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Spawning planes (almost) everywhere on the ground


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If you'd like to place planes on the ground, there's now a way to do it with a slight ME modification. Take note controlled AI planes explode upon spawning. (will post further modifications to spawn them uncontrolled later)

 

To spawn planes on the ground, the following has to be added to the plane_one_point and plane_first_point tables in the MissionEditor\modules\me_route.lua file:

actions.takeoffGround, 
actions.takeoffGroundHot

Should look like this:

  plane_one_point = {
     actions.turningPoint, 
     actions.flyOverPoint,
     actions.takeoffRunway, 
     actions.takeoffParking,
     actions.takeoffParkingHot, 
     actions.landing, 
     actions.takeoffGround, 
     actions.takeoffGroundHot, 
 },
 plane_first_point = {
     actions.turningPoint,
     actions.flyOverPoint,
     actions.takeoffRunway, 
     actions.takeoffParking, 
     actions.takeoffParkingHot, 
     actions.takeoffGround, 
     actions.takeoffGroundHot, 
 },

DCS will say it's an air start but they start on the ground. This way AC can be placed everywhere, as long as it's flat ground. As all the props are able to take off and land on the grass just fine, this could be a great addition to some WWII environments. :)

 

I attached a JSGME-compatible version with a few more changes so AC can also be set to uncontrolled when spawned on the ground.

Ground Takeoff.zip


Edited by codefox
  • Like 1

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Not completly ready yet, AI still explode immediatly, cant set uncontrolled without further edits of some kind.

 

The client A/C work great though.

Seems like I misunderstood your previous comment on the VA forums then.

I'll look for a fix when I'm back from work, thanks. :)

[sIGPIC][/sIGPIC]

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