agrasyuk Posted August 3, 2015 Posted August 3, 2015 Wait till you try a next generation VR headset. I think then you will understand how it changes the game. See, where you look when you turn your head is exactly where you look. When you move your head closer to things they get closer by the exact same amount ... it is quite precise. So with a VR headset on you can SEE a switch "right there" ... - it's "right there" where it should be when you move your head around Except it will not work due to not seing your own hands. VR headsets have nothing to do with this thread nor with the entire topic of pit building. Anton. My pit build thread . Simple and cheap UFC project
JCook Posted August 3, 2015 Posted August 3, 2015 Oxy Panel measurements getting this thread back on track... Lars - here are some measurements of the Oxygen Regulator panel you may find helpful. Measurements are in inches for the backplate (bottom) and the lightplate (top). John
Lars Posted August 3, 2015 Author Posted August 3, 2015 (edited) Thank you very much for the photos! 146.4056mm are the length of the real backplate. All my panels are 146.05mm How big of a problem is this for you guys? I dont think it should be a big problem?... Its not a big problem for me to change this if wanted. Edited August 3, 2015 by Lars
Excalibur Posted August 3, 2015 Posted August 3, 2015 Hey Lars, I am pretty sure 146.05 mm is correct (5.75 inches), as in this excellent article you mentioned previously in this thread: http://www.mycockpit.org/forums/content.php?r=165-Hessel-Oosten-s-Panel-Building-Focussed-On-Dimensions
JCook Posted August 4, 2015 Posted August 4, 2015 Lars As you know the standard width is 5.75". The pictures are probably more useful for the height dimension. From the height dimension perhaps you can get a better idea of the other panels. In any case these numbers (146.4056mm and 146.05mm) are close, though it would be helpful for your dxf files to be in inches instead of millimeters. John
Cripple Posted August 4, 2015 Posted August 4, 2015 Except it will not work due to not seing your own hands. VR headsets have nothing to do with this thread nor with the entire topic of pit building. No. I feel you are.... Mistaken. Or at least mostly so. 1) One does not require to see one's own fingers to click a switch. At the risk of sounding facetious, most of us are able to turn on our bedside light in the pitch black. Do you look at your throttle 'n' stick when you wiggle them about? I'm betting you can grab a drink and get your hand back on the stick without spilling or stalling too. I believe that Real Pilots train in dumb switch-pits so they don't have to look to *find* a switch, merely to confirm that it has changed position (if that). Hell, we can all WASD and click a mouse without looking at our hands... 2) I'll give you that one. VR headsets have little to do with this particular thread. 3) Er... no. I'm with Vicx on this one. My spitfire pit (see link in sig) is being designed from the ground up to work with an HMD. No moving gauges, no external screens, and, yes, all the correct switches in the correct places. I suspect there way be a wee learning curve in finding them "in the dark" initially, but after the muscle memory kicks in I see no problems what so ever - particularly as you can look down and see what you have done. No more complex than clicking the keyboard shortcut (without looking at it...) while looking down in to the virtual cockpit on the screen. Yes, this does make all the "pretty-ness "inside the average sim-pit a bit superfluous, up to a point. My original plan was to have essentially a correctly proportioned box with the switches and controls placed appropriately. However, we are doing this for fun (and a degree of bragging rights) rather than for pure functionality. We want, in essence, to be able to show something off to friends and relatives. Personally, having spent thousands of hours and pounds on the damn thing, I was something that *looks* a bit like a spitfire when it is turned off too. Hence why I am going for a curved body shell, dumb instruments in the panel, etc. A new thread, I think, is in order for this discussion... However dogmatic statements like the one quoted would be unhelpful. My *new* AV-8B sim-pit build thread: https://forums.eagle.ru/showthread.php?p=3901589 The old Spitfire sim-pit build thread circa '16/17: http://forums.eagle.ru/showthread.php?t=143452
Lars Posted August 4, 2015 Author Posted August 4, 2015 I am going to use my 6dof motion platform combined with Valve VR/OR thats for sure. That was the point for building it. The time will show how well it will function with my a10c pit and racing sim. I guess with allot og training you will remember the layout of your switches etc, and can focus on flying.
