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Are wake turbulence and ground effect modeled in DCSW 1.5 Open Beta?


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Posted (edited)

I’m new to DCS World and have a few questions. I’m running DCSW 1.5 Open Beta.

 

Is wake turbulence modeled? Just wondering if, for example, a plane is refueling and gets out of position, will it get into wake turbulence from the tanker? Or if formation flying.

 

Also wondering if ground effect is modeled?

 

How about turbulence caused by terrain (i.e.: wind shadow or a rotor downwind of a mountain).

 

I'm just curious really. Regardless of the answers, I am very impressed with what I’ve seen so far. Really amazed at the accuracy and depth that has been created. Definitely have my hands full for a long time :)

 

*** I didn't see a place in the DCSW 1.5 Open Beta forums to post a general question so please point me in the right direction if I've overlooked it.

 

Thanks in advance,

 

Mike

Edited by Mike77

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Posted

Ground effect as in with choppers? Yeah it is. Wake turbulence I'm not too sure about.

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Posted

just air turbulence, not wake turbulence. IGE/OGE modelled (see UH-1H)

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Posted

Thank you for the replies.

 

Sorry I didn't specify... I was thinking of fixed wing.

 

I've never tried a helicopter, I've got my hands full with fixed wing aircraft!

 

Mike

 

 

Sent from my iPhone using Tapatalk. System specs: Windows 7 Pro, EVGA X58 3x classified 3 MOBO, i7 960 @3.2Ghz, 24Gb Ram, Nvidia EVGA GTX 780ti with 3 Gb VRAM.

12th Gen i7 12700K, MSI Z690 Edge mobo, 32 GB of DDR4-3600 RAM (G.Skill Ripjaws V CL16). 

Gigabyte RTX4080 Eagle OC (Triple Fan, 16GB VRAM), ACER XV322QU 32" IPS monitor (running 2560x1440).

2TB NVMe M.2 Internal SSD (3D TLC NAND PCIe Gen 4 x4).

Windows 11.

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