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Found 7 results

  1. Hi everyone, Now that the new S-3B model has been released (albeit in a potentially bugged state), would it be possible for the S-3B's weapons to be corrected, as well as to add some others that are accurate for it (ignoring ASW specific stores such as torpedoes, sonobuoys and mines, as those require additional core functionality in order to work). The model we currently have depicts the S-3B as it was pre-1998 (i.e with AN/ASQ-81 MAD boom and all sonobuoy ports still present, from 1998 onwards the boom was deleted and at least most of the sonobuoy ports were blanked over as its role switched away from ASW). Currently the S-3B has the following stores available: 300 USG drop tank Mk 82 500-lb LDGP Mk 84 2000-lb LDGP Mk 20 Rockeye II AGM-65D AGM-65K AGM-84A Harpoon IP AGM-84E SLAM If the S-3B is to receive Maverick (which was post 2002 according to this, the same goes for SLAM), it should have the AGM-65F, not AGM-65D or K, neither of which is used by the USN. The SLAM should also use the AN/AWW-13 data link pod. It should also have ADM-141A TALD available, which was utilised in the 1991 Gulf War. These are mounted on TERs on the wing stations, but I'm not sure if it can equip a total of 2, 4 or the full 6. The Harpoon variant it should have is AGM-84D Harpoon Block 1C (as with the Hornet), it's probably still compatible with the AGM-84A, but the D is more appropriate (and has a far higher-quality model).
  2. Hi everyone, I've noticed that the maximum amount of fuel available for the S-3B tanker is the same as for the S-3B (non-tanker), at 12125 lbs (5500 kg). This is despite the fact that the S-3B tanker in DCS, is always configured with a 300 US-gal drop tank (and of course the air refuelling store (Sargent-Fletcher A/A42R-1)). The drop tank should obviously add 300 US-gallons of fuel and the buddy store itself also contains at least 300 US-gal of fuel (and the fuelling and dump port are present on the model). Right now, only the internal fuel of the S-3B is accounted for in the tanker unit. They say a picture speaks a thousand words, so here's 3. Here's an image of the S-3B rearming window, showing a maximum of 12125 lbs of fuel: Here's the same S-3B, but fitted with 2 300 US-gal drop tanks, note that the maximum amount of fuel has increased to 16155 lbs: And finally, here's the S-3B tanker, which can be seen with a 300 US-gal drop tank and the A/A42R-1 air refuelling store, as you can see the maximum amount of fuel is 12155 lbs (as in the case with the S-3B with no drop tanks fitted): Here's a source, approved for public release, stating that the D-704 pod has 300 US gallons of internal capacity (see page 2/page 8 of the pdf reader). EDIT: As an addendum (thanks silverdevil) you can also see that the total mass of the aircraft for an S-3B with just internal fuel, is identical to that of the tanker - meaning that not only are the drop tank and air refuelling store empty of fuel, but are also massless.
  3. The current AI recovery pattern holding procedures do not match those described in the CV-NATOPS (NAVAIR 00-80T-105). The AI when tasked with the action "Recovery Tanker" will commence a racetrack orbit with an upwind leg 10 NM in length and a downwind leg terminating when abeam at approximately 6 NM. When a player requests permission to rejoin the AI will shallow their turn and begin to hold what appears to be a circular holding orbit. This circular orbit appears to match the description of the Rendezvous Orbit described in the CV-NATOPS, Figure 6-13. Per 00-80T-105 section 6.10.1 the tanker should maintain this rendezvous circle until directed by departure to offload fuel. In the case of DCS this would be the equivalent of a player requesting rejoin to the tanker. Once the receiving aircraft is engaged the tanker should then establish a racetrack pattern with an upwind leg no greater than 10 NM, and a downwind leg 3 to 5 miles abeam, extending no more than 6 miles astern the ship (section 6.10.3).
