SkateZilla Posted August 3, 2023 Author Posted August 3, 2023 (edited) 8 hours ago, hsth said: SG Path does not show in the utility but is configured in the user.config file. If I select to clear the path it is removed in the config file. And it is written to the config file again when the setting is chosen in the utility. But still not shown. The sim works with the correct saved games directory so no problem there. The problem with MisLinked SG Folders was fixed with 7/30/23 - 2.0.0.36 6 hours ago, imacken said: Just a small point, the 'Latest Version Available' is not showing the latest Utility Build. Server that holds version info didn't update, should be fixed now. 3 hours ago, huskygeek said: Is there a way to open DCS on a different monitor? AFAIK it will always open on primary screen centered., if you open it in a windowed mode, you can drag it to another screen. Edited August 3, 2023 by SkateZilla 3 Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
AZDane Posted August 5, 2023 Posted August 5, 2023 Is there anyway to increase amount of custom apps above 5? 3
Nanolab Posted August 9, 2023 Posted August 9, 2023 Hello ! I got to thank you for your awesome utility : been using it for many years ! I just want to bring up some tiny tip for users who are using a dcs_variant.txt in their DCS main dir and struggling as I was to get v2 presets editor utility working. Make sure to have only ONE line in this txt file with no line break ! Thanks again for your software ! 1 1
SkateZilla Posted August 10, 2023 Author Posted August 10, 2023 On 8/9/2023 at 11:42 AM, Nanolab said: Hello ! I got to thank you for your awesome utility : been using it for many years ! I just want to bring up some tiny tip for users who are using a dcs_variant.txt in their DCS main dir and struggling as I was to get v2 presets editor utility working. Make sure to have only ONE line in this txt file with no line break ! Thanks again for your software ! having multiple lines and breaks would mess up more than just the utility, lol. 1 Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
AZDane Posted August 10, 2023 Posted August 10, 2023 I'm getting a Sim Settings File Not Found, Generate Default File Now? error. When I press Yes, I get an Unhandled exception: See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.ArgumentNullException: Value cannot be null. Parameter name: path at System.IO.Path.GetFullPathInternal(String path) at Microsoft.VisualBasic.FileIO.FileSystem.CreateDirectory(String directory) at DCS_Updater_GUI_Utility.Form_Main.GENERATE_PRESET_SETTINGS_FILE() at DCS_Updater_GUI_Utility.Form_Main.PRESET_EDITOR_LOAD_PRESET() at DCS_Updater_GUI_Utility.Form_Main.PRESET_EDITOR_CONTROL() at DCS_Updater_GUI_Utility.Form_Main.TabControl_SelectedIndexChanged(Object sender, EventArgs e) at System.Windows.Forms.TabControl.OnSelectedIndexChanged(EventArgs e) at System.Windows.Forms.TabControl.WmSelChange() at System.Windows.Forms.TabControl.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
SkateZilla Posted August 11, 2023 Author Posted August 11, 2023 On 8/10/2023 at 5:44 PM, AZDane said: I'm getting a Sim Settings File Not Found, Generate Default File Now? error. When I press Yes, I get an Unhandled exception: See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.ArgumentNullException: Value cannot be null. Parameter name: path at System.IO.Path.GetFullPathInternal(String path) at Microsoft.VisualBasic.FileIO.FileSystem.CreateDirectory(String directory) at DCS_Updater_GUI_Utility.Form_Main.GENERATE_PRESET_SETTINGS_FILE() at DCS_Updater_GUI_Utility.Form_Main.PRESET_EDITOR_LOAD_PRESET() at DCS_Updater_GUI_Utility.Form_Main.PRESET_EDITOR_CONTROL() at DCS_Updater_GUI_Utility.Form_Main.TabControl_SelectedIndexChanged(Object sender, EventArgs e) at System.Windows.Forms.TabControl.OnSelectedIndexChanged(EventArgs e) at System.Windows.Forms.TabControl.WmSelChange() at System.Windows.Forms.TabControl.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) Its unable to write to the path, is the saved game path correct? Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
AZDane Posted August 12, 2023 Posted August 12, 2023 (edited) 8 hours ago, SkateZilla said: Its unable to write to the path, is the saved game path correct? Yes. It only happens when I click Graphics Preset Editor. EDIT: I fixed it by Seecting a preset up at the top of that page. After doing that the error went away. Edited August 12, 2023 by AZDane
SkateZilla Posted August 12, 2023 Author Posted August 12, 2023 9 hours ago, AZDane said: Yes. It only happens when I click Graphics Preset Editor. EDIT: I fixed it by Seecting a preset up at the top of that page. After doing that the error went away. ok, I'm still tracking down why it fails to select a preset, as it's supposed to select default automatically if no other is selected. 1 Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
AZDane Posted August 12, 2023 Posted August 12, 2023 3 hours ago, SkateZilla said: ok, I'm still tracking down why it fails to select a preset, as it's supposed to select default automatically if no other is selected. First, thank you for a great product. I'm still very much confused as to how the Graphics Preset Editor works. Is there an explanation somewhere? - For example if I load ED MED. How do I get that in Preset 1? - Does the Presets in the Launcher Override the settings in the game? I assume it does. - This is more game specific, but why can't you see what Preset you are currently using on the graphics screen. You would think it would hi-light or something. Also, Advanced Launcher option. It would be nice if the External Apps Launched could be different between VR ON and VR OFF.
SkateZilla Posted August 13, 2023 Author Posted August 13, 2023 (edited) The Global Presets are the Default Values for ED's Low, Med, High, VR Etc. To Use them, Select a Preset (Default, 1-4 or VR), Click the Global Preset you wish to import, it will change the controls to the settings for that preset, click save. Import from Profile, Allows user to import from one preset file to another. The Default Preset is the Options.lua DCS Uses if no preset is selected, Preset 1-4 and VR are stored in Sub Folders and Swapped into the main folder before DCS Launches. The Active Preset is Shown on the Main Home Page w/ the Missile Icon: As well as on the top of the App, if there's no Icon, and Selected Preset Doesn't State which one is active, then you should click on default (that's the glitch I'm trying to work out). Edited August 13, 2023 by SkateZilla Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
AZDane Posted August 13, 2023 Posted August 13, 2023 6 hours ago, SkateZilla said: The Global Presets are the Default Values for ED's Low, Med, High, VR Etc. To Use them, Select a Preset (Default, 1-4 or VR), Click the Global Preset you wish to import, it will change the controls to the settings for that preset, click save. Import from Profile, Allows user to import from one preset file to another. The Default Preset is the Options.lua DCS Uses if no preset is selected, Preset 1-4 and VR are stored in Sub Folders and Swapped into the main folder before DCS Launches. The Active Preset is Shown on the Main Home Page w/ the Missile Icon: As well as on the top of the App, if there's no Icon, and Selected Preset Doesn't State which one is active, then you should click on default (that's the glitch I'm trying to work out). Thanks. What I meant when I said I can’t see what preset I’m using I meant in the game itself. When I select a different preset in the game, the setttings change obviously, but it doesn’t tell me what preset is the active one. You would think he button would highlight or something.
SkateZilla Posted August 13, 2023 Author Posted August 13, 2023 8 hours ago, AZDane said: Thanks. What I meant when I said I can’t see what preset I’m using I meant in the game itself. When I select a different preset in the game, the setttings change obviously, but it doesn’t tell me what preset is the active one. You would think he button would highlight or something. The App does not support Preset Changing while DCS is Active. The App's Presets aren't related to ED's Presets, two different systems. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
AZDane Posted August 13, 2023 Posted August 13, 2023 1 hour ago, SkateZilla said: The App does not support Preset Changing while DCS is Active. The App's Presets aren't related to ED's Presets, two different systems. Ok, so If I launch the game with the App does that mean I can’t change the settings from within the game? Also, so changing the App presets doesn’t change the game settings at all?
