djbordie Posted June 5, 2015 Posted June 5, 2015 Hey Folks, new convert here. Go summer sale! Can anyone help straighten me out with dcs/gfx settings, etc. 5820k@ 4.6, single gtx 980 oc@1550mhz Assetto corsa, elite dangerous i run both in the dk2 with near perfect results, with high settings and DSR or super sampling. with DCS i have every EVERY setting on low, and i struggle to maintain judder free 75 fps. It drops as low as 68 fps. is this the nature of the beast? I am running Primary single monitor dk2, run the launcher and turn on the dk2 when loading. it auto detects and shuts off my monitor. Seems to be the best setting for most games to have the rift as primary. I have also tried extended mode, with monitor and dk2 active. same results. Is this normal fps/experience? I have yet to leave the runway! just tweaking settings/learning the cockpit. Can anyone that runs a single 980 and dk2 please comment on my experience? i think my system is pretty heavy duty, minus the single gpu only...SLI coming soon.
GeorgeLKMT Posted June 5, 2015 Posted June 5, 2015 All of those games you named are recent titles taking advantage of new technologies. DCS is running on old DX9 poop engine. The release of DCS 2.0 update together with EDGE (new engine) should bring some performance improvements also with DX11 and proper multi-GPU support. Some info here: http://forums.eagle.ru/showthread.php?t=135473 ■ L-39C/ZA Czech cockpit mod ■ My DCS skins ■
djbordie Posted June 5, 2015 Author Posted June 5, 2015 so you figure this is simply the engine/nature of the beast? those of you using a beast cpu/980 overclocked are having similar frame rates?
Lucky Posted June 5, 2015 Posted June 5, 2015 Something is not right. Specs in my sig. I only run one of my GTX 970's with most settings on high. I get stutter and judder free FPS Consistently in the high 60's and 70's. CPU and GPU at stock speed [sIGPIC][/sIGPIC] Lian Li 011 Dynamic Evo, Core i9 11900K @ 5.0GHz, Corsair H150i CPU cooler, Asus Prime Z590-A, Radeon RX6800 XT64GB, Team T-Force Delta DDR4 3600, Corsair RM1000X PSU, Win 11 x64
GeorgeLKMT Posted June 5, 2015 Posted June 5, 2015 (edited) Yeah I just noticed you're running on low settings... Some bases with a lot of objects will cripple your frames pretty hard especially in missions, but still... What did you use to OC? MSI afterburner? Can you check if your card is actually running on those frequencies you've set? There's also a power limit setting, so make sure it's all the way up so some performance-crippling feature is not kicking in. I would actually try it with default clocks as well. And in nvidia 3d settings, there's a adaptive power setting that you might want to set to "prefer maximum performance". Edited June 5, 2015 by GeorgeLKMT ■ L-39C/ZA Czech cockpit mod ■ My DCS skins ■
djbordie Posted June 5, 2015 Author Posted June 5, 2015 (edited) Something is not right. Specs in my sig. I only run one of my GTX 970's with most settings on high. I get stutter and judder free FPS Consistently in the high 60's and 70's. CPU and GPU at stock speed i assume your running without the dk2? that was the point of the thread i am definitely @ 1550mhz, i run msi/riva and confirm my usage/power/etc real time remember im talking about oculus rift dk2 here...take your 1080p and put one render in each eye...very hardware taxing. but in most recent titles my rig can do solid 75fps lock on med-high with some dsr here and there is there any new of open beta testing for 2.0? Edited June 5, 2015 by djbordie
rcjonessnp175 Posted June 5, 2015 Posted June 5, 2015 Running with dk2 and having great results old pm i had sent to a fellow dk2 user... Same with me brother some judder on ground especially with huge airports and or big cities around. In this thread a user by name of mustang provides essential lua edits that have allowed me to run high scenes and high visibility distance. http://forums.eagle.ru/showthread.php?t=107551&page=4 Go to a previous page his post number two has a great edit then couple pages further into that topic high provides a new high lua. With those I run 75 frames but we have to accept with current engine if you want any detail aka buildings and such frames