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Hello, the 'new' adaptive brightness/bloom effect that was introduced in 2.8 is somewhat inconsistent and should have an option in the settings to turn it off. The bloom-ish overlay that is added to the view is depending on the sun position and your viewing direction which can become very unpleasant when you look around (TrackIR/VR) Also the effect is not well implemented (in other words: broken) when using multiple displays: The bloom effect is simply cut off, realized that there is something wrong when exporting individual screens, so I tried to do some tiled tests using only one display On the image with the four views (it's a crop, picked just one corner for example) the bloom stops right at the edge beween front-left and front-top. This is broken, it is supposed to continue in that direction and soften out, but since the camera responsible for the viewport is not facing the sun, there is no effect applied and is only visible in the view that sees the sun (front view in this case) The other image is pretty much the same, top square is the top view, the bottom square is the front view. Same issue. Initially I was hoping the bug shows only when the views are not continuous, but as seen.. even when the views are aligned to be continuous that issue is happening. (continuous means the viewport continues into the other viewport at the same edge) There are also some posts about this: (none of them with any confirmation or official feedback) Issue with mismatching brightness on multiple views: weird behavior of the sun-vs-view 'effect': same weird shading effect, the human-brightness-knob (love the title): Is there a configuration option that can be added to the autoexec file that is not documented to disable this weird bloom/light effect? or is there a way to tweak the shader for it? IC pass is not a requirement here (for me) with this issue it is ..weird to fly when looking in the direction of the sun, impossible to get proper viewports/monitor-exports (it's not just a different brightness which could be compensated for) and almost impossible to do photographic panorama style shots when facing anywhere near the sun. A simple [ ] Bloom toggle would be quiet helpful (this applies to all new features that are added, see the shadow softening issue, also needed separate options since 'something' was changed) how to reproduce: (short version) look into the sun and move the head around. how to reproduce: (long version) same as above, but with multiple viewports. I attached an example monitor setup file for a 2 tiles layout on a single screen. (you need at least 2400 pixels in vertical for that and 1200 in width. (or adjust the numbers to your liking, did not bother to do the variables based on the current screen-resolution to have consistent and reproducible values) bugreport_1200x2400_2_tiles.lua Since the issue applies to several fields: View System Bug, 2D Video Bugs, VR Bugs, Multi-Display Bugs I posted it in generic, maybe I should post it in each section? Since Generic Bugs has only a little chance of being noticed or even bothered. Neither any of the linked posts have received any official feedback. (EDIT: either I did post it now in 2D Video Bugs by accident or the thread got already moved, not sure if I had a mental moment just now..) cheers PS: tried it with the highest and lowest settings I could pick, result is the same. It does not matter if shadows are on, or global illumination is toggled, it was literally setting everything to MAX for one test and set everything to LOW (or off) on the other test) Happens in ST and MT
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I just built a new PC over the weekend. My old system was an i9900K w/ an RTX 3090 and 64GB of RAM @3600mhz. I just upgraded to an AMD system with a 5950X. I am using the Reverb G2 for VR. I used to get a solid 90 FPS in the main menu, and 50-55 FPS in game. Now I'm getting 45 in the menu, with noticeable artifacts. Text seems to bend when moving my head quickly. Not sure if this is a side effect of reprojection or something. In any event, the whole thing has left me very confused. Anyone know how to fix this? I'd like to get 90FPS in the menus again, and it seems my overall FPS is much lower with this new build. I used to get 55ish FPS, now I'm down to 30. All settings in DCS as far as I can tell are the same as I copied over my saved games folder etc.