SkateZilla Posted August 13, 2023 Author Posted August 13, 2023 1 minute ago, AZDane said: Ok, so If I launch the game with the App does that mean I can’t change the settings from within the game? Also, so changing the App presets doesn’t change the game settings at all? you can, as the sim will save the settings to the options.lua when leaving the settings menu. and that options.lua will be swapped back to it's holding path if it's Preset1-4 or VR when DCS Closes. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
Temetre Posted August 14, 2023 Posted August 14, 2023 (edited) edit: Also, temporary fix for my issue was to disable presets again. Seems like opening the user.config and removing the "set_preset" with the empty value was enough? Could be benefitial to have a button to "disable/unselect presets" in the app if its that simply. --------- First of all, Ive just starting using the Utility because I had some issues, and its amazing! Thanks a lot, Ive had some big confusion with DCS' exe/update/etc structure, and this especially makes starting the game in VR a lot easier. I have some problem with the graphical presets, however, I hope I can describe the issue: What I could identify is, when the launchers tries to retrieve/store certain options, the format doesnt seem to work. Eg my scenery rendering is 0.63, and my forrest rendering quality is 0.59. The utility, however, translates that to 6300% and 5900%: Issue also exists for gamma, some VR setting, etc. When I launch with launcher GUI, then ingame I get either those absurd numbers, and sometimes the options.lua generated by the updater GUI is just incomplete. Even on "default" setting it causes problems now (which I cant disable?), I basically cant use the launcher without clearign its options. I can set the launcher to use "ED medium preset", and it shows 10%, but launching the game it becomes 100% again. I deleted the config file for a reset, but as soon as I set my install and select a preset, the same issue reappears. Im using Win10 64 bit and a german OS language, not sure if that matters? Id appreciate if someone could help me here, and if I can contribute to fixing a bug, even better! (if it helps, below in spoilers are the problematic entries; in this one case gamma isnt wrong, its 22 usually, IPD distance is wrong too) Spoiler Edited August 14, 2023 by Temetre
Lange_666 Posted August 14, 2023 Posted August 14, 2023 To be honest, the one thing in this new version i really can't get my head around is the Graphics Preset Editor. I played around with it a bit a first thinking i could set presets with the values/options chosen in the editor. It turned out to be a mess not knowing what setting would actually load when launching DCS. Even more, when i enter the Graphics Preset Editor tab and then leave again the utility always comes with a warning that i need to save the changed values although i didn't even change a single value. Just selecting the tab is enough to come with changed values. Changed values from what setting? Same goes for the radar display in there. I just don't understand why a ED High or SZ Ultra preset with high settings gives a lot smaller radar cone then my own LOW setting where everything is set to minimum. 1 Win11 Pro 64-bit, Ryzen 5800X3D, Corsair H115i, Gigabyte X570S UD, EVGA 3080Ti XC3 Ultra 12GB, 64 GB DDR4 G.Skill 3600. Monitors: LG 27GL850-B27 2560x1440 + Samsung SyncMaster 2443 1920x1200, HOTAS: Warthog with Virpil WarBRD base, MFG Crosswind pedals, TrackIR4, Rift-S, Elgato Streamdeck XL. Personal Wish List: A6 Intruder, Vietnam theater, decent ATC module, better VR performance!
Temetre Posted August 14, 2023 Posted August 14, 2023 vor 17 Minuten schrieb Lange_666: To be honest, the one thing in this new version i really can't get my head around is the Graphics Preset Editor. I played around with it a bit a first thinking i could set presets with the values/options chosen in the editor. It turned out to be a mess not knowing what setting would actually load when launching DCS. Even more, when i enter the Graphics Preset Editor tab and then leave again the utility always comes with a warning that i need to save the changed values although i didn't even change a single value. Just selecting the tab is enough to come with changed values. Changed values from what setting? Same goes for the radar display in there. I just don't understand why a ED High or SZ Ultra preset with high settings gives a lot smaller radar cone then my own LOW setting where everything is set to minimum. I think the change might be the issue ive been mentioning, it might misread values. Probably a formating issue, thats a very easy mistake to make.
SkateZilla Posted August 15, 2023 Author Posted August 15, 2023 (edited) 9 hours ago, Temetre said: I think the change might be the issue ive been mentioning, it might misread values. Probably a formating issue, thats a very easy mistake to make. The Parser is being re-written to resolve some issues (There is a few mis-linked items, and I have found some values are being mis-read randomly for an unknown reason)., The next version if no issues will arise will complete all the planned sections and use the new parser. Mis-read values may cause the splat/radar graph to not update correctly as well. Edited August 15, 2023 by SkateZilla 1 1 Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
SkateZilla Posted August 15, 2023 Author Posted August 15, 2023 (edited) 18 hours ago, Temetre said: edit: Also, temporary fix for my issue was to disable presets again. Seems like opening the user.config and removing the "set_preset" with the empty value was enough? Could be benefitial to have a button to "disable/unselect presets" in the app if its that simply. --------- First of all, Ive just starting using the Utility because I had some issues, and its amazing! Thanks a lot, Ive had some big confusion with DCS' exe/update/etc structure, and this especially makes starting the game in VR a lot easier. I have some problem with the graphical presets, however, I hope I can describe the issue: What I could identify is, when the launchers tries to retrieve/store certain options, the format doesnt seem to work. Eg my scenery rendering is 0.63, and my forrest rendering quality is 0.59. The utility, however, translates that to 6300% and 5900%: Issue also exists for gamma, some VR setting, etc. When I launch with launcher GUI, then ingame I get either those absurd numbers, and sometimes the options.lua generated by the updater GUI is just incomplete. Even on "default" setting it causes problems now (which I cant disable?), I basically cant use the launcher without clearign its options. I can set the launcher to use "ED medium preset", and it shows 10%, but launching the game it becomes 100% again. I deleted the config file for a reset, but as soon as I set my install and select a preset, the same issue reappears. Im using Win10 64 bit and a german OS language, not sure if that matters? Id appreciate if someone could help me here, and if I can contribute to fixing a bug, even better! (if it helps, below in spoilers are the problematic entries; in this one case gamma isnt wrong, its 22 usually, IPD distance is wrong too) Reveal hidden contents I'll have to check on that. But according to EDs OptionsDB File, Both Forrest and Scenery Details Options have a Slider w/ Range of 0.1 to 1.0 w/ increments of .1. and 0.1 = 10% and 1.0 = 100%. The Parser Takes the Value and Applies it to the Slider Control Value, so You are likely not using the proper format for those values. The only way I can re-produce the issue is the edit the options.lua to read: ["sceneryDetailsFactor"] = 59, instead of: ["sceneryDetailsFactor"] = 0.59, in which it rounds up to .60 value on the slider. Please attach the options.lua file. I'd like to check and make sure DCS doesnt use different symbols in different region settings. 