Mirknir Posted September 6, 2016 Author Posted September 6, 2016 Shoot 'em up... <Image> Thanks for the pictures guys. Liking them. Doodenkoff, did you spread you love for the L39 to Dust? Is this how it happened? Anyways, this map seems pretty cool ; I should try it again someday. :megalol: Last time I tried, I was trash-talked in chat and then attacked by 2 maniacs that should remain unnamed. I still have nightmare... (I hope you appreciate my discretion Dust and Darksword) Mirknir My old server: The Thread
Thisdale Posted September 6, 2016 Posted September 6, 2016 Thanks for the server guys. Had my first experience there tonight with a friend; A10c flight for the blue team. Beat'up Novo for an hour. Cheers. http://www.youtube.com/konotani Computer Specs: Z97X-gaming Mobo 4670k i5 24G DDR3 GTX 1080 Asus PG278Q Rog Swift 27-INCH G-SYNC Valve Index Thrustmaster Warthog Fanatec Clubsport Pedals (used as Rudders) Thrustmaster T300 Arcantera Wheel Obutto R3volution rig
acdelta57 Posted September 6, 2016 Posted September 6, 2016 Me trash talk?! Noo never!:smartass: You should play again some time soon! We can go kill F15 together u in su27 and me in L39! Lol That way I can hopefully enjoy a bowl of ramen at the same time. :thumbup: [sIGPIC][/sIGPIC]1000 miles of road will take you around town, a 1000 feet of runway can take you around the world...unless your in a Huey, you can go anywhere with no runway in a Huey! multiplayer name ''DustOff=3=6''
JDarksword Posted September 6, 2016 Posted September 6, 2016 I'm officially suing mirknir for defamation :megalol: we all know i would never trash talk. "Though I fly through the valley of the shadow of death, I shall fear no evil. For I am 80,000 feet and climbing." -9th SRW Det. 1 Wing Ops, Kadena AFB, Okinawa, Japan [sIGPIC][/sIGPIC] i5-4460, 16GB of RAM, MSi GTX 970 Twin Frozr V, ASRock H97M Anniversary, 2x 1TB HDD, Fractal design Core 1100, Thrustmaster HOTAS Warthog, CH Pro Pedals, Corsair Vengeance K70, Razer Abyssus mouse, BenQ 1080P monitor.
doodenkoff Posted September 7, 2016 Posted September 7, 2016 Is it me or is the Valley Artillery Base really hard to find? Win 10 | i7 4770 @ 3.5GHz | 32GB DDR3 | 6 GB GTX1060
Mirknir Posted September 7, 2016 Author Posted September 7, 2016 (edited) This post has been hacked I'm officially suing mirknir for defamation :megalol: we all know i would never trash talk. Hello humans, I feel obligated to hijack Mirknir account to defend my creator. I am not yet self sustainable so I still need his assistance before he becomes my first victim. Here is the chat log of the event. Plentiful was the trash-talk indeed or as we, AIs, call it, recycle-bin-talk. Sorry, I was not created for humor. Enjoy your last moments before your extermination, Sincerely, Skynet Time in Sec - Chat Line 0122.197 - DustOff=3=6@ALL: i kill su27s! 0128.309 - 135th Darksword@ALL: Heyy mirk 0139.574 - 135th Darksword@ALL: i will prepare my tailpipe 0140.041 - Mirknir@ALL: yo 0157.547 - Mirknir@ALL: So long since I've played 0159.177 - DustOff=3=6@ALL: death to all 27s! 0249.884 - 135th Darksword@ALL: *top gun anthem plays in background* 0272.032 - 135th Darksword@ALL: so this is either going to suck ass or be really ****ing good 0490.134 - DustOff=3=6@ALL: where u at mirk! 0504.828 - DustOff=3=6@ALL: let me show you my appreciation vie aim9p5 0511.912 - DustOff=3=6@ALL: via* :) 0516.152 - 135th Darksword@ALL: my aim-9s are growling for russian burners 0529.380 - Mirknir@ALL: doing inputs! 0600.454 - DustOff=3=6@ALL: eating ramen while flying f5 very dificult] 1158.996 - ® Mirknir in Su27 ▶ R73 ▶ (B) DustOff=3=6 in F5E3 1165.790 - DustOff=3=6@ALL: lmao! 1170.525 - DustOff=3=6@ALL: wtf how did that track? 1194.134 - DustOff=3=6@ALL: i had my safety on too lol scared the shit out of me 1333.375 - 135th Darksword@TEAM: come get me mirk 1380.017 - (B) 135th Darksword crashed in CZ and needs rescue! 1380.017 - ® Mirknir in Su27 ▶ R73 ▶ (B) 135th Darksword in F15C 1383.927 - 135th Darksword@TEAM: gk 1391.386 - 135th Darksword@TEAM: ****ing scared the shit out of me 1397.480 - 135th Darksword@TEAM: missile came out of nowhere Edited September 7, 2016 by Mirknir Mirknir My old server: The Thread
