Ven Posted April 11, 2010 Posted April 11, 2010 (edited) Mission 6 turned out to be quite a thriller. Just from the briefing, I can tell it is going to be a handful. 16 bogeys total. My task will be the Group 1 consist of 4 ship MIG-29 and 4 ship SU-25. Looks like Uzi's got tougher task. Once airborn and at WP2, I get the picture from the AWACS. Just as the briefing but seems we have a bit of problem. MIG's have split in altitude. 2 of them at medium altitude and the other 2 in the dirt with SU-25's. Gonna have to deal with the top 2 and then dig low. AWACS giving me the heads up. Top one I believe is the two MIG's and the low is the MIG's and SU-25's. I like Fulcrums as they don't have jammers. Same strategy. Lock up as many as I can, launch missiles to make them go defensive and tell my wingmen to engage while I evade. Fox 3 This time, I dive as I turn away to setup for the group in the dirt. Casualty list so far... one unfortunately is my wing 2. I turn back to see what's going on out there. Two bogeys still mixing up with 3 and 4. Just as I'm about to give them a hand, 3 reports a kill. There should still be 2 more out there but I only see one. Not good. I finish him up anyway with 120C. That SU-25 didn't stand a chance. Hmm... AWACS telling me it's clean... wonder what happened to the 8th bogey. Cont.... Edited April 15, 2010 by Ven
Ven Posted April 11, 2010 Author Posted April 11, 2010 (edited) Not so fast... crap... Uzi's got creamed. Let's look at the damage... I'm counting 3 remaining at least. Disappointed at Uzi flight. Same strategy... lock them up as many as I can and fire. Order 3 and 4 to engage my target. Don't use engage bandit command. Breaking... Would you look at that... low percentage shot does make a kill some times. These belong to my fine wingmen. Another one for number 3. Man he's a super hero. Well... those 4 were just the Flankers... 3 SU-24's are still kicking too. My mistake for not spotting them earlier. Trusted the Uzi flight too much. They only scored one Fencer kill and got annihilated? Who trained those rookies? There goes my last 120C. Now all I got are sidewinders so I gotta go visual... and they prove to be quite reliable. Just as I finish off the last SU-24, I dodge a close one. Must've been an IR as there was no warning and I should've known when I saw him coming straight at me but stupid me. Whew... at least my IR worked better than his. Made in USA baby!!! Again... that was a lot of work and at some point in the second engagement, I lost number 4. Hope he ejected but I'm happy with the kill ratio. Debriefing shows that 4 exchanged blows with a Flanker. It says dead and then eject... not sure what that means actually... hope he's okay. This one was a bit long because it was a long engagement. Mission 3 AAR Mission 4 AAR Mission 5 AAR Mission 6 AAR Mission 7 AAR Mission 8 AAR Mission 9 AAR Mission 10 AAR Edited April 24, 2010 by Ven 1
EvilBivol-1 Posted April 15, 2010 Posted April 15, 2010 I have to admit, your tendency to kill the attackers kind of spoils the fun of watching them do their attack runs! :D - EB [sIGPIC][/sIGPIC] Nothing is easy. Everything takes much longer. The Parable of Jane's A-10 Forum Rules
thaFunkster Posted April 16, 2010 Posted April 16, 2010 Nice flying once again! I have been playing FC for around a year, and I never developed your bait tactic, going to use it for sure from now on! Funk on YouTube!
connos Posted April 21, 2010 Posted April 21, 2010 (edited) Ven so you use TWS as I see from the pictures. You lock all the targets so you can assign numbers then fire missiles to every one of them and then break? You don't have to have radar lock on the targets? Edited April 21, 2010 by connos [sIGPIC][/sIGPIC] ASUS M4A79 Deluxe, AMD Phenom II X4 940@3.5GHz, ATI 6870 1GB, Windows 7 64bit, Kingstone HyperX 4GB, 2x Western Digital Raptor 74GB, Asus Xonar DX Sound Card, Saitek X52 PRO, TrackIR 44: Pro.
Ven Posted April 21, 2010 Author Posted April 21, 2010 (edited) Ven so you use TWS as I see from the pictures. You lock all the targets so you can assign numbers then fire missiles to every one of them and then break? You don't have to have radar lock on the targets? Well, with straight forward engagement, I usually "try" to lock each one up in STT then order each of my wing to "engage my target" And I also fire one myself as I'm giving orders. Because if I lock 4 of them in TWS and give orders to all 3 of my wing, I believe they all go after the primary. Which brings up a question I had... is there way to cycle through the bugged targets in TWS? Then on the second pass (after making 360 turn), I use TWS because I can see everyone's heading and altitude. Or depending on the situation, I may use TWS in long range... for example when I need to sort the targets based on their altitude. Mission 7 I believe was this case. And when the enemy are already merged, I use TWS and launch missiles to multiple targets. But in general, when the enemy are 30~40nm away, I use LRS. When they're closer, TWS. But again, it's not a hard rule and sometimes I even forget to follow it myself :doh: Edited April 21, 2010 by Ven
connos Posted April 21, 2010 Posted April 21, 2010 Thanks Ven. I am way better with helicopters than fixed wing. [sIGPIC][/sIGPIC] ASUS M4A79 Deluxe, AMD Phenom II X4 940@3.5GHz, ATI 6870 1GB, Windows 7 64bit, Kingstone HyperX 4GB, 2x Western Digital Raptor 74GB, Asus Xonar DX Sound Card, Saitek X52 PRO, TrackIR 44: Pro.
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