10 hours ago, Lange_666 said: To be honest, the one thing in this new version i really can't get my head around is the Graphics Preset Editor. I played around with it a bit a first thinking i could set presets with the values/options chosen in the editor. It turned out to be a mess not knowing what setting would actually load when launching DCS. Even more, when i enter the Graphics Preset Editor tab and then leave again the utility always comes with a warning that i need to save the changed values although i didn't even change a single value. Just selecting the tab is enough to come with changed values. Changed values from what setting? Same goes for the radar display in there. I just don't understand why a ED High or SZ Ultra preset with high settings gives a lot smaller radar cone then my own LOW setting where everything is set to minimum. The next version will list what's changed. 99% of the time it's the aspect ratio, as the app calculates to a set decimal number, where as DCS doesn't. ie: Aspect Ratio for 16:9 is: "1.7777777777778" for the APP, "1.777777777777778" for DCS. Once saved, DCS doesn't change it back, so the prompt wont occur after, I also have an internal debug function that I may unhide in the next public release, that will output a compare.lua file., that a user can open in notepad++ and use the compare plugin to do a line by line compare and notepad++ will show/highlight any changes. And for further demonstration, I'll change a whole panel's worth of settings, though I do believe I set the prompt max at 20 lines for the changed values list, after which it will simply state that there's more than 20 changes, I may increase the limit, as it was a limit placed just to test. Edited August 15, 2023 by SkateZilla 2 Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
Temetre Posted August 15, 2023 Posted August 15, 2023 (edited) vor 6 Stunden schrieb SkateZilla: I'll have to check on that. But according to EDs OptionsDB File, Both Forrest and Scenery Details Options have a Slider w/ Range of 0.1 to 1.0 w/ increments of .1. and 0.1 = 10% and 1.0 = 100%. The Parser Takes the Value and Applies it to the Slider Control Value, so You are likely not using the proper format for those values. The only way I can re-produce the issue is the edit the options.lua to read: ["sceneryDetailsFactor"] = 59, instead of: ["sceneryDetailsFactor"] = 0.59, in which it rounds up to .60 value on the slider. Please attach the options.lua file. I'd like to check and make sure DCS doesnt use different symbols in different region settings. Aye, heres a normal options.lua, set with DCS ingame options. Then I start the launcher. When I just click "default" preset on the home page, nothing changes. However, if I click "graphics preset editor", it shows the abnormal values, like 5900%. If then click back to home, it says values have changed. If I confirm with "yes", it sets the broken options. Starting the game, some get limited to maximum settings. Every single time I restart the launcher and do this, it repeats. The second options.lua is when I do that one time and select "write to options.lua". Options.lua Options_writebyGUI.lua Idk if useful, this is the logged bit, from opening the tab, going back to home and accept saving the new (buggy) values. Spoiler 08.15.2023 | 12:47:27 | USER | Preset Editor Tab Selected 08.15.2023 | 12:47:27 | APP UI | Preset Editor Enabled 08.15.2023 | 12:47:27 | SUPPORT | NVIDIA RTX GPU NOT INSTALLED 08.15.2023 | 12:47:27 | SUPPORT | NVIDIA RTX API'S NOT SUPPORTED ON AMD/INTEL/NVIDIA GTX GPUs 08.15.2023 | 12:47:27 | SUPPORT | Upsampling Not Available 08.15.2023 | 12:47:27 | SCAN | Importing Values to UI 08.15.2023 | 12:47:27 | SUPPORT | Upsampling Not Supported 08.15.2023 | 12:47:27 | APP UI | Saving Loaded Values for User Prev. / Undo 08.15.2023 | 12:47:27 | APP UI | Saving Loaded Values for Rendering 08.15.2023 | 12:47:27 | APP UI | Saving Loaded Values for Shaders / Lighting 08.15.2023 | 12:47:27 | APP UI | Saving Loaded Values for Terrain / Scenery 08.15.2023 | 12:47:27 | APP UI | Saving Loaded Values for Virtual Reality 08.15.2023 | 12:47:27 | APP UI | Saving Loaded Values for Cameras / Views 08.15.2023 | 12:47:28 | APP | Checking Preset For unsaved changes 08.15.2023 | 12:47:28 | APP | Preset has Unsaved changes, Prompting. 08.15.2023 | 12:47:29 | USER | User Prompt to Save Changes 08.15.2023 | 12:47:29 | APP | Preparing to Save Preset 08.15.2023 | 12:47:29 | APP | Reading Preset Values from Editor 08.15.2023 | 12:47:29 | WARNING | Values for Upscaling Not Supported 08.15.2023 | 12:47:29 | APP | Updating/Saving Values to write options.lua 08.15.2023 | 12:47:29 | WARNING | Values for Upscaling Not Supported 08.15.2023 | 12:47:29 | APP | Building Options.lua Contents 08.15.2023 | 12:47:29 | APP | Backing up old Options.lua 08.15.2023 | 12:47:29 | APP | Writing Options.lua File 08.15.2023 | 12:47:29 | SUPPORT | NVIDIA RTX GPU NOT INSTALLED 08.15.2023 | 12:47:29 | SUPPORT | NVIDIA RTX API'S NOT SUPPORTED ON AMD/INTEL/NVIDIA GTX GPUs 08.15.2023 | 12:47:29 | SUPPORT | Upsampling Not Available 08.15.2023 | 12:47:29 | SCAN | Clearing Values in Memory 08.15.2023 | 12:47:29 | SCAN | Scanning Preset File 08.15.2023 | 12:47:29 | SCAN | Scanning Preset Rendering Settings 08.15.2023 | 12:47:29 | SCAN | Retrieving Resolution 08.15.2023 | 12:47:29 | SCAN | Retrieving Aspect Ratio 08.15.2023 | 12:47:29 | SCAN | Retrieving Mirrors 08.15.2023 | 12:47:29 | SCAN | Retrieving Reflections 08.15.2023 | 12:47:29 | SCAN | Retrieving VSYNC/Fullscreen Setting 08.15.2023 | 12:47:29 | SCAN | Retrieving Monitor Profile 08.15.2023 | 12:47:29 | SCAN | Retrieving Avionics Resolution 08.15.2023 | 12:47:29 | SCAN | Retrieving Object Texture Quality 08.15.2023 | 12:47:29 | SCAN | Retrieving Screenshot Format 08.15.2023 | 12:47:29 | SCAN | Retrieving Gamma Setting 08.15.2023 | 12:47:29 | SCAN | Retrieving GUI Scale 08.15.2023 | 12:47:29 | SCAN | Retrieving Font Scale 08.15.2023 | 12:47:29 | SCAN | Retrieving External View FOV 08.15.2023 | 12:47:29 | SCAN | Scanning Preset Anti-Aliasing Settings 08.15.2023 | 12:47:29 | SCAN | Retrieving Super-Sample Anti-Aliasing 08.15.2023 | 12:47:29 | SCAN | Retrieving Multi-Sample Anti-Aliasing 08.15.2023 | 12:47:29 | SCAN | Scanning Preset Texture Filtering Settings 08.15.2023 | 12:47:29 | SCAN | Retrieving Anistrophic Filtering 08.15.2023 | 12:47:29 | SCAN | Scanning Preset Upscaling Settings 08.15.2023 | 12:47:29 | SCAN | Scanning Preset Shader & Lighting Settings 08.15.2023 | 12:47:29 | SCAN | Retrieving Screen Space Shaders 08.15.2023 | 12:47:29 | SCAN | Retrieving Cockpit Global Illumination 08.15.2023 | 12:47:29 | SCAN | Retrieving Rain Drops on Glass 08.15.2023 | 12:47:29 | SCAN | Retrieving Secondary Shadows 08.15.2023 | 12:47:29 | SCAN | Retrieving Flat Shadow Blur 08.15.2023 | 12:47:29 | SCAN | Retrieving Heat Blur 08.15.2023 | 12:47:29 | SCAN | Retrieving Lens Effects 08.15.2023 | 12:47:29 | SCAN | Retrieving Depth of Field 08.15.2023 | 12:47:29 | SCAN | Retrieving Object Shadows 08.15.2023 | 12:47:29 | SCAN | Retrieving Terrain Shadows 08.15.2023 | 12:47:29 | SCAN | Retrieving Motion Blur 08.15.2023 | 12:47:29 | SCAN | Retrieving Motion Blur Amount 08.15.2023 | 12:47:29 | SCAN | Scanning Preset VR Headset Settings 08.15.2023 | 12:47:29 | SCAN | Retrieving VR / Enabled 08.15.2023 | 12:47:29 | SCAN | Retrieving VR / IPD Enabled 08.15.2023 | 12:47:29 | SCAN | Retrieving VR / Mask Enabled 08.15.2023 | 12:47:29 | SCAN | Retrieving VR / Bloom Enabled 08.15.2023 | 12:47:29 | SCAN | Retrieving VR / DCS = Mirror Res 08.15.2023 | 12:47:29 | SCAN | Retrieving VR / Use HMD Audio 08.15.2023 | 12:47:29 | SCAN | Retrieving VR / Mirror Crop 08.15.2023 | 12:47:29 | SCAN | Retrieving VR / Mirror Source 08.15.2023 | 12:47:29 | SCAN | Retrieving VR / Pixel Density 08.15.2023 | 12:47:29 | SCAN | Retrieving VR / Mask Size 08.15.2023 | 12:47:29 | SCAN | Retrieving VR / IPD Distance 08.15.2023 | 12:47:29 | SCAN | Retrieving VR / Mouse Enabled 08.15.2023 | 12:47:29 | SCAN | Retrieving VR / Confine Mouse Cursor 08.15.2023 | 12:47:29 | SCAN | Retrieving VR / Hand Controllers Enabled 08.15.2023 | 12:47:29 | SCAN | Retrieving VR / Hand Controllers Debug Enabled 08.15.2023 | 12:47:29 | SCAN | Retrieving VR / Hand Controllers Use Stick 08.15.2023 | 12:47:29 | SCAN | Retrieving VR / Hand Controllers Use Throttle 08.15.2023 | 12:47:29 | SCAN | Retrieving VR / Hand Controllers Joint Throttle 08.15.2023 | 12:47:29 | SCAN | Retrieving VR / Hand Controllers Grip Only 08.15.2023 | 12:47:29 | SCAN | Retrieving VR / Hand Controllers Pointer Type 08.15.2023 | 12:47:29 | SCAN | Scanning Preset Terrain & Scenery Settings 08.15.2023 | 12:47:29 | SCAN | Retrieving Terrain Textures QUality 08.15.2023 | 12:47:29 | SCAN | Retrieving Visible Range 08.15.2023 | 12:47:29 | SCAN | Retrieving Civilian Traffic 08.15.2023 | 12:47:29 | SCAN | Retrieving Clouds / Atmosphere 08.15.2023 | 12:47:29 | SCAN | Retrieving Water Detail 08.15.2023 | 12:47:29 | SCAN | Retrieving Preload Radius 08.15.2023 | 12:47:29 | SCAN | Retrieving Scenery Details 08.15.2023 | 12:47:29 | SCAN | Retrieving Forrest Details 08.15.2023 | 12:47:29 | SCAN | Retrieving Forrest Render Distance 08.15.2023 | 12:47:29 | SCAN | Retrieving Clutter Render Distance 08.15.2023 | 12:47:29 | SCAN | Retrieving Chimney Smoke Density 08.15.2023 | 12:47:29 | SCAN | Retrieving Tree Shadows 08.15.2023 | 12:47:29 | SCAN | Retrieving Surface Air Layer Bird Density 08.15.2023 | 12:47:29 | SCAN | Scanning Preset Camera / View Settings 08.15.2023 | 12:47:29 | SCAN | Retrieving Player External Camera 08.15.2023 | 12:47:29 | SCAN | Retrieving Spectator External Camera 08.15.2023 | 12:47:29 | SCAN | Retrieving Head Tracking External Camera 08.15.2023 | 12:47:29 | SCAN | Retrieving F5 External Camera 08.15.2023 | 12:47:29 | SCAN | Retrieving F10 External Camera 08.15.2023 | 12:47:29 | SCAN | Retrieving F11 External Camera 08.15.2023 | 12:47:29 | SCAN | Retrieving External Camera FX 08.15.2023 | 12:47:29 | SCAN | Retrieving Show Pilot Body 08.15.2023 | 12:47:29 | SCAN | Retrieving Show Control Stick 08.15.2023 | 12:47:29 | SCAN | Retrieving Enable G-Force Head Movement 08.15.2023 | 12:47:29 | SCAN | Retrieving Enable Player Pad Locking 08.15.2023 | 12:47:29 | SCAN | Retrieving Enable Player Snap Views 08.15.2023 | 12:47:29 | SCAN | Retrieving Enable Player Recon Mode 08.15.2023 | 12:47:29 | SCAN | Retrieving Enable Chat Window 08.15.2023 | 12:47:29 | SCAN | Retrieving Enable Input Window 08.15.2023 | 12:47:29 | SCAN | Retrieving Enable Mini-HUD Window 08.15.2023 | 12:47:29 | SCAN | Retrieving Enable Battle Damage Window 08.15.2023 | 12:47:29 | SCAN | Retrieving Enable Status in Cockpit View 08.15.2023 | 12:47:29 | SCAN | Retrieving Cockpit Avionics Language 08.15.2023 | 12:47:29 | SCAN | Retrieving Enable Unit Labels 08.15.2023 | 12:47:29 | SCAN | Retrieving Enable Labels in Mission Editor 08.15.2023 | 12:47:29 | SCAN | Retrieving F10 View Filters 08.15.2023 | 12:47:29 | SCAN | Retrieving F10 Icon Style 08.15.2023 | 12:47:29 | SCAN | Retrieving F10 Coordinates Format 08.15.2023 | 12:47:29 | SCAN | Retrieving F10 Measurement Units 08.15.2023 | 12:47:29 | SCAN | Filtering Values for Home / Editor 08.15.2023 | 12:47:29 | SCAN | Preset File Scan Complete 08.15.2023 | 12:47:29 | SCAN | Importing Values to UI 08.15.2023 | 12:47:29 | SUPPORT | Upsampling Not Supported 08.15.2023 | 12:47:29 | APP UI | Saving Loaded Values for User Prev. / Undo 08.15.2023 | 12:47:29 | APP UI | Saving Loaded Values for Rendering 08.15.2023 | 12:47:29 | APP UI | Saving Loaded Values for Shaders / Lighting 08.15.2023 | 12:47:29 | APP UI | Saving Loaded Values for Terrain / Scenery 08.15.2023 | 12:47:29 | APP UI | Saving Loaded Values for Virtual Reality 08.15.2023 | 12:47:29 | APP UI | Saving Loaded Values for Cameras / Views 08.15.2023 | 12:47:29 | USER | Home Tab Selected 08.15.2023 | 12:47:30 | USER | About Tab Selected 08.15.2023 | 12:47:34 | SAVE | Appending Application Log File 08.15.2023 | 12:47:34 | APP | Opening Application Log File Edited August 15, 2023 by Temetre
