howie87 Posted October 9, 2015 Posted October 9, 2015 (edited) When in F6 view on a missile or F2 view on a supersonic aircraft, the sound chops and glitches when the viewpoint is within the shock cone. The shock cone doesn't seem to narrow as object move faster in the way that it used to before 1.5 either. Edited October 18, 2015 by BIGNEWY
Gierasimov Posted October 17, 2015 Posted October 17, 2015 What are we doing there anyway? When in F6 view on a missile or F2 view on a supersonic aircraft, the sound chops and glitches when the viewpoint is within the shock cone. The shock cone doesn't seem to narrow as object move faster in the way that it used to before 1.5 either. Yep, same here. Intel Ultra 9 285K :: ROG STRIX Z890-A GAMING WIFI :: Kingston Fury 64GB :: MSI RTX 4080 Gaming X Trio :: VKB Gunfighter MK.III MCG Ultimate :: VPC MongoosT-50 CM3 :: non-VR :: single player :: open beta
zaelu Posted October 18, 2015 Posted October 18, 2015 I can also confirm. [sIGPIC][/sIGPIC] I5 4670k, 32GB, GTX 1070, Thrustmaster TFRP, G940 Throttle extremely modded with Bodnar 0836X and Bu0836A, Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least
ED Team BIGNEWY Posted October 18, 2015 ED Team Posted October 18, 2015 Thanks guys this is already reported internally #29091 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Morgenrot Posted January 10, 2016 Posted January 10, 2016 Hi, just wanted to say a sincere thanks for looking into fixing this problem with the broken sound engine. I only recently bought a few modules for DCS so I wasn't sure if the sound I was getting was actually a bug or not, that is until I saw (listened to!) a couple of old videos on youtube where it became clear the older sound engine was working fine and smooth before, immediately noticeable in the missile chase view which is currently broken. It's annoying since I wanted to make some gameplay videos but with the sound in this broken state, well, I'll have to leave it. Any update on when/if we'll get this fixed and back to the working soundscape we had before? Thanks.
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