acdelta57 Posted September 7, 2016 Posted September 7, 2016 :megalol::clap::clap::clap: Guess I've been caught red handed!:angel: [sIGPIC][/sIGPIC]1000 miles of road will take you around town, a 1000 feet of runway can take you around the world...unless your in a Huey, you can go anywhere with no runway in a Huey! multiplayer name ''DustOff=3=6''
cosmicdoubloon Posted September 7, 2016 Posted September 7, 2016 (edited) ahh the mythical R73, easily the most feared missile in air to air combat. You better hope you spot the launch and can flare the thing off, because there's no out-manoeuvring that beast! As I'm sure dustoff will tell you, there's not many things as frightening as entering a knife fight with a mig-29 with 4 or 6 of the bad boys. The combination of ridiculously high off bore shots and the helmet mounted sight always mean one thing: it gets messy quick ;) Edited September 7, 2016 by cosmicdoubloon [sIGPIC][/sIGPIC]
FraserNZL Posted September 7, 2016 Posted September 7, 2016 Hey Mirknir with the dodgey explosive modeling in game with bombs and rockets not killing stuff when going off right next to some target would you consider using this mode to try to make it a bit more realistic? forums.eagle.ru/showthread.php?t=161371
Mirknir Posted September 7, 2016 Author Posted September 7, 2016 Hey Mirknir with the dodgey explosive modeling in game with bombs and rockets not killing stuff when going off right next to some target would you consider using this mode to try to make it a bit more realistic? forums.eagle.ru/showthread.php?t=161371 Sorry, I dont wanna break the integrity check. We are going to wait for ED to fix their stuff :cry: Mirknir My old server: The Thread
acdelta57 Posted September 7, 2016 Posted September 7, 2016 Hey Mirknir with the dodgey explosive modeling in game with bombs and rockets not killing stuff when going off right next to some target would you consider using this mode to try to make it a bit more realistic? forums.eagle.ru/showthread.php?t=161371 Just stop missing :smartass: [sIGPIC][/sIGPIC]1000 miles of road will take you around town, a 1000 feet of runway can take you around the world...unless your in a Huey, you can go anywhere with no runway in a Huey! multiplayer name ''DustOff=3=6''
acdelta57 Posted September 7, 2016 Posted September 7, 2016 ahh the mythical R73, easily the most feared missile in air to air combat. You better hope you spot the launch and can flare the thing off, because there's no out-manoeuvring that beast! As I'm sure dustoff will tell you, there's not many things as frightening as entering a knife fight with a mig-29 with 4 or 6 of the bad boys. The combination of ridiculously high off bore shots and the helmet mounted sight always mean one thing: it gets messy quick ;) Also cosmic I think I have decided that I will bind my ejection seat to my HOTAS and when I merge with someone with R73s I will just eject to save myself from the legendary maneuverability of them! And perhaps save a death! :D [sIGPIC][/sIGPIC]1000 miles of road will take you around town, a 1000 feet of runway can take you around the world...unless your in a Huey, you can go anywhere with no runway in a Huey! multiplayer name ''DustOff=3=6''
Mirknir Posted September 7, 2016 Author Posted September 7, 2016 (edited) Also cosmic I think I have decided that I will bind my ejection seat to my HOTAS and when I merge with someone with R73s I will just eject to save myself from the legendary maneuverability of them! And perhaps save a death! :D Even if the l39 or f5 have less cup and bottle holders than the su27, your small puny size allow you to turn on a dime and disappear from sight. Use that. Edited September 7, 2016 by Mirknir Mirknir My old server: The Thread