will drop below 75. Pray dcs 2.0 fixes this. I use sweetfx mainly just as a color enhancer I use no AA,fxaa with it. I use to use mustangs cloud and shader mod but just disabled it and things look better in rift without it especially since this last patch now includes Peter p HDR mod. Settings in game I have grass and clutter to zero Scenes high Visibility high Shadows medium still experimenting probably keep them low since they draw incorrectly in the rift Cockpit shadows off, tree shadows off Water low Tree draw distance is another biggee I have it at 2500 meters but might just settle at 1500 Cockpit display 512 not every frame Have rift set as primary and run game with full screen I turn rift on when mission is loading. Realize I have two 980 and good processor so you results may very. I don't use sli as found it do t work with rift in this game unless you force Afr2 sli setting but with that you get cloud flickering. So with that I can fly multiplayer and single player stuff just fine. Is it always locked at 75? Nope but it is a compromise between some useful eye candy and performance. I. Perfectly combat effective with rift. My screen name is Crom Any questions hit me up, and can't wait for dcs 2.0. Their is nothing that can compete to flying this sim in Vr except for the real thing. I see it giving you a tactical advantage wether it be ka50 or a10c. You feel and sense the terrain and able to realistically judge things allot better compared to a boring 2d screen I7 4770k @ 4.6, sli 980 evga oc edition, ssdx2, Sony 55 inch edid hack nvidia 3dvision. Volair sim pit, DK2 Oculus Rift.
rcjonessnp175 Posted June 5, 2015 Posted June 5, 2015 Also realize that dcs world does not work with dsr or downsampling with the rift, they disabled that a ways back for some reason. I7 4770k @ 4.6, sli 980 evga oc edition, ssdx2, Sony 55 inch edid hack nvidia 3dvision. Volair sim pit, DK2 Oculus Rift.
djbordie Posted June 5, 2015 Author Posted June 5, 2015 (edited) amazing post! thank you we have similar specs, I should be able to match your settings ish. I will follow those posts to enhance my max vis..that is pretty important for immersion So what other mods are you using? just sweetfx? none of these: 1. DCS World environmental shaders mod (http://forums.eagle.ru/showthread.php...) 2. Ground Texture Mod Version 3.0 ( http://forums.eagle.ru/showthread.php... ) 3. DCS Building HD overhaul ( http://forums.eagle.ru/showthread.php...) 4. DCS World Cloud Shadow Shader Mod (http://forums.eagle.ru/showthread.php...) 5. More Visibility (http://forums.eagle.ru/showthread.php...) 6. Skin Mods(Su27 grey Cockpit) (http://www.digitalcombatsimulator.com...) Edited June 5, 2015 by djbordie
Random Posted June 5, 2015 Posted June 5, 2015 SLI will make things worse. At least in my experience. DCS is currently bottlenecked by CPU performance bot GPU. Hopefully the shift to DX11 with DCS 2.0 for those of us with beefy hardware will give a nice fps boost. I get a bit of judder in DK2 near airfields but goid and smooth once flying. 780ti here.
rcjonessnp175 Posted June 5, 2015 Posted June 5, 2015 More visibility will crush your frames in the rift and honestly with the low res you won't beable to see those minute details 40 50 miles away anyway. Ya I use the desert terrain mods off and on and that same ground textures mod. If you need labels their is a few threads for rift specific mods in these forums. Aka bigger text adjustments for radios and such. But honestly the biggest thing that squared my frames away was mustangs edit in the terrain view I that post I linked above. Since your a 980 guy make sure you force msaa in nvidia control panel I bounce around from 4x and 8x and makes a huge visual difference in the rift. So don't use in game aa as it doesn't work with rift either so force it in nvidia control panel. Also shadows to low as any higher and the shadows project incorrectly per eye same as cockpit shadows which is a bummer. Yes I don't use sli as it just don't work for crap in dcs world with the rift. 3dvision that's a different story works great. I7 4770k @ 4.6, sli 980 evga oc edition, ssdx2, Sony 55 inch edid hack nvidia 3dvision. Volair sim pit, DK2 Oculus Rift.
