gavagai Posted January 11, 2015 Posted January 11, 2015 Unfortunately we can't use this MODs at some servers. Yesterday I managed to use it at Gavagai's excellent dogfighting server! Yes, I disabled the regular runtime check so people can use the mod. P-51D | Fw 190D-9 | Bf 109K-4 | Spitfire Mk IX | P-47D | WW2 assets pack | F-86 | Mig-15 | Mig-21 | Mirage 2000C | A-10C II | F-5E | F-16 | F/A-18 | Ka-50 | Combined Arms | FC3 | Nevada | Normandy | Straight of Hormuz | Syria
9.JG27 DavidRed Posted January 11, 2015 Posted January 11, 2015 Keep the current mission, just add more bombers and escorts and move them to high altitude, 7500-8000m. i already wanted to put the bombers higher, so that they start contrailing... unfortunately, our so called "bombers" have a max seiling of i think 7000meters.so at that altitude, they are still not contrailing.its already surprising how many people on the server stay low on deck and start to complain that they cant find anything, while the real action takes place 5000meters above them...i fear that putting the bombers even higher, even less people would take their time to climb up there to escort the bombers...in my experience the luftwaffe guys care to go up there, while the majority of p51 pilots dont, of course there are exceptions...
gavagai Posted January 11, 2015 Posted January 11, 2015 You might try changing the weather so contrails appear at a lower altitude? :detective_2: P-51D | Fw 190D-9 | Bf 109K-4 | Spitfire Mk IX | P-47D | WW2 assets pack | F-86 | Mig-15 | Mig-21 | Mirage 2000C | A-10C II | F-5E | F-16 | F/A-18 | Ka-50 | Combined Arms | FC3 | Nevada | Normandy | Straight of Hormuz | Syria
Saetta Posted January 13, 2015 Posted January 13, 2015 Hello Guys, the problem is that the contrails on Bf109 do not work, while the P51 and the 190 is.
IronJockel Posted January 14, 2015 Author Posted January 14, 2015 Hello Guys, the problem is that the contrails on Bf109 do not work, while the P51 and the 190 is. That is an other problem. [sIGPIC][/sIGPIC]
Anatoli-Kagari9 Posted January 21, 2015 Posted January 21, 2015 Well, just another BIG THUMBS UP for the ACG Server! Yesterday night was dogfight night at the Server. Got one of the best ever online experiences at your server. The two Airbases were close enough to get us in action rapidly ( great when you have a family at home, dinner waiting... and a queue awaiting a slot at the only home PC... ) Above all what I found remarkable was, I believe due to the Mods used in this server, the ease with which I was able to glimpse other aircraft even in the distance, get closer and identify if friend or foe, and initiate a chase / run away... Only problem I experienced was that sometimes after respawning, and this happened only with the K4, I was unable to get the Ground Crew to Rearm and Refuel my Bf109, or even to operate the inertial starter ? I had to leave the flight, chose another slot, try again... sometimes more than 4 times in a row, and sometimes even having to disconnect and get back to the server. When using the Dora there was never this problem though ? Flight Simulation is the Virtual Materialization of a Dream...
RAZBAM_ELMO Posted January 22, 2015 Posted January 22, 2015 Well, just another BIG THUMBS UP for the ACG Server! Yesterday night was dogfight night at the Server. Got one of the best ever online experiences at your server. The two Airbases were close enough to get us in action rapidly ( great when you have a family at home, dinner waiting... and a queue awaiting a slot at the only home PC... ) Above all what I found remarkable was, I believe due to the Mods used in this server, the ease with which I was able to glimpse other aircraft even in the distance, get closer and identify if friend or foe, and initiate a chase / run away... Only problem I experienced was that sometimes after respawning, and this happened only with the K4, I was unable to get the Ground Crew to Rearm and Refuel my Bf109, or even to operate the inertial starter ? I had to leave the flight, chose another slot, try again... sometimes more than 4 times in a row, and sometimes even having to disconnect and get back to the server. When using the Dora there was never this problem though ? Not that I've found. I meant us Doras need not the man on the outside, its an internal inertia starter attached to a motor so Walter doesn't need to run up to the plane with his hand crank lol. Know and use all the capabilities in your airplane. If you don't, sooner or later, some guy who does use them all will kick your ass. — Dave 'Preacher' Pace, USN.
