Shaman Posted July 28, 2014 Posted July 28, 2014 (edited) This is so ugly... How to correct this? Maybe texture could do some change? have some grass/mud painted on it where it connects with ground. Seems so out of place... thickness 0 Edited July 28, 2014 by Shaman 51PVO Founding member (DEC2007-) 100KIAP Founding member (DEC2018-) :: Shaman aka [100☭] Shamansky tail# 44 or 444 [sIGPIC][/sIGPIC] 100KIAP Regiment Early Warning & Control officer
GeorgeLKMT Posted July 28, 2014 Posted July 28, 2014 (edited) Yeah, I don't like that wall either. It's zabor1.bmp.dds in \DCS World\Bazar\Terrain\vfstextures\LandTextures.zip Could be made transparent or changed to something better looking... Edited July 28, 2014 by GeorgeLKMT ok I deleted it so nobody gets heart attack... :D 1 ■ L-39C/ZA Czech cockpit mod ■ My DCS skins ■
txmtb Posted July 28, 2014 Posted July 28, 2014 :doh:My eyes are burning.... Win 10 64 Pro, MSI Z390 I7-9700K @5ghz Kraken Z63, 32Gb Corsair Dominator, MSI RTX-2070, 1TB NVME 2TB SSD's, TM Warthog, Pro Rudders, OpenTrack w/ IR Clip
Shaman Posted July 28, 2014 Author Posted July 28, 2014 LMAO, you made my day :) Goodnight! 51PVO Founding member (DEC2007-) 100KIAP Founding member (DEC2018-) :: Shaman aka [100☭] Shamansky tail# 44 or 444 [sIGPIC][/sIGPIC] 100KIAP Regiment Early Warning & Control officer
txmtb Posted July 28, 2014 Posted July 28, 2014 You didn't have to delete it! I was LMAO too! Win 10 64 Pro, MSI Z390 I7-9700K @5ghz Kraken Z63, 32Gb Corsair Dominator, MSI RTX-2070, 1TB NVME 2TB SSD's, TM Warthog, Pro Rudders, OpenTrack w/ IR Clip
diveplane Posted July 28, 2014 Posted July 28, 2014 lot of the textures are starting to look dated with this current engine, hopefully dx11 will look nicer with new lighting effects. https://www.youtube.com/user/diveplane11 DCS Audio Modding.
Mustang Posted July 28, 2014 Posted July 28, 2014 (edited) The lighting could be adjusted via shader file so it's not so bright during dusk/dawn, i'll take a look at this. edit: i think i might have a solution ;) Edited July 28, 2014 by Mustang
T. Jacob Posted July 29, 2014 Posted July 29, 2014 I have a new texture Hi, I do not like the look of that wall, so I have changed to another similar. Let me raise the texture and leave the link.
T. Jacob Posted July 29, 2014 Posted July 29, 2014 Hello again, this is the texttura, I hope you like it, is the one I use now. Unzip and add it to LandTextures.zip file located in: DCS World \ Bazar \ Terrain \ vfstextureszabor1.bmp.rar 1
Devrim Posted July 29, 2014 Posted July 29, 2014 Thanks Jacop. Can't rap for now. Intel i7-14700@5.6GHz | MSI RTX4080 SuperSuprimX | Corsair V. 64GB@6400MHz. | Samsung 1TB 990 PRO SSD (Win10Homex64) Samsung G5 32" + Samsung 18" + 2x8"TFT Displays | TM Warthog Stick w/AVA Base | VPC MongoosT-50CM3 Throttle | TM MFD Cougars | Logitech G13, G230, G510, PZ55 & Farming Sim Panel | TIR5 & M.Quest3 VR >>MY MODS<< | Discord: Devrim#1068
Mustang Posted July 29, 2014 Posted July 29, 2014 Hello again, this is the texttura, I hope you like it, is the one I use now. Unzip and add it to LandTextures.zip file located in: DCS World \ Bazar \ Terrain \ vfstextures This looks very nice, and in combination of a shader edit (fence.fx) the lighting strength can be reduced so at dawn and dusk so it doesn't look as if it's glowing in the dark :)
the_soupdragon Posted July 30, 2014 Posted July 30, 2014 Nice one. will add this to my mod list for sure :) SD [sIGPIC][/sIGPIC]
Mustang Posted July 30, 2014 Posted July 30, 2014 (edited) Here is another idea, i've re-used Kuky's barbed wire texture and adapted it to be used in place of the concrete wall texture. edit: i have attached texture for testing, extract zabor1.bmp.dds and place it into LandTextures.zip. One more thing to note, the texture is best seen when using either Adaptive or Super Sampling AA on your graphics card, with multisampling the texture may disappear at a distance. Edited July 30, 2014 by Mustang
the_soupdragon Posted July 30, 2014 Posted July 30, 2014 Just a quick question. What is the best way to incorporate this texture in dcs if I already use something like the low and slow terrain mod? I use JGSME to install them both but as they both alter the landtextures.zip file one overwrites the other how can I use both of them together using JSGME? Without having to copy it into the actual landtextures.zip in the dcs world folder? [sIGPIC][/sIGPIC]
diveplane Posted August 4, 2014 Posted August 4, 2014 Here is another idea, i've re-used Kuky's barbed wire texture and adapted it to be used in place of the concrete wall texture. edit: i have attached texture for testing, extract zabor1.bmp.dds and place it into LandTextures.zip. One more thing to note, the texture is best seen when using either Adaptive or Super Sampling AA on your graphics card, with multisampling the texture may disappear at a distance. better than the wall , good idea and fix. https://www.youtube.com/user/diveplane11 DCS Audio Modding.
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