Jacks Posted October 2, 2015 Posted October 2, 2015 The shadows cast by helicopter rotors flicker too much and are too excessive. They make it difficult to fly with the sun on your back. System Specs: i7 8700k @ 5.0GHz (not delidded), ASRock Extreme4 Z370 MOBO, EVGA GTX 1080 SC 8GB, 32GB Corsair Vengeance LPX 3200MHz DDR4 RAM, Samsung Evo 240GB SSD, Samsung Evo 500GB SSD, 1TB HDD, Noctura NH-D15S Heat Sink, Acer VE278H 27" 1080p Monitor, Ocukus Rift CV1. Controllers: TrackIR 5, Thrustmaster HOTAS X, Saitek Throttle Quadrant (with DIY removable collective mod), Saitek Pro Flight Rudder Pedals. Just trying to keep my number of takeoffs and landings equal!
ED Team BIGNEWY Posted October 2, 2015 ED Team Posted October 2, 2015 what shadow setting do you have? Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Devrim Posted October 2, 2015 Posted October 2, 2015 Isn't it normal to looks like flicker? Intel i7-14700@5.6GHz | MSI RTX4080 SuperSuprimX | Corsair V. 64GB@6400MHz. | Samsung 1TB 990 PRO SSD (Win10Homex64) Samsung G5 32" + Samsung 18" + 2x8"TFT Displays | TM Warthog Stick w/AVA Base | VPC MongoosT-50CM3 Throttle | TM MFD Cougars | Logitech G13, G230, G510, PZ55 & Farming Sim Panel | TIR5 & M.Quest3 VR >>MY MODS<< | Discord: Devrim#1068
NeilWillis Posted October 2, 2015 Posted October 2, 2015 I agree Devrim, I think this is an excellent new feature. I was very impressed with the new shadow performance in the UH-1H. I guess ED will just have to make it an optional thing for those who can't get on with it. I personally love it!
Viersbovsky Posted October 2, 2015 Posted October 2, 2015 In reality, due to the inertia of your eyes the rotor appears as a blur, a disk. - it stands to reason that the shadow must look like a blur too. You may see flickering rotor in videos due to convolution of rotor frequency video frequency. The flickering is very irritating - I hope this gets fixed and the shadow corrected. Callsign "Lion"
Jacks Posted October 2, 2015 Author Posted October 2, 2015 Have shadows I high. The shadows are unrealistic and distracting. System Specs: i7 8700k @ 5.0GHz (not delidded), ASRock Extreme4 Z370 MOBO, EVGA GTX 1080 SC 8GB, 32GB Corsair Vengeance LPX 3200MHz DDR4 RAM, Samsung Evo 240GB SSD, Samsung Evo 500GB SSD, 1TB HDD, Noctura NH-D15S Heat Sink, Acer VE278H 27" 1080p Monitor, Ocukus Rift CV1. Controllers: TrackIR 5, Thrustmaster HOTAS X, Saitek Throttle Quadrant (with DIY removable collective mod), Saitek Pro Flight Rudder Pedals. Just trying to keep my number of takeoffs and landings equal!
