BlueRaven Posted October 4, 2020 Share Posted October 4, 2020 Idem, anche se sono più da aerei basati a terra - F-16C mon amour - quando faccio il RIO sul gattone vedere il ponte di volo vivo con la crew che si dà da fare intorno all'aereo è veramente tutta un'altra cosa. :thumbup: Nulla Dies Sine Linea Link to comment Share on other sites More sharing options...
Predator-78 Posted October 6, 2020 Share Posted October 6, 2020 Chissà quando rilasceranno le prossime animazioni. Domanda: ma quando siamo sul ponte il comando per parcheggiare l'aero qual'è? Inviato dal mio SM-G950F utilizzando Tapatalk CPU: 12th Gen Intel(R) Core(TM) i7-12700K 3.60 GHz - DDR4 64,0 GB - MSI RTX3080ti - Win 11 64bit Link to comment Share on other sites More sharing options...
_Heater_ Posted October 6, 2020 Share Posted October 6, 2020 Chissà quando rilasceranno le prossime animazioni. Domanda: ma quando siamo sul ponte il comando per parcheggiare l'aero qual'è? Inviato dal mio SM-G950F utilizzando Tapatalk Credo che sia solo per l’IA Inviato dal mio iPhone utilizzando Tapatalk Pro Simulatori: DCS A-10C II Warthog - DCS F/A-18C Hornet - DCS F-16C - VRS F/A-18E - HOTAS: TM Warthog - Cougar \ HP Reverb G2 \ WinWing Panels Tally: I see the degenerate commie who wants to ruin our day. **Air Combat Wings** - 32nd Virtual Fighter Wing || Discord https://discord.gg/XySM5na || Twitch Segui le nostre Live! Link to comment Share on other sites More sharing options...
phant Posted January 8, 2021 Author Share Posted January 8, 2021 DCS: Supercarrier Most of our effort on the Supercarrier has been focused on creating the 3D environments for the Ready Room, Air Boss Station (PriFly), and the hangar deck. Other tasks for 2021 include plane directors to marshal aircraft to the catapults and off the landing area, the “burble”, deck crew light wands for night operations, unique radio channels for different controllers, and manual LSO control. Bye Phant Link to comment Share on other sites More sharing options...
fabio.dangelo Posted April 2, 2021 Share Posted April 2, 2021 Mi domando come funzionerà sta cosa... Cosa potremmo fare in questi locali? Link to comment Share on other sites More sharing options...
Topo Posted April 2, 2021 Share Posted April 2, 2021 ...negheremo permessi a richieste di voli radenti? Link to comment Share on other sites More sharing options...
BlueRaven Posted April 2, 2021 Share Posted April 2, 2021 Rigorosamente con la tazzona di caffè americano in mano! Scherzi a parte, la prima penso sia la Briefing Room che già esiste come mod (e che a quanto so non funziona benissimo, ma tant'è). Nulla Dies Sine Linea Link to comment Share on other sites More sharing options...
Lordfacker84 Posted April 2, 2021 Share Posted April 2, 2021 1 hour ago, BlueRaven said: Rigorosamente con la tazzona di caffè americano in mano! Scherzi a parte, la prima penso sia la Briefing Room che già esiste come mod (e che a quanto so non funziona benissimo, ma tant'è). io ancora non ho capito pero' in definitiva come siano sfruttabili ....sono visuali di abbellimento? o sono effettivamente cose interattive che fanno qualcosa? Link to comment Share on other sites More sharing options...
Topo Posted April 2, 2021 Share Posted April 2, 2021 Dalla newsletter di oggi: "The 3D Air Boss (PriFly) station will come with the possibility to control deck flood lights, the speed and direction of the carrier, and monitor the PLAT camera. In addition, we will implement launch and recovery operations from the Air Boss (PriFly) via 5MC messages." e, relativamente alla seconda immagine: "The 3D Briefing Room will offer interactive squadron meeting capability. This is particularly interesting for multiplayer action, pre-mission start and for after action review. Our Integrated Voice Chat will also allow real-time coms with your squadron. An interactive map, PLAT camera, Greenie and Kill boards will provide simultaneous online statistics during mission progression. Each pilot seat in the briefing room includes an interactive tablet that will allow you to control the fuelling and arming of your aircraft." Dunque da cosa ho capito si tratta di locali esplorabili e dai quali si può accedere alle nuove funzioni (briefing con i colleghi in multi, LSO ecc...) Link to comment Share on other sites More sharing options...