SkateZilla Posted August 15, 2023 Author Posted August 15, 2023 5 hours ago, Temetre said: Aye, heres a normal options.lua, set with DCS ingame options. Then I start the launcher. When I just click "default" preset on the home page, nothing changes. However, if I click "graphics preset editor", it shows the abnormal values, like 5900%. If then click back to home, it says values have changed. If I confirm with "yes", it sets the broken options. Starting the game, some get limited to maximum settings. Every single time I restart the launcher and do this, it repeats. The second options.lua is when I do that one time and select "write to options.lua". Options.lua 7.3 kB · 2 downloads Options_writebyGUI.lua 7.26 kB · 2 downloads Idk if useful, this is the logged bit, from opening the tab, going back to home and accept saving the new (buggy) values. Reveal hidden contents 08.15.2023 | 12:47:27 | USER | Preset Editor Tab Selected 08.15.2023 | 12:47:27 | APP UI | Preset Editor Enabled 08.15.2023 | 12:47:27 | SUPPORT | NVIDIA RTX GPU NOT INSTALLED 08.15.2023 | 12:47:27 | SUPPORT | NVIDIA RTX API'S NOT SUPPORTED ON AMD/INTEL/NVIDIA GTX GPUs 08.15.2023 | 12:47:27 | SUPPORT | Upsampling Not Available 08.15.2023 | 12:47:27 | SCAN | Importing Values to UI 08.15.2023 | 12:47:27 | SUPPORT | Upsampling Not Supported 08.15.2023 | 12:47:27 | APP UI | Saving Loaded Values for User Prev. / Undo 08.15.2023 | 12:47:27 | APP UI | Saving Loaded Values for Rendering 08.15.2023 | 12:47:27 | APP UI | Saving Loaded Values for Shaders / Lighting 08.15.2023 | 12:47:27 | APP UI | Saving Loaded Values for Terrain / Scenery 08.15.2023 | 12:47:27 | APP UI | Saving Loaded Values for Virtual Reality 08.15.2023 | 12:47:27 | APP UI | Saving Loaded Values for Cameras / Views 08.15.2023 | 12:47:28 | APP | Checking Preset For unsaved changes 08.15.2023 | 12:47:28 | APP | Preset has Unsaved changes, Prompting. 08.15.2023 | 12:47:29 | USER | User Prompt to Save Changes 08.15.2023 | 12:47:29 | APP | Preparing to Save Preset 08.15.2023 | 12:47:29 | APP | Reading Preset Values from Editor 08.15.2023 | 12:47:29 | WARNING | Values for Upscaling Not Supported 08.15.2023 | 12:47:29 | APP | Updating/Saving Values to write options.lua 08.15.2023 | 12:47:29 | WARNING | Values for Upscaling Not Supported 08.15.2023 | 12:47:29 | APP | Building Options.lua Contents 08.15.2023 | 12:47:29 | APP | Backing up old Options.lua 08.15.2023 | 12:47:29 | APP | Writing Options.lua File 08.15.2023 | 12:47:29 | SUPPORT | NVIDIA RTX GPU NOT INSTALLED 08.15.2023 | 12:47:29 | SUPPORT | NVIDIA RTX API'S NOT SUPPORTED ON AMD/INTEL/NVIDIA GTX GPUs 08.15.2023 | 12:47:29 | SUPPORT | Upsampling Not Available 08.15.2023 | 12:47:29 | SCAN | Clearing Values in Memory 08.15.2023 | 12:47:29 | SCAN | Scanning Preset File 08.15.2023 | 12:47:29 | SCAN | Scanning Preset Rendering Settings 08.15.2023 | 12:47:29 | SCAN | Retrieving Resolution 08.15.2023 | 12:47:29 | SCAN | Retrieving Aspect Ratio 08.15.2023 | 12:47:29 | SCAN | Retrieving Mirrors 08.15.2023 | 12:47:29 | SCAN | Retrieving Reflections 08.15.2023 | 12:47:29 | SCAN | Retrieving VSYNC/Fullscreen Setting 08.15.2023 | 12:47:29 | SCAN | Retrieving Monitor Profile 08.15.2023 | 12:47:29 | SCAN | Retrieving Avionics Resolution 08.15.2023 | 12:47:29 | SCAN | Retrieving Object Texture Quality 08.15.2023 | 12:47:29 | SCAN | Retrieving Screenshot Format 08.15.2023 | 12:47:29 | SCAN | Retrieving Gamma Setting 08.15.2023 | 12:47:29 | SCAN | Retrieving GUI Scale 08.15.2023 | 12:47:29 | SCAN | Retrieving Font Scale 08.15.2023 | 12:47:29 | SCAN | Retrieving External View FOV 08.15.2023 | 12:47:29 | SCAN | Scanning Preset Anti-Aliasing Settings 08.15.2023 | 12:47:29 | SCAN | Retrieving Super-Sample Anti-Aliasing 08.15.2023 | 12:47:29 | SCAN | Retrieving Multi-Sample Anti-Aliasing 08.15.2023 | 12:47:29 | SCAN | Scanning Preset Texture Filtering Settings 08.15.2023 | 12:47:29 | SCAN | Retrieving Anistrophic Filtering 08.15.2023 | 12:47:29 | SCAN | Scanning Preset Upscaling Settings 08.15.2023 | 12:47:29 | SCAN | Scanning Preset Shader & Lighting Settings 08.15.2023 | 12:47:29 | SCAN | Retrieving Screen Space Shaders 08.15.2023 | 12:47:29 | SCAN | Retrieving Cockpit Global Illumination 08.15.2023 | 12:47:29 | SCAN | Retrieving Rain Drops on Glass 08.15.2023 | 12:47:29 | SCAN | Retrieving Secondary Shadows 08.15.2023 | 12:47:29 | SCAN | Retrieving Flat Shadow Blur 08.15.2023 | 12:47:29 | SCAN | Retrieving Heat Blur 08.15.2023 | 12:47:29 | SCAN | Retrieving Lens Effects 08.15.2023 | 12:47:29 | SCAN | Retrieving Depth of Field 08.15.2023 | 12:47:29 | SCAN | Retrieving Object Shadows 08.15.2023 | 12:47:29 | SCAN | Retrieving Terrain Shadows 08.15.2023 | 12:47:29 | SCAN | Retrieving Motion Blur 08.15.2023 | 12:47:29 | SCAN | Retrieving Motion Blur Amount 08.15.2023 | 12:47:29 | SCAN | Scanning Preset VR Headset Settings 08.15.2023 | 12:47:29 | SCAN | Retrieving VR / Enabled 08.15.2023 | 12:47:29 | SCAN | Retrieving VR / IPD Enabled 08.15.2023 | 12:47:29 | SCAN | Retrieving VR / Mask Enabled 08.15.2023 | 12:47:29 | SCAN | Retrieving VR / Bloom Enabled 08.15.2023 | 12:47:29 | SCAN | Retrieving VR / DCS = Mirror Res 08.15.2023 | 12:47:29 | SCAN | Retrieving VR / Use HMD Audio 08.15.2023 | 12:47:29 | SCAN | Retrieving VR / Mirror Crop 08.15.2023 | 12:47:29 | SCAN | Retrieving VR / Mirror Source 08.15.2023 | 12:47:29 | SCAN | Retrieving VR / Pixel Density 08.15.2023 | 12:47:29 | SCAN | Retrieving VR / Mask Size 08.15.2023 | 12:47:29 | SCAN | Retrieving VR / IPD Distance 08.15.2023 | 12:47:29 | SCAN | Retrieving VR / Mouse Enabled 08.15.2023 | 12:47:29 | SCAN | Retrieving VR / Confine Mouse Cursor 08.15.2023 | 12:47:29 | SCAN | Retrieving VR / Hand Controllers Enabled 08.15.2023 | 12:47:29 | SCAN | Retrieving VR / Hand Controllers Debug Enabled 08.15.2023 | 12:47:29 | SCAN | Retrieving VR / Hand Controllers Use Stick 08.15.2023 | 12:47:29 | SCAN | Retrieving VR / Hand Controllers Use Throttle 08.15.2023 | 12:47:29 | SCAN | Retrieving VR / Hand Controllers Joint Throttle 08.15.2023 | 12:47:29 | SCAN | Retrieving VR / Hand Controllers Grip Only 08.15.2023 | 12:47:29 | SCAN | Retrieving VR / Hand Controllers Pointer Type 08.15.2023 | 12:47:29 | SCAN | Scanning Preset Terrain & Scenery Settings 08.15.2023 | 12:47:29 | SCAN | Retrieving Terrain Textures QUality 08.15.2023 | 12:47:29 | SCAN | Retrieving Visible Range 08.15.2023 | 12:47:29 | SCAN | Retrieving Civilian Traffic 08.15.2023 | 12:47:29 | SCAN | Retrieving Clouds / Atmosphere 08.15.2023 | 12:47:29 | SCAN | Retrieving Water Detail 08.15.2023 | 12:47:29 | SCAN | Retrieving Preload Radius 08.15.2023 | 12:47:29 | SCAN | Retrieving Scenery Details 08.15.2023 | 12:47:29 | SCAN | Retrieving Forrest Details 08.15.2023 | 12:47:29 | SCAN | Retrieving Forrest Render Distance 08.15.2023 | 12:47:29 | SCAN | Retrieving Clutter Render Distance 08.15.2023 | 12:47:29 | SCAN | Retrieving Chimney Smoke Density 08.15.2023 | 12:47:29 | SCAN | Retrieving Tree Shadows 08.15.2023 | 12:47:29 | SCAN | Retrieving Surface Air Layer Bird Density 08.15.2023 | 12:47:29 | SCAN | Scanning Preset Camera / View Settings 08.15.2023 | 12:47:29 | SCAN | Retrieving Player External Camera 08.15.2023 | 12:47:29 | SCAN | Retrieving Spectator External Camera 08.15.2023 | 12:47:29 | SCAN | Retrieving Head Tracking External Camera 08.15.2023 | 12:47:29 | SCAN | Retrieving F5 External Camera 08.15.2023 | 12:47:29 | SCAN | Retrieving F10 External Camera 08.15.2023 | 12:47:29 | SCAN | Retrieving F11 External Camera 08.15.2023 | 12:47:29 | SCAN | Retrieving External Camera FX 08.15.2023 | 12:47:29 | SCAN | Retrieving Show Pilot Body 08.15.2023 | 12:47:29 | SCAN | Retrieving Show Control Stick 08.15.2023 | 12:47:29 | SCAN | Retrieving Enable G-Force Head Movement 08.15.2023 | 12:47:29 | SCAN | Retrieving Enable Player Pad Locking 08.15.2023 | 12:47:29 | SCAN | Retrieving Enable Player Snap Views 08.15.2023 | 12:47:29 | SCAN | Retrieving Enable Player Recon Mode 08.15.2023 | 12:47:29 | SCAN | Retrieving Enable Chat Window 08.15.2023 | 12:47:29 | SCAN | Retrieving Enable Input Window 08.15.2023 | 12:47:29 | SCAN | Retrieving Enable Mini-HUD Window 08.15.2023 | 12:47:29 | SCAN | Retrieving Enable Battle Damage Window 08.15.2023 | 12:47:29 | SCAN | Retrieving Enable Status in Cockpit View 08.15.2023 | 12:47:29 | SCAN | Retrieving Cockpit Avionics Language 08.15.2023 | 12:47:29 | SCAN | Retrieving Enable Unit Labels 08.15.2023 | 12:47:29 | SCAN | Retrieving Enable Labels in Mission Editor 08.15.2023 | 12:47:29 | SCAN | Retrieving F10 View Filters 08.15.2023 | 12:47:29 | SCAN | Retrieving F10 Icon Style 08.15.2023 | 12:47:29 | SCAN | Retrieving F10 Coordinates Format 08.15.2023 | 12:47:29 | SCAN | Retrieving F10 Measurement Units 08.15.2023 | 12:47:29 | SCAN | Filtering Values for Home / Editor 08.15.2023 | 12:47:29 | SCAN | Preset File Scan Complete 08.15.2023 | 12:47:29 | SCAN | Importing Values to UI 08.15.2023 | 12:47:29 | SUPPORT | Upsampling Not Supported 08.15.2023 | 12:47:29 | APP UI | Saving Loaded Values for User Prev. / Undo 08.15.2023 | 12:47:29 | APP UI | Saving Loaded Values for Rendering 08.15.2023 | 12:47:29 | APP UI | Saving Loaded Values for Shaders / Lighting 08.15.2023 | 12:47:29 | APP UI | Saving Loaded Values for Terrain / Scenery 08.15.2023 | 12:47:29 | APP UI | Saving Loaded Values for Virtual Reality 08.15.2023 | 12:47:29 | APP UI | Saving Loaded Values for Cameras / Views 08.15.2023 | 12:47:29 | USER | Home Tab Selected 08.15.2023 | 12:47:30 | USER | About Tab Selected 08.15.2023 | 12:47:34 | SAVE | Appending Application Log File 08.15.2023 | 12:47:34 | APP | Opening Application Log File also if you could Post the App's Log file. It looks like it's saving values without decimals, I will have to double check it. but the parsing and saving right now is undergoing a bit of a rewrite, It's also not saving the avionics language correctly in your attached files. 1 Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
Temetre Posted August 15, 2023 Posted August 15, 2023 (edited) vor 19 Minuten schrieb SkateZilla: also if you could Post the App's Log file. It looks like it's saving values without decimals, I will have to double check it. but the parsing and saving right now is undergoing a bit of a rewrite, It's also not saving the avionics language correctly in your attached files. Heres the log, just launching the updater and doing the select default/go to preset and back to home/save changes thing: ED Updater Utility v2.log Edit: Oh, I found an error. If dont select default first in home screen, and go to graphics preset, it offers me to generate a default file. Clicking "yes" to that actually produces an error: Spoiler Informationen über das Aufrufen von JIT-Debuggen anstelle dieses Dialogfelds finden Sie am Ende dieser Meldung. ************** Ausnahmetext ************** System.ArgumentNullException: Der Wert darf nicht NULL sein. Parametername: path bei System.IO.Path.GetFullPathInternal(String path) bei Microsoft.VisualBasic.FileIO.FileSystem.CreateDirectory(String directory) bei DCS_Updater_GUI_Utility.Form_Main.GENERATE_PRESET_SETTINGS_FILE() bei DCS_Updater_GUI_Utility.Form_Main.PRESET_EDITOR_LOAD_PRESET() bei DCS_Updater_GUI_Utility.Form_Main.PRESET_EDITOR_CONTROL() bei DCS_Updater_GUI_Utility.Form_Main.TabControl_SelectedIndexChanged(Object sender, EventArgs e) bei System.Windows.Forms.TabControl.OnSelectedIndexChanged(EventArgs e) bei System.Windows.Forms.TabControl.WmSelChange() bei System.Windows.Forms.TabControl.WndProc(Message& m) bei System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Geladene Assemblys ************** mscorlib Assembly-Version: 4.0.0.0. Win32-Version: 4.8.4645.0 built by: NET48REL1LAST_B. CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll. ---------------------------------------- DCS Updater GUI Utility Assembly-Version: 2.0.0.36. Win32-Version: 7.31.2023. CodeBase: file:///D:/Eagle%20Dynamics/DCS%20Updater%20Utility%20v2.0/DCS%20Updater%20GUI%20Utility.exe. ---------------------------------------- Microsoft.VisualBasic Assembly-Version: 10.0.0.0. Win32-Version: 14.8.4084.0 built by: NET48REL1. CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll. ---------------------------------------- System Assembly-Version: 4.0.0.0. Win32-Version: 4.8.4650.0 built by: NET48REL1LAST_C. CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll. ---------------------------------------- System.Core Assembly-Version: 4.0.0.0. Win32-Version: 4.8.4644.0 built by: NET48REL1LAST_B. CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll. ---------------------------------------- System.Windows.Forms Assembly-Version: 4.0.0.0. Win32-Version: 4.8.4654.0 built by: NET48REL1LAST_B. CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll. ---------------------------------------- System.Drawing Assembly-Version: 4.0.0.0. Win32-Version: 4.8.4390.0 built by: NET48REL1LAST_C. CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll. ---------------------------------------- System.Configuration Assembly-Version: 4.0.0.0. Win32-Version: 4.8.4190.0 built by: NET48REL1LAST_B. CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll. ---------------------------------------- System.Xml Assembly-Version: 4.0.0.0. Win32-Version: 4.8.4084.0 built by: NET48REL1. CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll. ---------------------------------------- System.Runtime.Remoting Assembly-Version: 4.0.0.0. Win32-Version: 4.8.4084.0 built by: NET48REL1. CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll. ---------------------------------------- Accessibility Assembly-Version: 4.0.0.0. Win32-Version: 4.8.4084.0 built by: NET48REL1. CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll. ---------------------------------------- MetroSet UI Assembly-Version: 2.0.0.0. Win32-Version: 7.31.2023. CodeBase: file:///D:/Eagle%20Dynamics/DCS%20Updater%20Utility%20v2.0/DCS%20Updater%20GUI%20Utility.exe. ---------------------------------------- System.Management Assembly-Version: 4.0.0.0. Win32-Version: 4.8.4435.0 built by: NET48REL1LAST_C. CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Management/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Management.dll. ---------------------------------------- MetroSet UI Assembly-Version: 2.0.0.0. Win32-Version: 7.31.2023. CodeBase: file:///D:/Eagle%20Dynamics/DCS%20Updater%20Utility%20v2.0/DCS%20Updater%20GUI%20Utility.exe. ---------------------------------------- MetroSet UI Assembly-Version: 