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Posted

Huey bought the Beta and want to know if it will take out the final version? It has many things that are not complete it. Type the lighting. thank you! Google Translator!

 

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Posted

UH-1H have on final version vs 1.2.8, additional features coming on later versions.

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Posted

Thanks!

 

|Motherboard|: Asus TUF Gaming X570-PLUS,

|WaterCooler|: Corsair H115i Pro,

|CPU|: AMD Ryzen 7 3800X,

|RAM|: Corsair Vengeance LPX 32GB 3200MHz DDR4,

|SSD|: Kingston A2000 500GB M.2 NVMe,

|SSD|: Kingston 2.5´ 480GB UV400 SATA III,

|SSHD|: Seagate Híbrido 2TB 7200RPM SATA III,

|GPU|: MSI Gaming 980Ti,

|Monitor|: LG UltraWide 34UM68,

|Joystick 1|: Thrustmaster Hotas Warthog,

|Joystick 2|: T.Flight Rudder Pedals,

|Head Motion|: TrackIr 5.

 

Posted

what are these "planned features"? can someone enlighten us?

FC3 | UH-1 | Mi-8 | A-10C II | F/A-18 | Ka-50 III | F-14 | F-16 | AH-64 Mi-24 | F-5 | F-15EF-4| Tornado

Persian Gulf | Nevada | Syria | NS-430 | Supercarrier // Wishlist: CH-53 | UH-60

 

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Posted

There's definitely things to still need to be addressed.

 

Before I begin, let me just say that this is the best heli sim out there hands down. These are things that if fixed would make it even better!

 

hopefully we finally get a fix to the throttle behavior for spool up. There is currently no proportionality, almost like on, off switch. It's a bug that is known and reported but hasn't been addressed yet.

 

There is no engine damage due to overtemp. I can do as many pulls at full collective as I want, come back to hover and my EGT temps are at the same place as before. In reality you would be degrading the engine and you would have less and less power available due to over temping. Basically the "engine resource" bar that you can adjust in the mission editor for engine health should degrade with engine abuse.

 

You can also overtorque the gearbox with no consequence. I've set temperatures below freezing to maximize engine power and pulled hard past the torque limit over and over and over again with no consequence. The gearbox should fail or the internal friction of the gearbox should increase with abuse and the chip light should go off after certain abuse.

 

No consequence for rotor overspeed. I've loaded the aircraft is heavy as possible, lowered collective so that the rotorspeed would be past the red, got to VNE and the pulled back to overspeed even more. The rotor does not fail due to overspeed abuse.

 

I've checked the same with the mi-8 for above items with the exception of the throttle proportionality issue with same results.

Posted

troop operations (deploy and take troops) has planed.

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Posted

These "disfunctions" were also realized by me..whatever you do with the system it mostly has no effect due to damage effects at all. ..Despite the major malefunction of an offripping main rotor what really is a nice feature - if you work too much on the stick while lifting and lowering the collective lever it will sail away..

 

Another thing is the engine will loose power after being hit by small arms fire. As well as some gauges give up working with that. I think that stage of (fail) realism is mostly you can expect for that amount of money - on the other hand I would pay another 40€ for more system realism. Thats for sure and I would love to do so.

Posted

I have never checked for the huey but you can set various malfunctions in editor. Perhaps you need to tweak these for the desired effect

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Posted
There's definitely things to still need to be addressed.

[...]

 

Wow! I had to look twice to check that I did not post this. These are exactly the points I also mentioned previously and am waiting desperately that they get addressed by the Developers. Every single of those features is what the Dodosim 206 has for FSX and I love those features. They finally complete the immersion and makes the heli much more serious. Currently you can toy around with it and to some pretty stupid maneuvers without getting penalized. But with these things addressed, I would say we have the best heli sim hands down every :thumbup:

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