Cripple Posted August 4, 2015 Posted August 4, 2015 ....I guess with allot og training you will remember the layout of your switches etc, and can focus on flying. A thought just occurred to me... two words: touch typing. :) Shouldn't take that long to train up then. My *new* AV-8B sim-pit build thread: https://forums.eagle.ru/showthread.php?p=3901589 The old Spitfire sim-pit build thread circa '16/17: http://forums.eagle.ru/showthread.php?t=143452
Hansolo Posted August 6, 2015 Posted August 6, 2015 (edited) though it would be helpful for your dxf files to be in inches instead of millimeters. That's actually very good advice. When making my CDU lookalike I did in metric but after reading I realized that I*should used inches instead. It was designed in inches thus trying to reverse engineer it I should have used inches as well. It would have made for closer accuracy :smilewink: Thanks for the advice a Jcook :thumbup: cheers Hans Oh and Lars rep inbound :-) Edited August 10, 2015 by Hansolo Rep added 132nd Virtual Wing homepage & 132nd Virtual Wing YouTube channel My DCS-BIOS sketches & Cockpit Album
Lars Posted August 10, 2015 Author Posted August 10, 2015 (edited) Left and right console will be released tomorrow. Hope someone will make some use of them. Lets call it an "alpha" and I will continue to improve the panels with the feedback I get. I will make a new thread with all the panels seperated.Environment movie.rar Edited August 11, 2015 by Lars 1
Retsilf Posted August 26, 2015 Posted August 26, 2015 Lars, did you launch a separate thread...I was offline a longer time
JCook Posted August 27, 2015 Posted August 27, 2015 Lars - Have you released your panels in CAD .dxf format yet?
Retsilf Posted September 22, 2015 Posted September 22, 2015 Lars, hope you are ok...nothing heard from you for along time...
Lars Posted September 24, 2015 Author Posted September 24, 2015 Thank you for asking! Im in Poland installing a ROV system on a ship atm. I will be back home in about a week. I can inform you that the panels are all done, and I will release the plans when I come back home. Sorry for the delay.
longcn Posted September 24, 2015 Posted September 24, 2015 Awaited http://www.realsimworld.com http://www.facebook.com/realsimworld
Lars Posted October 1, 2015 Author Posted October 1, 2015 (edited) Panels alpha release Give some of them a try, and report back. -LarsASSEMBLY.rarSingle panels.rar Edited October 1, 2015 by Lars
Patriot Posted October 1, 2015 Posted October 1, 2015 excellent! My cockpit A-10C Строю кокпит A-10C i7 7700k, 32Gb RAM, SSD NVMe, GTX 1080, Hotas Warthog, HTC Vive. ----------------- With love from Russia
Lars Posted October 2, 2015 Author Posted October 2, 2015 Some feedback guys? Can you find any of these panels useful?
agrasyuk Posted October 2, 2015 Posted October 2, 2015 Looks like tremendous effort. I can't give you useful feedback as I'm only making my first steps in inventor, but they look very good. Will download and try to play around with these sometime over weekend. Anton. My pit build thread . Simple and cheap UFC project
ClayM Posted October 2, 2015 Posted October 2, 2015 (edited) Lars! Looks like you spent time changing this around since your last posts. I checked out a few of these new ones and they look really good! I can't give you any suggestions for changes because I do not know exact specs of original panels. I did however check out your CDU. Its one of the items I've always been missing in my pit. I was pretty excited to see yours. I think it looks great except for one thing. Is there anyway you can easily change the Q font on the keypad? I just don't think that one looks right( somebody tell me I'm wrong and I will shut up after I apologize ). It is still great work and thank you very much for sharing this with everybody. Look forward to seeing whatever else you come up with! Thanks Clay Sorry, Just found and ebay add for Rockwell Collins cdu and it has the same Q font as Lars'. So keep up the great work Lars! I will now listen instead of talking! Edited October 3, 2015 by ClayM Error
Deadman Posted October 3, 2015 Posted October 3, 2015 (edited) Clay you actually right the font is incorrect here is a pic of the correct Q for your collection sorry I have no idea what font it is. Edited October 9, 2015 by Deadman https://forum.dcs.world/topic/133818-deadmans-cockpit-base-plans/#comment-133824 CNCs and Laser engravers are great but they can't do squat with out a precise set of plans.
Lars Posted October 3, 2015 Author Posted October 3, 2015 The font is wrong on all the panels. :/ And the cdu is not ready. Stil some work to be done.
ClayM Posted October 5, 2015 Posted October 5, 2015 Lars I am aware of the font issue. I am trying to find something that will work as well. I think what you done looks great! I just seemed to me that single Q look really odd. Might just be me though! Keep up the great work! Clay
Lars Posted October 8, 2015 Author Posted October 8, 2015 I get alot of questions about releasing my panels in DXF. format. Having a hard time converting them to DXF in inventor, but is this something you guys can work with?EXT INT LIGHT ACRYL DXF.rar 1
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