Anatoli-Kagari9 Posted January 22, 2015 Posted January 22, 2015 (edited) Elmo, and that's why last night I picked the Dora too :-) Whow... I had forgotten how docile it is to handle... Four ponies in a row :-) But I recall this problem with the K4 was mentioned in the past and apparently, and I'll test tonight, it requires the canopy to be closed before initiating the comms with GC... Edited January 22, 2015 by jcomm Flight Simulation is the Virtual Materialization of a Dream...
RAZBAM_ELMO Posted January 22, 2015 Posted January 22, 2015 (edited) Elmo, and that's why last night I picked the Dora too :-) Whow... I had forgotten how docile it is to handle... For ponies in a row :-) But I recall this problem with the K4 was mentioned in the past and apparently, and I'll test tonight, it requires the canopy to be closed before initiating the comms with GC... yes minor bug with DCS i believe is present in everything from the T Frog to the K4. Thing that you have to watch with the dora though is any maneouvers you pull under 370 kmph indicated on your air speed indicator is that you'll snap roll to the left and possibly stall out. Now with the K4 and its leading edge flaps is that you create alot more lift and can sustain those lower energy turn fights with mustangs. Simple solution i found was when you get to 370kmph, throw your takeoff flaps on and you can maintain a turn into the 340- 330 kmph range and still maintain control. When in doubt just WEP and pull away from the stang at low altitude, always works then you can climb and re engage with the advantage again. P.S: I love the fact you guys here at ACG are actually employing the equipment provided in the aircraft. Edited January 22, 2015 by RAZBAM_ELMO Know and use all the capabilities in your airplane. If you don't, sooner or later, some guy who does use them all will kick your ass. — Dave 'Preacher' Pace, USN.
Anatoli-Kagari9 Posted January 22, 2015 Posted January 22, 2015 Yes, I use takeoff ( 14º ) flaps in the Dora and also flaps in the K4 which I discovered recently helped me avoiding those easy wingtip losses at higher Gs ... I am really enjoying this mission at the ACG Server. Fast get into dogfight, excellent visual identification of other aircraft, ... Flight Simulation is the Virtual Materialization of a Dream...
Nirvi Posted January 22, 2015 Posted January 22, 2015 I am really enjoying this mission at the ACG Server. Fast get into dogfight, excellent visual identification of other aircraft, ... Yes, it's really an awesome server :thumbup: There's just one small complaint from me: There are too much KI planes flying. Yesterday I had 12 kills on the server, all of them KI. There were 10-15 players online, but I never met one in a dogfight. :cry: Serious uglies Discord 4YA - Project Overlord WW2 Server My DCS Videos
RAZBAM_ELMO Posted January 22, 2015 Posted January 22, 2015 Yes, I use takeoff ( 14º ) flaps in the Dora and also flaps in the K4 which I discovered recently helped me avoiding those easy wingtip losses at higher Gs ... I am really enjoying this mission at the ACG Server. Fast get into dogfight, excellent visual identification of other aircraft, ... They are yes, I'm just waiting on someone to start making them in with some depth so longer ranges and intercepts where you'll need to be in formation and stick to a wingman. Know and use all the capabilities in your airplane. If you don't, sooner or later, some guy who does use them all will kick your ass. — Dave 'Preacher' Pace, USN.
