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Posted (edited)

Chizh 1.2.15: "Su-27. Landing lights will now light a ground surfaces"

 

yeah, but unfortunately to wrong direction: light textures visible on the ground but the calculated light projection is wrong: lights to left side

same, wrong on MiG-15 and on the Su-24M (which light to the right side), Su-24MR is ok

pretty sure there are wrong connector directions in the model files (and still no connectors in the su-27.edm)

 

F-86 landing and taxi lights wrong too, AI use taxi light while landing and downward landing light for taxi :(

Edited by NRG-Vampire

sign-pic4.jpg

  • ED Team
Posted
Chizh 1.2.15OB: "Su-27. Landing lights will now light a ground surfaces"

 

yeah, but unfortunately to wrong direction: light textures visible on the ground but the calculated light projection is wrong: lights to left side

same, wrong on MiG-15 and on the Su-24M (which light to the right side), Su-24MR is ok

pretty sure there are wrong connector directions in the model files (and still no connectors in the su-27.edm)

 

F-86 landing and taxi lights wrong too, AI use taxi light while landing and downward landing light for taxi :(

 

For most of soviet aircraft, landing light beam shifted to left side. For example, for MiG-15bis angle is 15 degrees. It's intended because pilot should look at ground forward and left when landing approach. So, it's correct behavior.

"You become responsible, forever, for what you have tamed.” ― Antoine de Saint-Exupéry, The Little Prince.
Posted (edited)

i know those shifts Billy, however im talking about a comletely wrong light axis

light use Z axis instead of X axis

check the aircrafts spotlights while taxiing between shelters: light texture is ok on the ground (light forward a bit shifted to the left) but nothing will be illuminated front of the aircraft (only the ground)

 

illumination goes totally left, not slightly but totally 90 degrees left (on Z axis) you can see that wrong light on the wings and on the pylons as well (su-27, mig-15, su-24m)

Edited by NRG-Vampire

sign-pic4.jpg

Posted (edited)

calculated/projected light goes to left (you can see on left wingtip and on the shelter), while only the spotlight texture is on the taxiway

 

Screen_150227_164822.jpg

 

Screen_150227_164840.jpg

Edited by NRG-Vampire

sign-pic4.jpg

Posted
Chizh 1.2.15OB: "Su-27. Landing lights will now light a ground surfaces"

 

yeah, but unfortunately to wrong direction: light textures visible on the ground but the calculated light projection is wrong: lights to left side

same, wrong on MiG-15 and on the Su-24M (which light to the right side), Su-24MR is ok

pretty sure there are wrong connector directions in the model files (and still no connectors in the su-27.edm)

 

F-86 landing and taxi lights wrong too, AI use taxi light while landing and downward landing light for taxi :(

 

same observation here which rapidly reduces the fps

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Posted (edited)

i checked the F-86 spotlight animations: (F-86.lua)

argument = 427 and argument = 419 (rotations for luminaires and light connectors)

F-86 use arg value = 1.0 while landing and arg value = 0.5 while taxiing but should be the opposite

or more exactly: for landing arg value needs = 0.7

and 0.9 for taxi on the ground

Edited by NRG-Vampire

sign-pic4.jpg

Posted (edited)

(click on for full-res, twice)

 

mig-15: white tail light omnilight is too large

left intake, left wing is illuminated with the external tank too

Screen_150227_190037.jpg

 

su-24m: wrong light comes from the luminare under the left wing root (you can see the wrong spot on the left intake too)

fuselage, right wings and right pylon is illuminated - shelter on the right as well

Screen_150227_190322.jpg

 

f-86: taxi lights works as landing lights - used arg value should be 0.9 instead of 0.5

Screen_150227_190409.jpg

Edited by NRG-Vampire

sign-pic4.jpg

  • ED Team
Posted

Thanks for reports. We are changing lighting procedures in EDGE and some issues in user releaase appears due to it.

Men may keep a sort of level of good, but no man has ever been able to keep on one level of evil. That road goes down and down.  
Можно держаться на одном уровне добра, но никому и никогда не удавалось удержаться на одном уровне зла. Эта дорога ведёт вниз и вниз.

G.K. Chesterton

DCS World 2.5: Часто задаваемые вопросы

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