ironroad Posted December 5, 2014 Posted December 5, 2014 Good evening everyone, I was recently creating a mission and noticed that the B-52 can not takeoff successfully for any airfield on the map. The other heavy bombers, transports, and tankers do just fine, but the B-52s always nose dive into the end of the runway. I tired adjusting the takeoff weight via fuel and ordinance, but to no avail. The AI seems to want to nosedive the aircraft and speed up to 200kns after climbing a few hundred feet off the ground. See the trak file here for more information.Yet Another Bug As We Are Paying to Be Beta Testers.trk 1 https://www.youtube.com/user/ironroad18 [sIGPIC][/sIGPIC]
Phantom_Mark Posted December 5, 2014 Posted December 5, 2014 Naming your tracks like that is hardly going to help is it......... You do realise it is impossible to make a game 100% bug free ?? please don't come back with the but there is 10000000000x bugs ,it is a state of mind I am highlighting here.
ironroad Posted December 5, 2014 Author Posted December 5, 2014 Naming your tracks like that is hardly going to help is it......... Are you asking a question, making a statement, or just thinking out loud? You do realise it is impossible to make a game 100% bug free ?? Humm...after years (decades) of playing flight sims (including the original LOMAC) I was not aware that. please don't come back with the but there is 10000000000x bugs ,it is a state of mind I am highlighting here. Ok, but there are at least 10x (not 10000000000x) that I have noticed recently, I will continue to call them as I see them and hopefully they will just be glitches on my end and nothing major that hurts or prohibits anyone else. https://www.youtube.com/user/ironroad18 [sIGPIC][/sIGPIC]
SkateZilla Posted December 5, 2014 Posted December 5, 2014 100000000000x that you've seen recently, but only 6 posts and a blatant file name that's a stab at ED Testers. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
streakeagle Posted December 13, 2014 Posted December 13, 2014 For the record, I had a MiG-21bis mission that intercepted 6 x B-52H that used to work flawlessly. The B-52's would taxi to the runway, take off in order, then form up and carpet bomb an air base. Now, no matter what waypoint settings I use, the B-52's lift off, get a few hundred feet in the air, retract gear/flaps, then nose over into the ground. I created an entirely new mission and got the same results. If the B-52 starts in the air flying level, it does not nose over into the ground. This is a very recent bug, maybe as old as when the Bf-109 was added or newer. [sIGPIC][/sIGPIC]
Kolyma Posted January 8, 2015 Posted January 8, 2015 Still does this for me even when using a script to dynamically spawn a B-52 on the ground. Spawning from any in-flight posture works. Any update on how to get a B-52 to take-off without crashing?
streakeagle Posted March 23, 2015 Posted March 23, 2015 Bump! Is this an issue which can be corrected via a user edited lua file until ED gets around to fixing this? Or did something change in the core engine that will require ED to fix it? [sIGPIC][/sIGPIC]
msalama Posted May 28, 2015 Posted May 28, 2015 Right-o, now that the dust has settled, does anyone know a fix for this? Because they're still doing it - taking off and then diving into the ground. The DCS Mi-8MTV2. The best aviational BBW experience you could ever dream of.
ED Team NineLine Posted May 28, 2015 ED Team Posted May 28, 2015 This issue is reported internally. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
msalama Posted May 28, 2015 Posted May 28, 2015 OK, good to know. Thanks mate. The DCS Mi-8MTV2. The best aviational BBW experience you could ever dream of.
streakeagle Posted August 21, 2015 Posted August 21, 2015 Finally fixed! The B-52s are taking off without nose-diving into the ground. Now I can go back to developing my long-delayed MiG-21 mission :) [sIGPIC][/sIGPIC]
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