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Posted (edited)

If a unit or group is set to "late activation", it will not start moving after trigger action "group activate".

This happened with road vehicles and waypoints set to "on road". Unchecking "late activation" will cause the vehicles to appear at the beginning of the mission and move as they should.

I discovered this since I couldn't complete mission 12 in the Huey campaign "UN pilot" because of this bug.

 

 

Edit: I figured out a dirty fix. I was able to circumvent the problem with the mission editor by making the group active from the start, but standing still until the proximity trigger was activated by the player. I could then complete the mission. The bug is still there though...

Edited by Sharkku
Posted (edited)

I have also encountered a similar bug in the Ka-50 deployment campaign mission 9. After destroying two out of three AA sites a friendly convoy should assault an enemy position to relieve a bunker. The radio message plays after triggering the activation, but the units don't move.

 

I have also encountered the same bug in a mission I have build myself. Two groups of armoured vehicles are ordered to move, but do not spring into action.

Edited by BudgietheLittleHelicopter
Posted

Thanks for replying! It's good to know I'm not the only one who encountered this. I thought it was specific to the Huey campaign first, and posted in that sub-forum and got zero replies. But then I started fiddling with the mission editor and discovered that I couldn't use "late activation" at all.

 

Wonder how long this bug has been there, I've played the whole campaign with no issues besides my own stupidity up until mission 12. There was a game patch the day before or so I think.

Posted

I was unable to reproduce the problem. If you have made your own mission where the AI don't move after being activated it would be helpful if I could have a track of that.

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Posted

It's not just Mission 12, it seems like all missions have AI that doesn't move or do anything. Attaching a test-mission I did though, see if it works for you. For me, the karavan group just stand there.

 

Oh, and I'm on win 10, GTX970, i7 2600K

group activation test.miz

Posted (edited)

[REPORTED]Late activation not working

 

Hi all,

 

I've found a bug like this in a mission that worked fine before the last update:

 

- the older trigger instructions "Group AI OFF / Gruop AI ON" no longer works (the vehicle groups don't move).

 

- replaced with the trigger instruction "Group AI Activate" and "Late Activation" setting, it works fine again.

 

Example missions attached

 

Tanks

Grup AI On.miz

Group AI Activate.miz

Edited by BIGNEWY
TITLE

Brontolo VIAF

Posted

Yep, I noticed this as well, with the "Aurora" mission in "UN pilot" campaign. Martell group wouldn't move, changed the same way as you did, and it worked.

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