Snakeice Posted April 3, 2021 Share Posted April 3, 2021 22 ore fa, BlueRaven ha scritto: Rigorosamente con la tazzona di caffè americano in mano! Scherzi a parte, la prima penso sia la Briefing Room che già esiste come mod (e che a quanto so non funziona benissimo, ma tant'è). Ciao Blue, noi la usiamo tutte le missioni, non abbiamo mai avuto problemi. Se vuoi, mandami pure un pm che vi do una mano a configurarla Snakeice 1 Nemo me impune Laecessit Link to comment Share on other sites More sharing options...
BlueRaven Posted April 4, 2021 Share Posted April 4, 2021 On 4/3/2021 at 2:12 PM, Snakeice said: Ciao Blue, noi la usiamo tutte le missioni, non abbiamo mai avuto problemi. Se vuoi, mandami pure un pm che vi do una mano a configurarla Ciao, buono a sapersi e gentilissimo come sempre... se dovesse servirci di nuovo approfitteremo volentieri!!! Nulla Dies Sine Linea Link to comment Share on other sites More sharing options...
phant Posted June 11, 2021 Author Share Posted June 11, 2021 Supercarrier Deck Crew - Development Report DCS: Supercarrier has received a number of notable updates to the deck crew that includes improved meshes and geometry tweaks: Plane director “Shooter” model has been edited to include skinning and geometry corrections. Improved mesh and skinning for the hands and gloves. A completely new and anatomically correct skeleton for the hands. The sailor head model has been replaced with a much more realistic one. The airboss model has been improved with improved hands and removed beer belly. Missing Level Of Details (LOD) have been added for all models. All seated and standing poses have been corrected and improved. Fixed excessive bending animation of the legs while walking. Fixed sliding legs. Fixed the intersection of arms and legs. Several new idle animations have been added for a more natural look. Mesh and skinning have been adjusted at the elbow area to reduce the effect of no mass. All the models have been converted to a new version of the skeleton that will provide more natural movements. Bye Phant 1 Link to comment Share on other sites More sharing options...
phant Posted June 18, 2021 Author Share Posted June 18, 2021 DCS: Supercarrier DCS: Supercarrier Early Access period work continues. We are working on the following additional features, and we look forward to sharing more information soon. Air Boss station Briefing room Landing Signal Officer (LSO) station with PLAT camera & VR support DCS: Combined Arms integration "Burble" effect Wave off and bolter return to pattern radio messages Functional barricade net The DCS: Supercarrier module also includes the Russian Kuznetsov aircraft carrier, the Arleigh Burke-class guided-missile destroyer, and the Su-33 Flanker D fighter. Bye Phant Link to comment Share on other sites More sharing options...
Predator-78 Posted October 4, 2021 Share Posted October 4, 2021 Non abbiamo più notizie della Supercarrier? CPU: 12th Gen Intel(R) Core(TM) i7-12700K 3.60 GHz - DDR4 64,0 GB - MSI RTX3080ti - Win 11 64bit Link to comment Share on other sites More sharing options...
Snakeice Posted October 4, 2021 Share Posted October 4, 2021 @JAKALAffondata insieme alla radio dell'A-10CII Nemo me impune Laecessit Link to comment Share on other sites More sharing options...
_Heater_ Posted October 4, 2021 Share Posted October 4, 2021 2 hours ago, JAKAL said: Non abbiamo più notizie della Supercarrier? Bignewy ha detto che quando avranno notizie concrete, faranno la classica newsletter. Di solito, quando c'e' silenzio, e' perche' ci stanno lavorando. 1 hour ago, Snakeice said: @JAKALAffondata insieme alla radio dell'A-10CII Abbiamo aspettato 10 anni per avere un DCSW aggiornato e al passo coi tempi, prima o poi arrivera' anche la radio dell'A-10C. 1 Simulatori: DCS A-10C II Warthog - DCS F/A-18C Hornet - DCS F-16C - VRS F/A-18E - HOTAS: TM Warthog - Cougar \ HP Reverb G2 \ WinWing Panels Tally: I see the degenerate commie who wants to ruin our day. **Air Combat Wings** - 32nd Virtual Fighter Wing || Discord https://discord.gg/XySM5na || Twitch Segui le nostre Live! Link to comment Share on other sites More sharing options...