Devrim Posted October 2, 2015 Posted October 2, 2015 Hmmm. What Viersbovsky saying is rational. I've never been in a real helicopter. :) ...but in my very honest opinion, the blur disc thing would eat too much FPS... Intel i7-14700@5.6GHz | MSI RTX4080 SuperSuprimX | Corsair V. 64GB@6400MHz. | Samsung 1TB 990 PRO SSD (Win10Homex64) Samsung G5 32" + Samsung 18" + 2x8"TFT Displays | TM Warthog Stick w/AVA Base | VPC MongoosT-50CM3 Throttle | TM MFD Cougars | Logitech G13, G230, G510, PZ55 & Farming Sim Panel | TIR5 & M.Quest3 VR >>MY MODS<< | Discord: Devrim#1068
Viersbovsky Posted October 2, 2015 Posted October 2, 2015 (edited) Hmmm. What Viersbovsky saying is rational. I've never been in a real helicopter. :) ...but in my very honest opinion, the blur disc thing would eat too much FPS... Isn't the blur disk like the propeller in the WW2 modules (or in the helicopters in 1.2.6)? You don't need a helicopter, just take a metal fan and look at the shadow. The shadow would simply be a like that cast by a semi transparent disk, simply a lighter shade. I would be happy with the rotor shadow simply disappearing after a certain rotational speed is reached. If the game were to run at 1000FPS, the shadows would appear as a blur to us, but we have only approximately 100FPS to work here, so there is this frequency overlap shtick. So we get that effect like in old timey movies where the wheels of cars seem to turn backwards. Or this video, where video frequency and rotational frequency overlaps perfectly: In our case though, the shadows appear all over the place, causing flickering. I'm open to compromises, it is not up to me, but the current shadows cause me actual physical discomfort. Edited October 2, 2015 by Viersbovsky Callsign "Lion"
some1 Posted October 3, 2015 Posted October 3, 2015 I agree, the rotor shadow is unrealistic and annoying, especially in uh1 due to cockpit layout. Hardware: VPForce Rhino, FSSB R3 Ultra, Virpil WarBRD, Hotas Warthog, Winwing F15EX, Slaw Rudder, GVL224 Trio Throttle, Thrustmaster MFDs, Saitek Trim wheel, Trackir 5, Quest Pro
some1 Posted February 16, 2016 Posted February 16, 2016 Still there... good that I don't fly helicopters much. Maybe we should send ED a fan like this, so they could study how the shadow of a spinning rotor look in real life :P Hardware: VPForce Rhino, FSSB R3 Ultra, Virpil WarBRD, Hotas Warthog, Winwing F15EX, Slaw Rudder, GVL224 Trio Throttle, Thrustmaster MFDs, Saitek Trim wheel, Trackir 5, Quest Pro
Enduro14 Posted February 16, 2016 Posted February 16, 2016 (edited) uh all the helicopters ive been in have rotor shadows in the pit and the troop compartment of course depends on lighting and positioning. Please keep them, i can speak for uh-60, Huey, Chinook,mh-53,Little birds, of course the shadows in real world in this instance are not as crisp as they are in game but they are pronounced enough to tell its a individual rotor blade shadow. Edited February 16, 2016 by Enduro14 Intel 8700k @5ghz, 32gb ram, 1080ti, Rift S
BitMaster Posted February 16, 2016 Posted February 16, 2016 Isn't the blur disk like the propeller in the WW2 modules (or in the helicopters in 1.2.6)? You don't need a helicopter, just take a metal fan and look at the shadow. The shadow would simply be a like that cast by a semi transparent disk, simply a lighter shade. I would be happy with the rotor shadow simply disappearing after a certain rotational speed is reached. If the game were to run at 1000FPS, the shadows would appear as a blur to us, but we have only approximately 100FPS to work here, so there is this frequency overlap shtick. So we get that effect like in old timey movies where the wheels of cars seem to turn backwards. Or this video, where video frequency and rotational frequency overlaps perfectly: In our case though, the shadows appear all over the place, causing flickering. I'm open to compromises, it is not up to me, but the current shadows cause me actual physical discomfort. I agree 100% It is one of the very few things I dont like about the new engine. A more simple and steady shadow would match the RL effect much more. Up to a certain rpm and then switch to a disc like shadow casting. Gigabyte Aorus X570S Master - Ryzen 5900X - Gskill 64GB 3200/CL14@3600/CL14 - Sapphire Nitro+ 7800XT - 4x Samsung 980Pro 1TB - 1x Samsung 870 Evo 1TB - 1x SanDisc 120GB SSD - Heatkiller IV - MoRa3-360LT@9x120mm Noctua F12 - Corsair AXi-1200 - TiR5-Pro - Warthog Hotas - Saitek Combat Pedals - Asus XG27ACG QHD 180Hz - Corsair K70 RGB Pro - Win11 Pro/Linux - Phanteks Evolv-X
