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Posted

I saw the same happening for ground units which transmit a message over a radio using "AI TASK PUSH" command.. though after doing that they would resume their movement.

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Posted (edited)

EDIT: I confirm observations by winz, I had an UAZ driving along the road with triggered actions set at certain points. Each time a triggered action occurs, the vehicle stops. Once I removed the triggers with any triggered actions (immortal on/off or transmitted message), the vehicle moves as ordered. This is quite an important bug, as such actions for ground units are used in many missions.

 

I am attaching a simple mission with UAZ and HUMVEE showing this behaviour.

 

Also another thing - the CIV traffic is set to off in advanced options, but in my game it is still visible as low (what I have in main options)

test.miz

Edited by baltic_dragon

For more information, please visit my website. If you want to reach me with a bug report, feedback or a question, it is best to do this via my Discord channel.
Details about the WinWing draw can be found here. Also, please consider following my channel on Facebook.

Posted

It is an issue that has been around a long time, however it apparently has mutated to the point where ground AI just stop completely instead of having a momentary pause in their route. Updating the existing report. 23862

 

Also for the sake of our sanity, please name tracks and mission files something more descriptive than "Debug" or "test". I've downloaded a good half dozen files named "test" already. :)

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  • 1 month later...
Posted

As an update, this seems to also affect the planes if they perform a triggered action on the ground (for instance send radio transmission while still on the taxiway). After the transmission my wingman stops and fuses to move again...

For more information, please visit my website. If you want to reach me with a bug report, feedback or a question, it is best to do this via my Discord channel.
Details about the WinWing draw can be found here. Also, please consider following my channel on Facebook.

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