2.0.0.0. Win32-Version: 7.31.2023. CodeBase: file:///D:/Eagle%20Dynamics/DCS%20Updater%20Utility%20v2.0/DCS%20Updater%20GUI%20Utility.exe. ---------------------------------------- MetroSet UI Assembly-Version: 2.0.0.0. Win32-Version: 7.31.2023. CodeBase: file:///D:/Eagle%20Dynamics/DCS%20Updater%20Utility%20v2.0/DCS%20Updater%20GUI%20Utility.exe. ---------------------------------------- MetroSet UI Assembly-Version: 2.0.0.0. Win32-Version: 7.31.2023. CodeBase: file:///D:/Eagle%20Dynamics/DCS%20Updater%20Utility%20v2.0/DCS%20Updater%20GUI%20Utility.exe. ---------------------------------------- System.Windows.Forms.DataVisualization Assembly-Version: 4.0.0.0. Win32-Version: 4.8.4200.0. CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.DataVisualization/v4.0_4.0.0.0__31bf3856ad364e35/System.Windows.Forms.DataVisualization.dll. ---------------------------------------- System.Windows.Forms.DataVisualization.resources Assembly-Version: 4.0.0.0. Win32-Version: 4.8.4084.0. CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.DataVisualization.resources/v4.0_4.0.0.0_de_31bf3856ad364e35/System.Windows.Forms.DataVisualization.resources.dll. ---------------------------------------- System.Windows.Forms.resources Assembly-Version: 4.0.0.0. Win32-Version: 4.8.4084.0 built by: NET48REL1. CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_de_b77a5c561934e089/System.Windows.Forms.resources.dll. ---------------------------------------- MetroSet UI Assembly-Version: 2.0.0.0. Win32-Version: 7.31.2023. CodeBase: file:///D:/Eagle%20Dynamics/DCS%20Updater%20Utility%20v2.0/DCS%20Updater%20GUI%20Utility.exe. ---------------------------------------- MetroSet UI Assembly-Version: 2.0.0.0. Win32-Version: 7.31.2023. CodeBase: file:///D:/Eagle%20Dynamics/DCS%20Updater%20Utility%20v2.0/DCS%20Updater%20GUI%20Utility.exe. ---------------------------------------- MetroSet UI Assembly-Version: 2.0.0.0. Win32-Version: 7.31.2023. CodeBase: file:///D:/Eagle%20Dynamics/DCS%20Updater%20Utility%20v2.0/DCS%20Updater%20GUI%20Utility.exe. ---------------------------------------- MetroSet UI Assembly-Version: 2.0.0.0. Win32-Version: 7.31.2023. CodeBase: file:///D:/Eagle%20Dynamics/DCS%20Updater%20Utility%20v2.0/DCS%20Updater%20GUI%20Utility.exe. ---------------------------------------- mscorlib.resources Assembly-Version: 4.0.0.0. Win32-Version: 4.8.4084.0 built by: NET48REL1. CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_de_b77a5c561934e089/mscorlib.resources.dll. ---------------------------------------- Microsoft.VisualBasic.resources Assembly-Version: 10.0.0.0. Win32-Version: 14.8.4084.0 built by: NET48REL1. CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic.resources/v4.0_10.0.0.0_de_b03f5f7f11d50a3a/Microsoft.VisualBasic.resources.dll. ---------------------------------------- CustomMarshalers Assembly-Version: 4.0.0.0. Win32-Version: 4.8.4084.0 built by: NET48REL1. CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_64/CustomMarshalers/v4.0_4.0.0.0__b03f5f7f11d50a3a/CustomMarshalers.dll. ---------------------------------------- Newtonsoft.Json Assembly-Version: 13.0.0.0. Win32-Version: 7.31.2023. CodeBase: file:///D:/Eagle%20Dynamics/DCS%20Updater%20Utility%20v2.0/DCS%20Updater%20GUI%20Utility.exe. ---------------------------------------- System.Data Assembly-Version: 4.0.0.0. Win32-Version: 4.8.4644.0 built by: NET48REL1LAST_B. CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_64/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll. ---------------------------------------- System.Numerics Assembly-Version: 4.0.0.0. Win32-Version: 4.8.4084.0 built by: NET48REL1. CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll. ---------------------------------------- ************** JIT-Debuggen ************** Um das JIT-Debuggen (Just-In-Time) zu aktivieren, muss in der Konfigurationsdatei der Anwendung oder des Computers (machine.config) der jitDebugging-Wert im Abschnitt system.windows.forms festgelegt werden. Die Anwendung muss mit aktiviertem Debuggen kompiliert werden. Zum Beispiel: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> Wenn das JIT-Debuggen aktiviert ist, werden alle nicht behandelten Ausnahmen an den JIT-Debugger gesendet, der auf dem Computer registriert ist, und nicht in diesem Dialogfeld behandelt. Edited August 15, 2023 by Temetre
SkateZilla Posted August 15, 2023 Author Posted August 15, 2023 8 minutes ago, Temetre said: Heres the log, just launching the updater and doing the select default/go to preset and back to home/save changes thing: ED Updater Utility v2.log 43.09 kB · 0 downloads Edit: Oh, I found an error. If dont select default first in home screen, and go to graphics preset, it offers me to generate a default file. Clicking "yes" to that actually produces an error: Hide contents Informationen über das Aufrufen von JIT-Debuggen anstelle dieses Dialogfelds finden Sie am Ende dieser Meldung. ************** Ausnahmetext ************** System.ArgumentNullException: Der Wert darf nicht NULL sein. Parametername: path bei System.IO.Path.GetFullPathInternal(String path) bei Microsoft.VisualBasic.FileIO.FileSystem.CreateDirectory(String directory) bei DCS_Updater_GUI_Utility.Form_Main.GENERATE_PRESET_SETTINGS_FILE() bei DCS_Updater_GUI_Utility.Form_Main.PRESET_EDITOR_LOAD_PRESET() bei DCS_Updater_GUI_Utility.Form_Main.PRESET_EDITOR_CONTROL() bei DCS_Updater_GUI_Utility.Form_Main.TabControl_SelectedIndexChanged(Object sender, EventArgs e) bei System.Windows.Forms.TabControl.OnSelectedIndexChanged(EventArgs e) bei System.Windows.Forms.TabControl.WmSelChange() bei System.Windows.Forms.TabControl.WndProc(Message& m) bei System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Geladene Assemblys ************** mscorlib Assembly-Version: 4.0.0.0. Win32-Version: 4.8.4645.0 built by: NET48REL1LAST_B. CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll. ---------------------------------------- DCS Updater GUI Utility Assembly-Version: 2.0.0.36. Win32-Version: 7.31.2023. CodeBase: file:///D:/Eagle%20Dynamics/DCS%20Updater%20Utility%20v2.0/DCS%20Updater%20GUI%20Utility.exe. ---------------------------------------- Microsoft.VisualBasic Assembly-Version: 10.0.0.0. Win32-Version: 14.8.4084.0 built by: NET48REL1. CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll. ---------------------------------------- System Assembly-Version: 4.0.0.0. Win32-Version: 4.8.4650.0 built by: NET48REL1LAST_C. CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll. ---------------------------------------- System.Core Assembly-Version: 4.0.0.0. Win32-Version: 4.8.4644.0 built by: NET48REL1LAST_B. CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll. ---------------------------------------- System.Windows.Forms Assembly-Version: 4.0.0.0. Win32-Version: 4.8.4654.0 built by: NET48REL1LAST_B. CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll. ---------------------------------------- System.Drawing