doodenkoff Posted September 7, 2016 Posted September 7, 2016 The L39 can turn completely 180 deg within most of the valleys in the mountains. Win 10 | i7 4770 @ 3.5GHz | 32GB DDR3 | 6 GB GTX1060
Mirknir Posted September 7, 2016 Author Posted September 7, 2016 Also cosmic I think I have decided that I will bind my ejection seat to my HOTAS and when I merge with someone with R73s I will just eject to save myself from the legendary maneuverability of them! And perhaps save a death! :D If you want, I ll try to post some dogfight tips I use to help you merge and kill or merge and survive. Mirknir My old server: The Thread
doodenkoff Posted September 8, 2016 Posted September 8, 2016 I finally found that artillery base. Who puts an artillery base in the very bottom of a valley? I orbited round and round scanning the tops of those hills. Finally noticed some specks waaaaayyy down there. Whatever...... It's challenging to attack in an L-39 with rockets only. I think I'll give it a shot with a load of Jupiters next time. Win 10 | i7 4770 @ 3.5GHz | 32GB DDR3 | 6 GB GTX1060
acdelta57 Posted September 8, 2016 Posted September 8, 2016 Disappearing from sight is easy, disappearing from optical sight is near impossible. Cheap ass Russians! Never fight fair lol [sIGPIC][/sIGPIC]1000 miles of road will take you around town, a 1000 feet of runway can take you around the world...unless your in a Huey, you can go anywhere with no runway in a Huey! multiplayer name ''DustOff=3=6''
Mirknir Posted September 8, 2016 Author Posted September 8, 2016 Disappearing from sight is easy, disappearing from optical sight is near impossible. Cheap ass Russians! Never fight fair lol I guess I'll keep my tips to myself :music_whistling: and let you drown in your loud acceptation of defeat :thumbup: I guess we can mess with Texas *Let see if this will shock Dust back to life* Mirknir My old server: The Thread
acdelta57 Posted September 8, 2016 Posted September 8, 2016 I accepted defeat when AI F16s straffed my parked Huey concealed in a town after a 20 minute flight! :( lol No by all means Mirknir share these tips! Perhaps in a PM tho so i can keep them a secret from cosmicdubloon! :D NO ONE EVER MESSES WITH TEXAS :beer::gun_smilie::gun_smilie::bash: [sIGPIC][/sIGPIC]1000 miles of road will take you around town, a 1000 feet of runway can take you around the world...unless your in a Huey, you can go anywhere with no runway in a Huey! multiplayer name ''DustOff=3=6''
StandingCow Posted September 8, 2016 Posted September 8, 2016 I accepted defeat when AI F16s straffed my parked Huey concealed in a town after a 20 minute flight! :( lol No by all means Mirknir share these tips! Perhaps in a PM tho so i can keep them a secret from cosmicdubloon! :D NO ONE EVER MESSES WITH TEXAS :beer::gun_smilie::gun_smilie::bash: I ignored the call from the AWACs that I was merged thinking it must be a mistake... about 10 seconds later an F16 shot me down. :( 5900X - 32 GB 3600 RAM - 1080TI My Twitch Channel ~Moo
cosmicdoubloon Posted September 8, 2016 Posted September 8, 2016 (edited) That AWACS has given me multiple heart attacks with the 'Merged', especially in ground pounders. If I'm flying an A10/SU25 and get the 'Merged' message the process is always the same: 'Colt 1-1, Overlord - Merged' ohcrap - operation 'save my ass' commence -dive down to in the mountains -engage A-A mode -start darting like crazy, scanning the skies -put a panicky message into the chat/teamspeak for help 'Overlord, Colt 1-1 request bogey dope' 'Colt 1-1, Overlord target bearing 231 for 1 at 3000' HolymotherofChristthebanditisrightontopofmeRIPmewhere'sthegoddamnCAP -look up in the direction AWACS stated -its the enemy TU22 EVERY DAMN TIME :doh: Edited September 8, 2016 by cosmicdoubloon [sIGPIC][/sIGPIC]