Lordfacker84 Posted October 4, 2021 Share Posted October 4, 2021 ce n'è di cose da finire, questa è la conseguenza di avere troppa carne al fuoco. una marea di bistecche cotte male Link to comment Share on other sites More sharing options...
leonardo_c Posted October 14, 2021 Share Posted October 14, 2021 (edited) me la sono installata in prova. al di là degli omini sul ponte, che in effetti aggiungono una coreografia carina al tutto, e la ball visibile più agevolmente in atterraggio, l'illuminazione nottura più curata, cos'altro aggiunge come "gameplay" per un giocatore singolo? non commento sul modello 3d che a me sta benissimo anche quello della stennis normale. il prezzo comunque è digeribile e simile al prezzo di qualunque aeroporto per msfs, ma mi chiedo se mi sono perso qualche pezzo di funzionalità che non trovo nel manuale (per inciso, camminare per la portaerei, visitare le salette o fare la pipì virtuale nel bagno virtuale mi interessa zero) Edited October 14, 2021 by leonardo_c typo My DCS Campaigns - DOWNLOAD Link to comment Share on other sites More sharing options...
Irpus Posted October 14, 2021 Share Posted October 14, 2021 Beh una cosa in aggiunta rispetto alla Stennis potrebbe essere la postazione LSO, per esempio, ma io ancora l'ho visto pochissimo questo modulo quindi altri sapranno essere più completi credo. Link to comment Share on other sites More sharing options...
Topo Posted October 15, 2021 Share Posted October 15, 2021 Mi pare aggiunga una procedura di appontaggio più accurata, con comunicazioni più complete. Link to comment Share on other sites More sharing options...
phant Posted October 15, 2021 Author Share Posted October 15, 2021 Supercarrier - Development Progress Over the past six month we have been working on a human motion model with intelligent behavior for infantry and deck crews. We have started with the deck crew, and we will scale it to infantry units. Both logics will receive two new behaviours: Obstacle Avoidance and Dynamic Reroute according to the situation. Re-routing behaviour is based on a path search algorithm with any-angle path planning. Obstacle Avoidance is based on the Optimal Reciprocal Collision Avoidance (ORCA) method used for holonomic robots with several restrictions on linear and angular speeds, linear acceleration, and discreteness of animation. The first phase of the development is complete and cases must now be considered for when aircraft are passing by, directing aircraft to and from a parking position, avoiding moving aircraft, different states of service and interruptions, etc. Bye Phant 1 Link to comment Share on other sites More sharing options...
_Heater_ Posted October 15, 2021 Share Posted October 15, 2021 Spettacolo ! Speriamo sistemino l'ACLS, al momento la LSO Platcam non segnala il Descent Rate, Distance e Airspeed costringendoci a mettere un paio di script per simulare le chiamate corrette LSO. Simulatori: DCS A-10C II Warthog - DCS F/A-18C Hornet - DCS F-16C - VRS F/A-18E - HOTAS: TM Warthog - Cougar \ HP Reverb G2 \ WinWing Panels Tally: I see the degenerate commie who wants to ruin our day. **Air Combat Wings** - 32nd Virtual Fighter Wing || Discord https://discord.gg/XySM5na || Twitch Segui le nostre Live! Link to comment Share on other sites More sharing options...
_Heater_ Posted October 20, 2021 Share Posted October 20, 2021 Top 1 Simulatori: DCS A-10C II Warthog - DCS F/A-18C Hornet - DCS F-16C - VRS F/A-18E - HOTAS: TM Warthog - Cougar \ HP Reverb G2 \ WinWing Panels Tally: I see the degenerate commie who wants to ruin our day. **Air Combat Wings** - 32nd Virtual Fighter Wing || Discord https://discord.gg/XySM5na || Twitch Segui le nostre Live! Link to comment Share on other sites More sharing options...
phant Posted February 18, 2022 Author Share Posted February 18, 2022 Supercarrier Development Progress The work is essentially finished on the Greenie board that is connected to the actual LSO station data, which provides live updates during the mission. We are currently working on the functionality of crew tablets where you will be able to see mission briefings as well as check and change loadouts. In addition, the briefing officer can control the projected picture that is visible on the main screen and choose what to show on the auxiliary TV screen located above his head. Bye Phant 1 Link to comment Share on other sites More sharing options...
fabio.dangelo Posted February 19, 2022 Share Posted February 19, 2022 Ma dotare gli operatori sul ponte di bacchette luminose per le operazioni notturne no? Quando arriverà questa cosa fondamentale per i lanci in notturna quando è buio pesto? 2 Link to comment Share on other sites More sharing options...
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