Assembly-Version: 4.0.0.0. Win32-Version: 4.8.4390.0 built by: NET48REL1LAST_C. CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll. ---------------------------------------- System.Configuration Assembly-Version: 4.0.0.0. Win32-Version: 4.8.4190.0 built by: NET48REL1LAST_B. CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll. ---------------------------------------- System.Xml Assembly-Version: 4.0.0.0. Win32-Version: 4.8.4084.0 built by: NET48REL1. CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll. ---------------------------------------- System.Runtime.Remoting Assembly-Version: 4.0.0.0. Win32-Version: 4.8.4084.0 built by: NET48REL1. CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll. ---------------------------------------- Accessibility Assembly-Version: 4.0.0.0. Win32-Version: 4.8.4084.0 built by: NET48REL1. CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll. ---------------------------------------- MetroSet UI Assembly-Version: 2.0.0.0. Win32-Version: 7.31.2023. CodeBase: file:///D:/Eagle%20Dynamics/DCS%20Updater%20Utility%20v2.0/DCS%20Updater%20GUI%20Utility.exe. ---------------------------------------- System.Management Assembly-Version: 4.0.0.0. Win32-Version: 4.8.4435.0 built by: NET48REL1LAST_C. CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Management/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Management.dll. ---------------------------------------- MetroSet UI Assembly-Version: 2.0.0.0. Win32-Version: 7.31.2023. CodeBase: file:///D:/Eagle%20Dynamics/DCS%20Updater%20Utility%20v2.0/DCS%20Updater%20GUI%20Utility.exe. ---------------------------------------- MetroSet UI Assembly-Version: 2.0.0.0. Win32-Version: 7.31.2023. CodeBase: file:///D:/Eagle%20Dynamics/DCS%20Updater%20Utility%20v2.0/DCS%20Updater%20GUI%20Utility.exe. ---------------------------------------- MetroSet UI Assembly-Version: 2.0.0.0. Win32-Version: 7.31.2023. CodeBase: file:///D:/Eagle%20Dynamics/DCS%20Updater%20Utility%20v2.0/DCS%20Updater%20GUI%20Utility.exe. ---------------------------------------- MetroSet UI Assembly-Version: 2.0.0.0. Win32-Version: 7.31.2023. CodeBase: file:///D:/Eagle%20Dynamics/DCS%20Updater%20Utility%20v2.0/DCS%20Updater%20GUI%20Utility.exe. ---------------------------------------- System.Windows.Forms.DataVisualization Assembly-Version: 4.0.0.0. Win32-Version: 4.8.4200.0. CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.DataVisualization/v4.0_4.0.0.0__31bf3856ad364e35/System.Windows.Forms.DataVisualization.dll. ---------------------------------------- System.Windows.Forms.DataVisualization.resources Assembly-Version: 4.0.0.0. Win32-Version: 4.8.4084.0. CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.DataVisualization.resources/v4.0_4.0.0.0_de_31bf3856ad364e35/System.Windows.Forms.DataVisualization.resources.dll. ---------------------------------------- System.Windows.Forms.resources Assembly-Version: 4.0.0.0. Win32-Version: 4.8.4084.0 built by: NET48REL1. CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_de_b77a5c561934e089/System.Windows.Forms.resources.dll. ---------------------------------------- MetroSet UI Assembly-Version: 2.0.0.0. Win32-Version: 7.31.2023. CodeBase: file:///D:/Eagle%20Dynamics/DCS%20Updater%20Utility%20v2.0/DCS%20Updater%20GUI%20Utility.exe. ---------------------------------------- MetroSet UI Assembly-Version: 2.0.0.0. Win32-Version: 7.31.2023. CodeBase: file:///D:/Eagle%20Dynamics/DCS%20Updater%20Utility%20v2.0/DCS%20Updater%20GUI%20Utility.exe. ---------------------------------------- MetroSet UI Assembly-Version: 2.0.0.0. Win32-Version: 7.31.2023. CodeBase: file:///D:/Eagle%20Dynamics/DCS%20Updater%20Utility%20v2.0/DCS%20Updater%20GUI%20Utility.exe. ---------------------------------------- MetroSet UI Assembly-Version: 2.0.0.0. Win32-Version: 7.31.2023. CodeBase: file:///D:/Eagle%20Dynamics/DCS%20Updater%20Utility%20v2.0/DCS%20Updater%20GUI%20Utility.exe. ---------------------------------------- mscorlib.resources Assembly-Version: 4.0.0.0. Win32-Version: 4.8.4084.0 built by: NET48REL1. CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_de_b77a5c561934e089/mscorlib.resources.dll. ---------------------------------------- Microsoft.VisualBasic.resources Assembly-Version: 10.0.0.0. Win32-Version: 14.8.4084.0 built by: NET48REL1. CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic.resources/v4.0_10.0.0.0_de_b03f5f7f11d50a3a/Microsoft.VisualBasic.resources.dll. ---------------------------------------- CustomMarshalers Assembly-Version: 4.0.0.0. Win32-Version: 4.8.4084.0 built by: NET48REL1. CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_64/CustomMarshalers/v4.0_4.0.0.0__b03f5f7f11d50a3a/CustomMarshalers.dll. ---------------------------------------- Newtonsoft.Json Assembly-Version: 13.0.0.0. Win32-Version: 7.31.2023. CodeBase: file:///D:/Eagle%20Dynamics/DCS%20Updater%20Utility%20v2.0/DCS%20Updater%20GUI%20Utility.exe. ---------------------------------------- System.Data Assembly-Version: 4.0.0.0. Win32-Version: 4.8.4644.0 built by: NET48REL1LAST_B. CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_64/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll. ---------------------------------------- System.Numerics Assembly-Version: 4.0.0.0. Win32-Version: 4.8.4084.0 built by: NET48REL1. CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll. ---------------------------------------- ************** JIT-Debuggen ************** Um das JIT-Debuggen (Just-In-Time) zu aktivieren, muss in der Konfigurationsdatei der Anwendung oder des Computers (machine.config) der jitDebugging-Wert im Abschnitt system.windows.forms festgelegt werden. Die Anwendung muss mit aktiviertem Debuggen kompiliert werden. Zum Beispiel: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> Wenn das JIT-Debuggen aktiviert ist, werden alle nicht behandelten Ausnahmen an den JIT-Debugger gesendet, der auf dem Computer registriert ist, und nicht in diesem Dialogfeld behandelt. that exception has already been fixed internally. 2 Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
Temetre Posted August 15, 2023 Posted August 15, 2023 (edited) vor 3 Minuten schrieb SkateZilla: that exception has already been fixed internally. Neat! Yeah, sounds like you guys are already on the issues, i just dropped it mainly in case it can help to fix more issues For now im just not using the preset feature. Feel free to ask if you need something else. Edited August 15, 2023 by Temetre
SkateZilla Posted August 15, 2023 Author Posted August 15, 2023 1 hour ago, Temetre said: Neat! Yeah, sounds like you guys are already on the issues, i just dropped it mainly in case it can help to fix more issues For now im just not using the preset feature. Feel free to ask if you need something else. "Guy" 4 Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
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