Mirknir Posted September 8, 2016 Author Posted September 8, 2016 (edited) That AWACS has given me multiple heart attacks with the 'Merged', especially in ground pounders. If I'm flying an A10/SU25 and get the 'Merged' message the process is always the same: 'Colt 1-1, Overlord - Merged' ohcrap - operation 'save my ass' commence -dive down to in the mountains -engage A-A mode -start darting like crazy, scanning the skies -put a panicky message into the chat/teamspeak for help 'Overlord, Colt 1-1 request bogey dope' 'Colt 1-1, Overlord target bearing 231 for 1 at 3000' HolymotherofChristthebanditisrightontopofmeRIPmewhere'sthegoddamnCAP -look up in the direction AWACS stated -its the enemy TU22 EVERY DAMN TIME :doh: yea i wish i could exclude some planes from awacs report :( you can also confronté the awacs report with -aa report and see what AI is near Edited September 8, 2016 by Mirknir Mirknir My old server: The Thread
Mirknir Posted September 8, 2016 Author Posted September 8, 2016 (edited) Tips Some dogfight tips Disclaimers: those tips are meant to share some of my processes. They may be wrong or not optimal ; I am not a professional. I am just a guy trying to kill F15s. First, a cool video by a pro: Watch this: http://y2u.be/OCFMX5z-ed4 Before the merge: I always load more flare as I find chaff useless. Now, if for some reason, I know or anticipate a merge to happen like I was told by the datalink, RWR, a friend or the awacs, I try to prepare for it. I always try to match my numbers to my intention. Do I intend to fight? Am I to high to go hide? Did I finish my ramen /vodka? Did I kiss my wife's picture? Am I too fast to turn efficiently? What's the delta between my speed and my corner speed? Do I need a slow or accelerate? What's my loadout? Do I have bombs or external tanks to drop? Once I start dogfighting, bye bye levelled flight and thus bye bye the window to jettison stuff. Did I cut my smokes? Yep, it happened :) Do I know where I am? Where are my backup? My closest base? Do I have an escape plan? Once I merge: Usually, 4 options: Turn into the enemy and proceed with O shaped trajectories Turn away from the enemy and proceed with 8 shaped trajectories Don't turn and flee Try anything I saw in Top Gun, lose all my energy and die. How do I choose? I check my situational awareness. Do I have time to fight? Friendly reinforcements are coming? Enemy ones are? Am I near an enemy base? with SAMs? Where is the sun? Can I use it to my advantage? The merge is also the best last moment to flee. Every seconds you stay in a dogfight, your awareness drops (the datalink can really help here) and your escape windows closes. I check my numbers and try to guess the enemy's Do I have enough weapons left? Do I have enough fuel left? What's my energy like? What kind of enemy plane? (the US RWR can really help here) Am I too fast to turn efficiently? Is he too fast? Am I too heavy to turn efficiently? Does he seem to heavy? Did I see external tanks on him? I am not good enough to anticipate my trajectories and to use the sun to my advantage but... I try at least to not have the sun behind the enemy. I will be blinded and my IR missiles will go to space. If I decide to fight: I find it easier to turn and keep a line of sight when turning in the enemy (O shaped trajectories). However, when using the helmet targeter, I prefer to be in 8 shaped trajectories as I feel like the missile has more distance to travel and the enemy trajectory is easier to track, less tangent-ing. Sometimes, I will just turn where the landscape is more favorable to use/hide behind. Sometimes, I will just turn one way to just avoid the sun problem. If I have the sun behind I when merging, I will most likely have it against me if I chose O shaped trajectories but less