options will give you a better result. Far clip at those levels cost fps & not realy the best way to get the results your after. Give it a go and see?? Its a hard one to call, but FarClip 200000 gives deepth of view (150km) but cost fps. Have not yet methodicaly tested Haze = "0" for any adverse effects !!!! Shad IIRC haze = 0 prevents light sources lighting the terrain? I'll have to check that. TBH I have not noticed any FPS drop, but I'll test the various different configs later Nate Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading
ShadowVonChadwick Posted May 7, 2010 Posted May 7, 2010 Haze= 0 causes other problems with high alt lighting, scrap that idea!! RyZen5 3600x, MSI GamingX RX 5700xt, AX-370-K7, 16 Gig G-Skil 3200 :thumbup:, Antec 650w (Still),Win10 on 256G 870 NVMe, 860+850 Evo for Apps, 2x1TB WD HDs for :music_whistling:, TR5 :detective:, Hog stick:joystick:, 3x TM MFD Bezels. a 32" AOC, @ 2560x1440, no floppy & a crappy chair :pain:. Its hard to find a chair that accepts you as you grow.:pilotfly:
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