  4. Hi everyone, As of 2.9.0.47168 the S-3B Tanker unit has been implemented in DCS. What's interesting about it (and something I'm quite pleased about) is that it actually depicts a different configuration compared to the regular S-3B. The regular S-3B is depicted in its earlier configuration, accurate from 1988 - 1998. This appropriate for our post SLEP Forrestal in the early 90s, both our current Tomcats as well as the early F-14A-135-GR and the Gulf War. The S-3B Tanker however, appears to be depicted post 1998 after the ASW deconfiguration program (which involved the AN/ASQ-81 MAD boom being deleted and blanked over, as well as 44 of the 60 sonobuoy chutes). This is perfect for CVNs 71-75 as part of the supercarrier module, the F/A-18C, both our current Tomcats and the Iraq War. However, as part of the ASW deconfiguration program, the antennas for the sonobuoy reference system were also deleted. These are 8 small, blade antennas - there are 4 under the fuselage near and on the main landing gear doors and 2 under each wing. However, despite the AN/ASQ-81 MAD boom being deleted and the sonobuoy chutes correctly blanked off, the antennas are still present: The non-tanker S-3B is pre-ASW deconfiguration, so these antennas are accurate for it and should be left as is. It's only the S-3B tanker, depicted post-ASW deconfiguration, where them being present is inaccurate. Obviously a very minor issue, but one that's hopefully easily fixed (after all the MAD boom has been removed).
  5. Hi everyone, As of DCS 2.9.1.48111 the S-3B (and S-3B tanker) feature improved liveries: S-3B: BD Navy Bloodhounds 703 BD Navy Bloodhounds 704 S-3B Tanker: BD Navy Bloodhounds 700 BD Navy Bloodhounds 702 While the side numbers for the S-3B Tanker reflect the side number given in the name of the livery, the S-3B unit does not and both liveries feature 700 as a side number, despite their name: As stated above, the S-3B tanker is unaffected. In addition to this, the liveries themselves have quite a few inaccuracies, namely: CVW-4 markings VS-36 markings USS Valley Forge Markings AH tailcode (appropriate for CVW-16). CVW-4 was actually a readiness CVW (designated RCVW-4) and both it and CVW-16 were disestablished before even the prototype YS-3A took its first flight. Similarly, the USS Valley Forge was scrapped before the S-3A took its first flight. I can barely find anything about VS-36, the only thing I've found is that it at least equipped S2F-1 Tracker aircraft, but nothing about any version of the S-3. Presumably it is also an inaccuracy. What's even more odd is that the previous VS-32 livery was actually more accurate to a real S-3B livery than what we're now seeing. Sources: https://www.seaforces.org/usnair/CVW/Readiness-Carrier-Air-Wing-4.htm https://www.seaforces.org/usnships/cv/CV-45-USS-Valley-Forge.htm https://www.airhistory.net/text/2019-07/s-3-viking-last-cruise.php EDIT: Disregard these liveries are actually part of the Raven One campaign, without the campaign installed, only the same livery as before is present (i.e 0 liveries, just a default VS-32 livery).
  6. Hi everyone, Minor issue - the repeater lights for the AoA indexer on the S-3B (both versions) seems to have incorrect logic. The logic should be: Green: AoA too high (slow) Green + Amber: AoA slightly too high (slightly slow) Amber: On-speed AoA Red + Amber: AoA slightly too low (slightly fast) Red: AoA too low (fast) I'm not sure what range of AoAs are appropriate for each light, but currently, the amber light never seems to illuminate, but both red and green lights illuminate simultaneously. The lights also don't seem to be properly driven by AoA; I've observed that the green light will come on at a lower AoA than the red light (which is the opposite of what should happen) and that different lights also overlap the same range of AoAs: AoA: 9.2° - Green + Red: AoA: 10.1° - Red: AoA 9.2° - Green: Note: Red light on at a higher AoA than the green light - it should be the other way around. Red and green light instead of an amber light. Different lights/sets of lights come on for the same AoA/range of AoAs. Another thing that should be mentioned is that the lights are incredibly dim during the day and that the lights should come on as soon as the aircraft is in a landing configuration, but only come on until later in the approach: During the day - lights barely visible, it would be easy to mistake the lights as being off were it not for the reflection on the underside of the nose: Quite difficult to see (a daylight shot wouldn't be useful as I can only really tell if the green light is on and I could easily mistake any other light for being off when it’s actually on) but this S-3B is indeed in landing configuration for landing on a carrier during a CASE III recovery (hook down, flaps full, gear down), but the AoA repeater lights are off - they only come on until later in the approach: S-3B_AoA_lights_CASE_III.trk S-3B_AoA_lights_CASE_I.trk
  7. Hi everyone, Minor issue with the new S-3B; when the OR-89/AA FLIR (turret mounted underneath the aircraft's nose, to the left of the forward landing gear door) deploys and starts scanning, it appears to instantaneously perform a 180° rotation as it looks directly ahead/behind. S-3B_OR89AA_rotation.trk
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