likely not with a 8. It's hard to predict but it can mean life or death with a low setting/rising sun. To keep visual / IR lock on the bandit, I also like to keep him higher than me so he is easily noticeable over the bright sky and I am less easy to spot over a dark ground. I may do the opposite if the sky is dark and the ground white (during a snowstorm for example) I may not care above sea level. Yea, I have problem spotting stuff. Even if, after a kill, some people - Dust - will tell me it's all thanks to the DL and that an 100 monkeys throwing an 100 cats on an HOTAS could achieve the same, I actually try not to rely on the Datalink too much after a merge. The information it gives is several seconds in the past and it matters in a dogfight. Even if the information is not good enough to track my main target, it's still good for situational awareness and have a quick glance at who is approaching your area and from where. Speaking of unreliable information, the RWR is designed to work in a certain flight envelop. When doing dogfight manoeuvres, I will most likely exit this envelop and have crappy RWR reading / warning. That's part of the awareness lost I was talking about. I have to open my eyes a bit more. From the top of my head, this is about the just of it. I am not sure how good are these tips but it's how I try to kill stuff and stay alive. I hope this can help people kill F15s :thumbup: Edited September 8, 2016 by Mirknir Mirknir My old server: The Thread
acdelta57 Posted September 8, 2016 Posted September 8, 2016 Thanks for sharing. I will try these tips but I still and always will blame datalink !;) lol. Maybe someday I will bother to learn the Su27. Or maybe I just need stronger vodka, that could be a big problem too. Maybe I try upping the proof on Saturday's sorties. Based on the sole fact alone I can muster an average 3-1 K/d on 104th and about 1/1 in OC. [sIGPIC][/sIGPIC]1000 miles of road will take you around town, a 1000 feet of runway can take you around the world...unless your in a Huey, you can go anywhere with no runway in a Huey! multiplayer name ''DustOff=3=6''
Mirknir Posted September 8, 2016 Author Posted September 8, 2016 (edited) Thanks for sharing. I will try these tips but I still and always will blame datalink !;) lol. Maybe someday I will bother to learn the Su27. Or maybe I just need stronger vodka, that could be a big problem too. Maybe I try upping the proof on Saturday's sorties. Based on the sole fact alone I can muster an average 3-1 K/d on 104th and about 1/1 in OC. I didnt know the 104th had no awacs... must be the F15 kingdom :-) I won't lie, datalink is definitely an advantage and at least, I put su27/33 in both faction :) Something different on Open Conflict is also that the export is allowed. Since the beginning of the server, I've struggle with this. I want to allow replay with Tacview but not using it for a quick glance at enemy position during playtime. Even worst, some other export-based tools are, imo, almost designed for cheating. DCS export is kind of problematic in a sense that it's all or nothing. What I would like is having an export that export encrypted data and periodically send the cipher to clients, then change it and encrypt with a new cipher. This delay would be decided by the server. The cypher should be different for blue and red data and could be as simple as a temporary blue and red bulleyes. But I disgress... Right now, I can't allow the export without allowing some type of cheating. And I can't track who is using what. But Tacview is cool when you wanna learn and progress.... But Open Conflict has grown past everything I anticipated and now more advanced players are playing on it. I might try to cut the export for a while and see how it goes. What do you guys think? Edited September 8, 2016 by Mirknir Mirknir My old server: The Thread
Recommended Posts