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Posted

I took the Su-33 for a spin just to have a go at air-to-air refueling with it and found it didn't have enough thrust to stay in the air even with full afterburner. I was using air-start, so I figured I'd try starting on the ground/hangar so I attempted to take off and the most she would do is 180kph with full after-burner. I thought maybe it was my throttle (X-52), but I jumped in other aircraft like the Su-27, M-2000C, F-15C... seems OK, no issues.

 

Anyone else experiencing the woefully under-powered Su-33 lately?

Posted

I tried to take off an aircraft carrier 2 days ago and the thing wouldn't move even on full afterburner.

 

Also for some reason the Su-33 can only carry R27 and R73, but not R77

Posted

OK, I was wondering if it was just me. Seems like a pretty significant bug.

 

Zweistein000, the load out seems very much the same as the Su-27, which also can't carry the R-77.

 

Fab, even with an air start there's not enough thrust. With afterburners on it seems like the engines are idling. Leaving the afterburners on you will still eventually run out of air and crash as there's still hardly any thrust.

 

I've been able to fly the Su-33 without issues from both ground and air start before, so this is definitely a bug introduced in an update.

Posted
OK, I was wondering if it was just me. Seems like a pretty significant bug.

 

Zweistein000, the load out seems very much the same as the Su-27, which also can't carry the R-77.

 

Fab, even with an air start there's not enough thrust. With afterburners on it seems like the engines are idling. Leaving the afterburners on you will still eventually run out of air and crash as there's still hardly any thrust.

 

I've been able to fly the Su-33 without issues from both ground and air start before, so this is definitely a bug introduced in an update.

 

... SO I notice. Wasn't R-77 designed to be launched from Su-27, Mig-29 and Su-33?

Posted

Sure, as long as you launch it from much more modern versions of those aircraft than the ones simulated in the game.

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted

Ok back to the primary purpose of the thread... :)

 

So can anyone from the ED team confirm if they also see this issue (I.e. No thrust even when the engines are at full afterburner) and if they can add it to the bug list for FC3?

 

Thanks!

Posted

No problems for me either. The Su-33 accelerates and flies well on my system. It even takes off from a runway w/o using afterburner.

CPU: i7 980x @ 4.2GHz RAM: 24gb Corsair Vengeance

MB: Gigabyte Sniper X58 w/onboard Soundblaster X-Fi

HD: SanDisk 480gb SSD OS: Win7 Pro 64bit

VIDEO CARD: EVGA GTX 980ti FTW

MONITOR: LG 34" Ultrawide 2560x1080

MP SERVER: ibuypower i7-4810MQ w/Win7 Home 64bit

GEAR: Saitek X-52 Pro; Combat Rudder Pedals; Throttle Quadrants. Thrustmaster MFD's, TrackIR 5 w/Pro Clip, Turtle Beach X-12 Headset

Posted

Wow, I'm stumped then. I did have success when I joined a squad mates' server last night. I joined as a client and jumped into an Su-33 and it seemed normal. I was able to accelerate down the runway and take off, no issues.

 

However, when I tried again today offline (i.e. single player mission) or multiplayer (I was the server/host), I saw the same thing - going full afterburner got me ~200kph max toward the end of the runway and I exploded when I tried to pull up.

Posted

Can you please Attach the missions and any track files to be analyzed, thank you.

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9)

3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

Posted

Thanks Sweep - I looked at that thread, very interesting.. I had previously cleared out my axis assignment of the throttle, but I tried it again and this time it worked!

 

So apparently my thrust axis needed to be reset.

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