rcjonessnp175 Posted June 5, 2015 Posted June 5, 2015 http://forums.eagle.ru/showthread.php?t=129920 Mods for rift I7 4770k @ 4.6, sli 980 evga oc edition, ssdx2, Sony 55 inch edid hack nvidia 3dvision. Volair sim pit, DK2 Oculus Rift.
djbordie Posted June 5, 2015 Author Posted June 5, 2015 sweet, so looks like i need to get off the ground! haha not so simple...
Deezle Posted June 5, 2015 Posted June 5, 2015 I can't remember the exact settings but make sure the tree/clutter radius stuff is also set pretty low. My DK2 runs a consistent 75+FPS with my GTX 760 with med visibility and high textures. Intel 9600K@4.7GHz, Asus Z390, 64GB DDR4, EVGA RTX 3070, Custom Water Cooling, 970 EVO 1TB NVMe 34" UltraWide 3440x1440 Curved Monitor, 21" Touch Screen MFD monitor, TIR5 My Pit Build, Moza AB9 FFB w/WH Grip, TMWH Throttle, MFG Crosswinds W/Combat Pedals/Damper, Custom A-10C panels, Custom Helo Collective, SimShaker with Transducer
djbordie Posted June 8, 2015 Author Posted June 8, 2015 all good now, 75 fps locked with high- vis/scene/textures however I cant see the HUD... they are just solid blocks, not numbers. as if something is incorrect...maybe i broke some lua..?
djbordie Posted June 8, 2015 Author Posted June 8, 2015 haha fixed, oddball problem. why my graphics.lua was missing #97 /font/ is a mystery. i have not made any edits or mods to that...
rcjonessnp175 Posted June 8, 2015 Posted June 8, 2015 I'll get on man cave computer soon and send ya the lua I7 4770k @ 4.6, sli 980 evga oc edition, ssdx2, Sony 55 inch edid hack nvidia 3dvision. Volair sim pit, DK2 Oculus Rift.
djbordie Posted June 8, 2015 Author Posted June 8, 2015 Hey, sorry i didnt report. I fixed it with a repair. As opposed to re-install. not to worry, thank you also fyi that mod manager is amazing, the function to compare before and after files has saved me twice now... trying to mod the missing text so it actually shows in the dk2...not sure if possible.
rcjonessnp175 Posted June 8, 2015 Posted June 8, 2015 What text is that? I7 4770k @ 4.6, sli 980 evga oc edition, ssdx2, Sony 55 inch edid hack nvidia 3dvision. Volair sim pit, DK2 Oculus Rift.
djbordie Posted June 8, 2015 Author Posted June 8, 2015 just the main area text, like top right of the screen? I did the mplayer chat text mod, but doubt it is the same. or do i need to even bother with the alert text? I can see it up high on the rift, and the perspective is way off and just not showing correctly.
rcjonessnp175 Posted June 8, 2015 Posted June 8, 2015 Ya ive got that multiplayer chat text mod too its readable now but yes its at a high aspect inside the rift which for me is good. Doesnt interfere with the main view point and doesnt get in the way. its nice knowing what youve killed now via text and can read mission briefs in game on multiplayer. Now the other tweak for radio comms menu i have just changed the font size and works quite well. http://forums.eagle.ru/showthread.php?t=92483 I7 4770k @ 4.6, sli 980 evga oc edition, ssdx2, Sony 55 inch edid hack nvidia 3dvision. Volair sim pit, DK2 Oculus Rift.
djbordie Posted June 8, 2015 Author Posted June 8, 2015 there is also a clickable radio coms mod, but i have yet to investigate that. the concept would work well with hotas/radio coms clickable/larger font which font size did you use fr the one you posted?
Recommended Posts