Sandman1330 Posted February 22, 2016 Posted February 22, 2016 Hey Guys, I've been dying to try this campaign for a long time, but I keep having the worst luck with it. I guess there is now a fix for the first mission pickup bug? Problem is, now when I try to play it, I get a series of LUA errors popping up. Seems like every time there's a trigger, I get an error... Anyone else having this issue? Is it a compatibility with DCSW 1.5 issue? Thanks! Ryzen 7 5800X3D / Asus Crosshair VI Hero X370 / Corsair H110i / Sapphire Nitro+ 6800XT / 32Gb G.Skill TridentZ 3200 / Samsung 980 Pro M.2 / Virpil Warbrd base + VFX and TM grips / Virpil CM3 Throttle / Saitek Pro Combat pedals / Reverb G2
WildBillKelsoe Posted February 26, 2016 Posted February 26, 2016 absolutely.. just open the mission in editor, clean the mission by setting trigzone over kobulittle and unit inside zone (you), flag on (1). in mission conditions, set offline blue, condition flag is true (1). delete the darn chopper and the two guys in it, the red smoke and all associated triggers. win Sent from my iPhone using Tapatalk AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.
Sandman1330 Posted February 27, 2016 Author Posted February 27, 2016 (edited) absolutely.. just open the mission in editor, clean the mission by setting trigzone over kobulittle and unit inside zone (you), flag on (1). in mission conditions, set offline blue, condition flag is true (1). delete the darn chopper and the two guys in it, the red smoke and all associated triggers. win Sent from my iPhone using Tapatalk I'll give that a try, thx. Though I'm not fully conversant with the editor, so I'll have to figure out what half that means! :) Edit: I see, this is to fix the original problem with the pickup. I've downloaded the fixed file from the library, so I don't think this should be an issue anymore. The problem I now have is that, right from the start of the mission on the carrier, I get repeated pop up Lua script errors. It seems like every time there is a trigger that leads to a message or dialogue or anything else, I get this pop up error. Am I the only one getting the error (implying a problem with my setup)? Edited February 27, 2016 by Sandman1330 Ryzen 7 5800X3D / Asus Crosshair VI Hero X370 / Corsair H110i / Sapphire Nitro+ 6800XT / 32Gb G.Skill TridentZ 3200 / Samsung 980 Pro M.2 / Virpil Warbrd base + VFX and TM grips / Virpil CM3 Throttle / Saitek Pro Combat pedals / Reverb G2
WildBillKelsoe Posted February 27, 2016 Posted February 27, 2016 no you're not alone. Open triggered actions and look in triggers for mission start. check middle row for conditions and finally if its time more anything and it loads a script, erase the entire trigger Sent from my iPhone using Tapatalk AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.
MadDog-IC Posted February 27, 2016 Posted February 27, 2016 (edited) Hey Guys, I've been dying to try this campaign for a long time, but I keep having the worst luck with it. I guess there is now a fix for the first mission pickup bug? Problem is, now when I try to play it, I get a series of LUA errors popping up. Seems like every time there's a trigger, I get an error... Anyone else having this issue? Is it a compatibility with DCSW 1.5 issue? Thanks! Apart from any script code compatabilty problems, the reason for the script errors are: Current bug in DCS 1.5x is that in the ME the init field doesn't work, that is suppost to load the MIST script engine, the other scripts are calling MIST functions and it isn't loaded so it errors, hit the reset button to clear the init fields. The MIST engine has to be upgraded to version 4.0.55 of later for 1.5x also. Work around is to make a new trigger in Mission: Load Mist > Time More 1 > do_script = Mist.4.0.55.lua. Mission will now run without most script errors, at least my quick test showed the startup messages and take off messages. Tested further, other issue is that enfield 1-4 (Enfield 2 Flight) is suppose to have engine trouble and crash land, and then you pick them up, this doesn't happen as Enfield 1-4 crashes into another chopper on take off and join up from the ships. Corrected the advanced waypoint command for Enfield 1-4 to join up and follow at a safer distance 150m not 100m. I suspect the other custom scripts will have other issues due to functional changes in MIST itself. Flew mission and picked up crashed pilots and took them to Kubletti. All seem to work as expected. Regards, Ian.Uh-1h - Op Crazy Horse - Mission 01 (New Arrival).zip Edited February 28, 2016 by MadDog-IC Fixed and Tested mission Asus p877v-pro, Intel I7 3770k 4.2ghz, 32gb Ripjaw X ram, Nvidia RTX-2070 Super, Samsung 32" TV, Saitek x52 pro Joystick and Combat rudder pedals, TrackIR 5, Win8.1 x64 with SSD and SSHD protected by (Avast AV). DCS Tech Support.
Cibit Posted February 28, 2016 Posted February 28, 2016 Cheers :) i5 8600k@5.2Ghz, Asus Prime A Z370, 32Gb DDR4 3000, GTX1080 SC, Oculus Rift CV1, Modded TM Warthog Modded X52 Collective, Jetseat, W10 Pro 64 [sIGPIC][/sIGPIC] Adding JTAC Guide //My Vid's//229th AHB
Teccie Posted March 6, 2016 Posted March 6, 2016 I've been trying to modify the missions myself (weapons training also doesn't work) but I run into an issue. Where is this mist LUA file located? I want to create the trigger but can't find the mist file...
Cibit Posted March 6, 2016 Posted March 6, 2016 MIST file is inside mission, open it with 7zip i5 8600k@5.2Ghz, Asus Prime A Z370, 32Gb DDR4 3000, GTX1080 SC, Oculus Rift CV1, Modded TM Warthog Modded X52 Collective, Jetseat, W10 Pro 64 [sIGPIC][/sIGPIC] Adding JTAC Guide //My Vid's//229th AHB
Teccie Posted March 7, 2016 Posted March 7, 2016 Thanks! The mission starts 8) I can sort of make the mission work now, but all triggers that rely on getting/setting variables (like if you passed the ingress areas) dont work anymore, with no error message . I can remove those conditions and this particular mission will work fine I think. Ill upload the mission when ive adjusted it.
Sandman1330 Posted March 17, 2016 Author Posted March 17, 2016 Thx! Ryzen 7 5800X3D / Asus Crosshair VI Hero X370 / Corsair H110i / Sapphire Nitro+ 6800XT / 32Gb G.Skill TridentZ 3200 / Samsung 980 Pro M.2 / Virpil Warbrd base + VFX and TM grips / Virpil CM3 Throttle / Saitek Pro Combat pedals / Reverb G2
Sandman1330 Posted April 7, 2016 Author Posted April 7, 2016 Well, I've got it marginally working. I've manually loaded the newest MIST for each mission, and I get no more LUA errors. The missions mostly progress as they should, with the proper triggers. The only problem is, I absolutely cannot get a mission completed - on any of them. I'm still having great fun flying them, but after I land and shut down for each mission, I must manually edit the logbook to be able to progress to the next mission. Not a huge deal, but it can be a bit annoying. Anything I may be able to do to rectify this? Ryzen 7 5800X3D / Asus Crosshair VI Hero X370 / Corsair H110i / Sapphire Nitro+ 6800XT / 32Gb G.Skill TridentZ 3200 / Samsung 980 Pro M.2 / Virpil Warbrd base + VFX and TM grips / Virpil CM3 Throttle / Saitek Pro Combat pedals / Reverb G2
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