Trident Posted July 16, 2006 Posted July 16, 2006 Just a little cosmetic suggestion from me, I think LOMAC needs more modern afterburner effects. The ones we have now are practically unchanged from Flanker2.0 and are showing their age. Mind you, with some 3rd party mods and heat blur turned on they actually look pretty decent, but few of us can really afford to turn heat blur on (I can't). The thing that strikes me is that NO new technology is required to make a significant difference, if ED were to use a particle effect similar to the existing missile exhaust effect in LOMAC they could come up with a rather good solution IMHO. Here are some good examples of particle based afterburners in other sims: FS2004 using Iris Simulation's MiG-29 add-on (screenshot taken from their forums): http://portal.netherways.com/Reviews/MiG29/IRISMiG09.jpg Wings over Vietnam with the Mirage Factory F-15A add-on (screenshot found on checksix): http://damwaar.homelinux.net/manetsim/Images12/FX2.jpg Obviously ED could play around with different colours, but these examples show that a very nice effect can be achieved with technology that is already present in the LOMAC engine.
Kula66 Posted July 16, 2006 Posted July 16, 2006 Having seen some yesterday, I'm not sure those are more realistic than those currently in LO - IMHO. Or is there a stage behind that below?
192nd_Erdem Posted July 16, 2006 Posted July 16, 2006 Also afterburner "animation" (engine nozzles moving), should be alot smoother. It really looks ugly now.
Trident Posted July 16, 2006 Author Posted July 16, 2006 The MiG-afterburner screenshot is definately very realistic, although I agree that the F-15 effect is overdone (it looks like the thing is on fire!). Like I said, ED can and should experiment with the colours/transparency, there is no inherent need for particle effects to be that bright (unless it's night-time of course). The point is, particle effects are already there and can potentially be made to look far better than what we currently have.
TucksonSonny Posted July 16, 2006 Posted July 16, 2006 Just a little cosmetic suggestion from me, I think LOMAC needs more modern afterburner effects. The ones we have now are practically unchanged from Flanker2.0 and are showing their age. Mind you, with some 3rd party mods and heat blur turned on they actually look pretty decent, but few of us can really afford to turn heat blur on (I can't). The thing that strikes me is that NO new technology is required to make a significant difference, if ED were to use a particle effect similar to the existing missile exhaust effect in LOMAC they could come up with a rather good solution IMHO. Here are some good examples of particle based afterburners in other sims: FS2004 using Iris Simulation's MiG-29 add-on (screenshot taken from their forums): http://portal.netherways.com/Reviews/MiG29/IRISMiG09.jpg Wings over Vietnam with the Mirage Factory F-15A add-on (screenshot found on checksix): http://damwaar.homelinux.net/manetsim/Images12/FX2.jpg Obviously ED could play around with different colours, but these examples show that a very nice effect can be achieved with technology that is already present in the LOMAC engine. The AB effect is done very nice in that mig-picture anyway! :thumbup: BTW, the heat blur effect is only visible with speeds under 400 kts like it must be in RL. DELL Intel® Core™ i7 Processor 940 2,93 GHz @3 GHz, 8 MB cache | 8.192 MB 1.067 MHz Tri Channel DDR3 | 512 MB ATI® Radeon™ 4850 | 500 GB 7200 rpm Serial ATA | Samsung SM 2693 HM 25.5 " | HOTAS Cougar Thrustmaster |
SuperKungFu Posted July 17, 2006 Posted July 17, 2006 Also afterburner "animation" (engine nozzles moving), should be alot smoother. It really looks ugly now. I agree, even an old game such as falcon 4.0, once it is patched up to FF3 and pumpy's model, that nozzle is smooth as silk. Plus the after burners actually move. I think Lock On's engine can achieve that as well. [sIGPIC][/sIGPIC]
Mobius1 Posted July 17, 2006 Posted July 17, 2006 That IRIS MiG-29 afterburner is really amazing to see because it's animated very well and looks 1000x better than it does in the picture (even though it looks really great in the screenshot). I would make a video of it in action, but I'm not at my "flight" computer until tomorrow or tuesday, so I'll see if I can then, just to show it off. :thumbup: Stupid thermals...
Trident Posted July 17, 2006 Author Posted July 17, 2006 I agree about the nozzle animation, but that's probably a function of the aircraft's 3D-model more than anything else. So, I wouldn't expect to see any improvement in this regard before we get new 3D-models. FWIW, I believe the nozzle animation is not sequenced properly either, it should be wide open at idle thrust and then close down progressively as you throttle up only to open fully again when you go into afterburner. Mobius1, a video would be excellent, thanks!
59th_LeFty Posted July 17, 2006 Posted July 17, 2006 What about THIS one? :D [sIGPIC]http://www.forum.lockon.ru/signaturepics/sigpic5279_1.gif[/sIGPIC] I could shot down a Kitchen :smartass:
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