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Posted

Anyone else noticed the heavily inceased loading time as opposed to the other modules? It's ~30sec more for me, where it stays at ~30-35% of the loading bar.

If I build a mission with several "Client" aircraft, it loads up normally and taking seat in any module gets me into the cockpit instantly, where it takes half a minute of "is it doing anything?" type wait until I get into the MiG.

 

 

Win 7 64 Pro

Gigabyte GA Z77-D3H (BIOS v.23b)

Intel i5 3570k

Crucial Ballistix Tactical 16GB CL8 DDR3-1600

Powercolor HD6950 2GB (Catalyst 14.4)

Corsair Force GT SSDs 120GB (Win) + 240GB (Games/Sims) on an ASUS U3S6 PCIe x4 controller card

SB X-Fi Elite Pro (drivers dated 05 May 2010, ver 6.0.1.1375)

VIA HD onboard audio (drivers dated 04 Aug 2010, ver 6.0.1.8700)

 

MS FFB2 + Simped Vario Pro + Precision 2 + Precision Pro (latter 2 just for sliders) - FFB2 is joy1, Precision Pro is the first one in my device list + Dual Saitek Pro Flight Throttle Quadrant

 

TrackIR 4 + 5.1.3 software

 

Textures high

Scenes high

Civ Traffic off

Water high

Visib Range High

Heat Blr on

Shadows High

Resolution 1920x1200

Aspect Ratio 16:10

Monitors 1 Screen

Res. of cockpit displays 512 every frame

MSAA off

HDR off

 

Clutters/bushes 0

Trees visiblity 6000

Preload radius 150000

 

Cockpit shadows ticked

Mirrors off

 

no mods, no tweaks, completely fresh install done at 1.2.10.32095

 

dcsdashie-hb-ed.jpg

 

Posted

Mission loads do seem longer with the MiG, or maybe it's just my impatience to get in the cockpit!

Intel i9-9900KF @5.2GHz

MSI Z390 Gaming Pro Carbon

32GB G.Skill Trident Z DDR3200 RAM

MSI RTX 2080 Ti Gaming X Trio

40" Panasonic TH-40DX600U @ 4K

Pimax Vision 8K Plus / Oculus Rift CV1 / HTC Vive

Gametrix JetSeat with SimShaker

Windows 10 64 Bit Home Edition

 

[sIGPIC][/sIGPIC]

Posted

This is to do with texture size, apparently. Personally I think it's worth it.

Win10 x64 | SSDs | i5 2500K @ 4.4 GHz | 16 GB RAM | GTX 970 | TM Warthog HOTAS | Saitek pedals | TIR5

Posted

I also have very long load times with missions that have mig in it. Multiplayer missions that used to load up instantly now make me think the game is crashing.

 

I'm running off an SSD

Posted

Interesting as I just loaded the latest Nvidia drivers and thought that that update along with the new version of DCS ... Loaded a LOT FASTER on my machine...

 

Weird..

"Pride is a poor substitute for intelligence."

RAMBO

Posted

I will have to take a look again. I thought load times were on the long side, but I haven't flown anything but the Mig on the new patch. Might check before I update Nvidia, too, since I didn't do that yet.

ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:

Posted
imo they should introduce alternative texture sets for med and low end machines, people that want performance.

 

That's a good idea. I would like MiG to have simpler and heavier texture and model sets for the best performance variant.

  • 1 month later...
Posted

I too have massively longer loading times. Roughly 3-400% longer for loading a SP mission. I run DCS from a SSD drive too (like many people) and I don think that loading textures would take it so much longer.

  • 4 months later...
Posted

Is this by chance fixed? Was curious how fast it loaded today when I made my first 1.2.15 try. Would be great! :)

dcsdashie-hb-ed.jpg

 

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