Captain Orso Posted May 24, 2016 Posted May 24, 2016 .. and I don't mean simply vehicles and buildings that you can 'shoot' at. I'm specifically thinking of training with dumb weapons; un-guided bombs and rockets. I would like to have a big, fat, white, 'paper' target to lay on the ground with a diameter of about 50 yards and a huge bulls-eye. Add training munitions which don't explode, but mark the target so that the pilot can see where he hit the target, maybe even an automated range-master who would tell the trainee how well he did when he fired a weapon. That would be the awesome-sauce When you hit the wrong button on take-off System Specs. Spoiler System board: MSI X670E ACE Memory: 64GB DDR5-6000 G.Skill Ripjaw System disk: Crucial P5 M.2 2TB CPU: AMD Ryzen 7 7800X3D PSU: Corsair HX1200 PSU Monitor: ASUS MG279Q, 27" CPU cooling: Noctua NH-D15S Graphics card: MSI RTX 3090Ti SuprimX VR: Oculus Rift CV1
mwd2 Posted May 24, 2016 Posted May 24, 2016 (edited) 476th vFG Air Weapons Range Objects: http://forums.eagle.ru/showthread.php?t=115228 Simple Range Script: http://forums.eagle.ru/showpost.php?p=2633131&postcount=1 Edited May 24, 2016 by mwd2 Playing: DCS World Intel i7-13700KF, 64GB DDR5 @5600MHz, RTX 4080 ZOTAC Trinity, WIN 11 64Bit Prof. Squadron "Serious Uglies" / Discord-Server: https://discord.gg/2WccwBh Ghost0815
Captain Orso Posted May 24, 2016 Author Posted May 24, 2016 Well I'll be danged When you hit the wrong button on take-off System Specs. Spoiler System board: MSI X670E ACE Memory: 64GB DDR5-6000 G.Skill Ripjaw System disk: Crucial P5 M.2 2TB CPU: AMD Ryzen 7 7800X3D PSU: Corsair HX1200 PSU Monitor: ASUS MG279Q, 27" CPU cooling: Noctua NH-D15S Graphics card: MSI RTX 3090Ti SuprimX VR: Oculus Rift CV1
Sryan Posted May 24, 2016 Posted May 24, 2016 For what aircraft? The A-10C has training ammunition for the gun. As well as a large selection of BDU's (Bomb Dummy Unit) wich are filled with sand to mimick the balastics of real bombs. Sometimes they are equiped with a small smoke charge as well in order to spot the impact. A selection of training Hydra rockets also exists. Check my F-15C guide
Captain Orso Posted May 24, 2016 Author Posted May 24, 2016 I'm thinking specifically of 40's and 50's aircraft, but dumb trainings munition for any AC should probably not be a major issue. When you hit the wrong button on take-off System Specs. Spoiler System board: MSI X670E ACE Memory: 64GB DDR5-6000 G.Skill Ripjaw System disk: Crucial P5 M.2 2TB CPU: AMD Ryzen 7 7800X3D PSU: Corsair HX1200 PSU Monitor: ASUS MG279Q, 27" CPU cooling: Noctua NH-D15S Graphics card: MSI RTX 3090Ti SuprimX VR: Oculus Rift CV1
QuiGon Posted May 24, 2016 Posted May 24, 2016 I'd rather see the devs spending their ressources on developing proper weapons to be honest. Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing!
Captain Orso Posted May 24, 2016 Author Posted May 24, 2016 (edited) So, I've installed this and set up a mission. The circular bombing target is spot on . Nice mark that stays put long enough for you to look over your shoulder and and see how you did. Only the gunnery target... when you're coming in at 250 mph, it's only the size of a tea cup!! :mad: ... okay, maybe I'm exaggerating a tad :music_whistling: I've still got to install CA to add the scripts, but my expectation are high :) Very will done, and just what the doc... eh, Captain ordered :D Edited May 25, 2016 by Captain Orso When you hit the wrong button on take-off System Specs. Spoiler System board: MSI X670E ACE Memory: 64GB DDR5-6000 G.Skill Ripjaw System disk: Crucial P5 M.2 2TB CPU: AMD Ryzen 7 7800X3D PSU: Corsair HX1200 PSU Monitor: ASUS MG279Q, 27" CPU cooling: Noctua NH-D15S Graphics card: MSI RTX 3090Ti SuprimX VR: Oculus Rift CV1
Esac_mirmidon Posted November 11, 2016 Posted November 11, 2016 The 476th Range Objects Mod isn´t working as intended with the new 1.5.5 The original thread about this mod is no longer available so im posting this here for any of the 476th team. Is a texture problem, the mod works but now the lighting and textures are different, and transparent from certain angles. Thanks in advance 476th. " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4
Esac_mirmidon Posted November 11, 2016 Posted November 11, 2016 IT seems that the problem is that now the Range Objects are a little below terrain and this causes the "effect" Also the objects are visible through the canopy. " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4
Dr_Arrow Posted November 14, 2016 Posted November 14, 2016 Yes, the objects are now visible through the canopy in the recent DCS versions, is there any fix for this?
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