dorianR666 Posted September 27, 2020 Posted September 27, 2020 hello i found this in SC manual, page 84, in regards to parking logic (attached image). the statement appears to be false, as evidenced by my bug report for Raven One https://forums.eagle.ru/showthread.php?t=286814 is this statement a mistake, is the functionality not engaging in case above an SC bug, or is it yet to be implemented? CPU: AMD Ryzen 5 1600X GPU: AMD RX 580
Andartu Posted September 27, 2020 Posted September 27, 2020 Not within the campaign, but for me AI sometimes despawns even when there is nothing else. Quite annoying and as awful to watch like when they don´t do that and ram stuff..
dorianR666 Posted September 27, 2020 Author Posted September 27, 2020 so it is actually implemented? then what we are seeing in raven one must therefore be a supercarrier bug CPU: AMD Ryzen 5 1600X GPU: AMD RX 580
fagulha Posted September 27, 2020 Posted September 27, 2020 In previous updates it did worked for me. After a airframe landing without a parking place it get erased from the mission. But not anymore. Usually they get stuck. About carrier ops: "The younger pilots are still quite capable of holding their heads forward against the forces. The older ones have been doing this too long and know better; sore necks make for poor sleep.' PC: 14th I7 14700KF 5.6ghz | 64GB RAM DDR5 5200 CL40 XMP | Gigabyte RTX 4080 Super Aero OC 16 GB RAM GDDR6X | Thermalright Notte 360 RGB | PSU Thermaltake Though Power GF A3 Snow 1050W ATX 3.0 PCIE 5.0 / 1 WD SN770 1TB M.2 NVME + 1 SSD M.2 2TB + 2x SSD SATA 500GB + 1 Samsung 990 PRO 4TB M.2 NVME (DCS only) | Valve Index| Andre´s JeatSeat.
Recommended Posts