IronJockel Posted January 22, 2015 Author Posted January 22, 2015 Yes, it's really an awesome server :thumbup: There's just one small complaint from me: There are too much KI planes flying. Yesterday I had 12 kills on the server, all of them KI. There were 10-15 players online, but I never met one in a dogfight. :cry: Every player that spawns replaces one KI plane. Plus KI planes have always an other skin than the Player planes. For excample: All KI Doras are red and white on the belly. it is possible to ignore the KI to a certain degree cause they are busy fighting each other aswell. They are there to give people always something to do. 1 [sIGPIC][/sIGPIC]
Nirvi Posted January 23, 2015 Posted January 23, 2015 KI planes have always an other skin than the Player planes. For excample: All KI Doras are red and white on the belly. Ah ok, this certainly helps, thanks! Serious uglies Discord 4YA - Project Overlord WW2 Server My DCS Videos
Anatoli-Kagari9 Posted January 24, 2015 Posted January 24, 2015 Sorry for the dumb question, but, what are "KI" planes ? Any special kind of "AI" planes ? Flight Simulation is the Virtual Materialization of a Dream...
Nirvi Posted January 24, 2015 Posted January 24, 2015 Sorry for the dumb question, but, what are "KI" planes ? Any special kind of "AI" planes ? It's the same thing, KI is just the german abbreviation:D Serious uglies Discord 4YA - Project Overlord WW2 Server My DCS Videos
Anatoli-Kagari9 Posted January 24, 2015 Posted January 24, 2015 It's the same thing, KI is just the german abbreviation:D Ah!!!! Thx Nirvi :-) Flight Simulation is the Virtual Materialization of a Dream...
Eros Posted January 29, 2015 Posted January 29, 2015 Well, just another BIG THUMBS UP for the ACG Server! Only problem I experienced was that sometimes after respawning, and this happened only with the K4, I was unable to get the Ground Crew to Rearm and Refuel my Bf109, or even to operate the inertial starter ? I had to leave the flight, chose another slot, try again... sometimes more than 4 times in a row, and sometimes even having to disconnect and get back to the server. When using the Dora there was never this problem though ? For the ground crew to hand crank the engine in a K4 you have to first turn off either the battery or the generator switch from the circuit breaker i don't remember which is it now i can try it when at home. But i personally turn every circuit breaker switch to off then call ground crew.:joystick: 335th_GREros [sIGPIC][/sIGPIC]
Anatoli-Kagari9 Posted January 29, 2015 Posted January 29, 2015 (edited) Actually I found that, strangely, if you turn the "FuG16 Homing Switch" to "Ein" and put the "FuG 16Y Frequency Selector" to the triangle mark ( ATC ), you can then successfully contact Ground Crew and ask for Rearm Refuel and latter on for the Inertial Starter :-) Edited January 29, 2015 by jcomm Flight Simulation is the Virtual Materialization of a Dream...
HornedGod Posted February 1, 2015 Posted February 1, 2015 Any chance of allowing data export so I can review using TacView? Big thumbs up on the LoD mod used.
Nirvi Posted February 3, 2015 Posted February 3, 2015 Tacview export would be awesome, you can learn so much faster if you are able to analyse your own errors. Serious uglies Discord 4YA - Project Overlord WW2 Server My DCS Videos
RAZBAM_ELMO Posted February 3, 2015 Posted February 3, 2015 Do you guys run any other missions besides air-quake? Kinda like playing on the server but not getting shot up as soon as i lift off and try to climb for altitude. I might as well just grab a .50 from one of the LAVs and shoot at the other airfield it's so damn close. Know and use all the capabilities in your airplane. If you don't, sooner or later, some guy who does use them all will kick your ass. — Dave 'Preacher' Pace, USN.
IronJockel Posted February 4, 2015 Author Posted February 4, 2015 Do you guys run any other missions besides air-quake? Kinda like playing on the server but not getting shot up as soon as i lift off and try to climb for altitude. I might as well just grab a .50 from one of the LAVs and shoot at the other airfield it's so damn close. We had a different mission where airfields (about 60km) where futher away from each other. The mission worked fine but only few people joined and even while it had only one place to go for combat people tend to not find each other. [sIGPIC][/sIGPIC]
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