GeorgeLKMT Posted March 15, 2016 Posted March 15, 2016 I guess I can post modelviewer bugs here as well... Since 1.5: - "Reload model" doesn't reload the textures. When I'm changing them during painting, I have to restart the whole thing. - Wireframe cannot be displayed. If you have more, post it. ■ L-39C/ZA Czech cockpit mod ■ My DCS skins ■
SkateZilla Posted March 15, 2016 Posted March 15, 2016 -Textures and Material lists are no longer populated w/ 1.5 and 2.0 EDMViewer IIRC. -Doesnt not limit FPS when Options.Graphics.MaxFPS=xx is set Also, technically it reloads the model, which is the function. The Textures are loaded when you launch the EDMViewer Now, As it scans for Livery Folders and processes folders in the Entry.LUA I actually still use the 1.2.16 Embedded EDM Viewer for Liveries for that reason though. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
gospadin Posted March 16, 2016 Posted March 16, 2016 Resizing the view window has no effect until you restart the modelviewer. My liveries, mods, and missions for DCS:World M-2000C English Cockpit | Extra Beacons Mod | Nav Kneeboard | Community A-4E
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