some1 Posted February 17, 2016 Posted February 17, 2016 uh all the helicopters ive been in have rotor shadows in the pit and the troop compartment of course depends on lighting and positioning. Please keep them, i can speak for uh-60, Huey, Chinook,mh-53,Little birds, of course the shadows in real world in this instance are not as crisp as they are in game but they are pronounced enough to tell its a individual rotor blade shadow. Yes, in reality you can distinguish separate blades, especially if your eyeballs follow the blade direction. But it looks nothing like the flickering mess we currently have in game. Hardware: VPForce Rhino, FSSB R3 Ultra, Virpil WarBRD, Hotas Warthog, Winwing F15EX, Slaw Rudder, GVL224 Trio Throttle, Thrustmaster MFDs, Saitek Trim wheel, Trackir 5, Quest Pro
Devrim Posted February 17, 2016 Posted February 17, 2016 Is that cleared in DCS World; We see environment trough a human eye or a camera? I mean, we judge what we see according to an eye or camera? Intel i7-14700@5.6GHz | MSI RTX4080 SuperSuprimX | Corsair V. 64GB@6400MHz. | Samsung 1TB 990 PRO SSD (Win10Homex64) Samsung G5 32" + Samsung 18" + 2x8"TFT Displays | TM Warthog Stick w/AVA Base | VPC MongoosT-50CM3 Throttle | TM MFD Cougars | Logitech G13, G230, G510, PZ55 & Farming Sim Panel | TIR5 & M.Quest3 VR >>MY MODS<< | Discord: Devrim#1068
Enduro14 Posted February 17, 2016 Posted February 17, 2016 I don't notice any flickering maybe I don't have any or maybe I'm just focused on flying and it's just background noise as they say Intel 8700k @5ghz, 32gb ram, 1080ti, Rift S
Devrim Posted February 17, 2016 Posted February 17, 2016 Finally I've found a video, you can see rotor flickering shadows. [ame] [/ame] I checked many videos, in all videos, users turned off cockpit shadows I think, I couldn't see rotor shadow in cockpit. Intel i7-14700@5.6GHz | MSI RTX4080 SuperSuprimX | Corsair V. 64GB@6400MHz. | Samsung 1TB 990 PRO SSD (Win10Homex64) Samsung G5 32" + Samsung 18" + 2x8"TFT Displays | TM Warthog Stick w/AVA Base | VPC MongoosT-50CM3 Throttle | TM MFD Cougars | Logitech G13, G230, G510, PZ55 & Farming Sim Panel | TIR5 & M.Quest3 VR >>MY MODS<< | Discord: Devrim#1068
Черный Дракул Posted February 9, 2020 Posted February 9, 2020 (edited) It's 2020 now and the problem is still unresolved: It's a pain to play helicopters since 2.5. And I like DCS for it's helicopters... In 1.5 this problem didn't exist, for me at least. Edited February 9, 2020 by Черный Дракул They are not vulching... they are STRAFING!!! :smartass::thumbup:
Черный Дракул Posted February 28, 2020 Posted February 28, 2020 I wonder if anyone even looks into this. ED has released a new trailer: You can clearly see shadow flicker there and ED doesn't seem to bother with it. Also, rotor blades just randomly shimmer as they never do in real life as well, which is both tiring to the eye and annoying. I've noticed this topic doesn't receive a lot of player attention as well. Perhaps there is a mod somewhere that everyone uses to fix this? They are not vulching... they are STRAFING!!! :smartass::thumbup:
some1 Posted May 6, 2020 Posted May 6, 2020 I don't know about any such mod, except turning off the shadows completely. And you know what? With the glass cabin roofs in the upcoming Mi-24 you'll get even more flickering shadows in the cockpit! Hardware: VPForce Rhino, FSSB R3 Ultra, Virpil WarBRD, Hotas Warthog, Winwing F15EX, Slaw Rudder, GVL224 Trio Throttle, Thrustmaster MFDs, Saitek Trim wheel, Trackir 5, Quest Pro
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