Pâte Posted July 12, 2016 Share Posted July 12, 2016 (edited) About FARP, it make me think about it : i've tried some JTAC mission (DCS default mission), i dont know if it's the mission who bug or the JTAC. But he affirm that the aera is clear while there is ennemy force on ground (we even never started to engage), and ask us to RTB. Edited July 12, 2016 by Pâte [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
NRG-Vampire Posted July 13, 2016 Share Posted July 13, 2016 (edited) I have problems with reloading/re-jumping times back to cockpit by F1 key. From F2 external view back to F1 cockpit-view needs 30-60!!! seconds while DCS is "freezing". F3 flyby and F5 view also needs 10 seconds to show up. but if i give control to ai (by RAlt+J) and hit again RAlt+J (take control back) then it loads cockpit in the usual 1-2 seconds maybe this problem related to the new integrity check or to the new trackir/vr handling or it's a kinda memory reading problem of dcs :( Very annoying. Edited July 13, 2016 by NRG-Vampire Link to comment Share on other sites More sharing options...
lxvanwyk Posted July 13, 2016 Share Posted July 13, 2016 When Alt Enter is pressed, the trim (FFB) on helicopters does not function anymore. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
NeilWillis Posted July 13, 2016 Share Posted July 13, 2016 - This. - Trim doesn't work for some aircrafts/helos (using force feedback device, G27 for rudder in particular). Alt+J is a temporary solution. - Control indicator doesn't show up in Hawk and CC101. :( Might help if you read a thread before posting? The quote here was posted on page 1 of this thread! Link to comment Share on other sites More sharing options...
gyrovague Posted July 14, 2016 Share Posted July 14, 2016 - This. - Trim doesn't work for some aircrafts/helos (using force feedback device, G27 for rudder in particular). Alt+J is a temporary solution. Similarly, I've found that pitch and roll trim seems to be ignored when using vJoy too with 1.5.4 (rudder trim seems to work though). I also have a G27, if I have either (or both) of G27 plugged in or vJoy enabled, then trim doesn't work. To get trim working, I need to disable vJoy (using the "Configure vJoy" app, aka vJoyConf.exe) AND plug out the G27. Note, the trim problem occurs even with no axes or buttons of either of those bound in DCS, just the mere fact that the devices exist seems to be enough to cause the problem. vJoy and G27 worked fine in 1.5.3. (I know one of the ED testers already responded on this thread saying the issue has been logged, but posting anyway in case there is some additional info in my sighting, e.g. the vJoy aspect) ____________ Heatblur Simulations [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Alireza.kh Posted July 21, 2016 Share Posted July 21, 2016 when a plane is damaged and the fuel is going out from wings , the fuel trail in the air sometimes looks this with F2 view. i saw it on su25 and su27. Link to comment Share on other sites More sharing options...
Coxy_99 Posted July 21, 2016 Share Posted July 21, 2016 Drops in FPS can happen in some areas of the map tiblsi is a prime example of fps drop the Forrest down by senaki also drops frames there are other places to depends all on units and so on Link to comment Share on other sites More sharing options...
wilbur81 Posted July 26, 2016 Share Posted July 26, 2016 1.5.4 Performance Killer Hey, fellas. Have a look at the attached screenshot. I've still not heard from anyone a reason as to why the 1.5.4 update has killed my performance. I flew a generated mission yesterday with 168 air/ground units in the Caucasus map in the F-15C and was getting an average of about 20-24 FPS, with drops as low as 9 or 10 depending on the combat action out in front of me (performance that is ridiculously low compared to how 1.5.3+ was performing for me). So, I jumped into 2.0, generated a mission with 193 units, kept all the exact same settings I've been using in 1.5+ and flew directly over Vegas. I averaged a solid 60 FPS, with momentary dips no lower than 45 with lots of combat happening out in the distance. What is it under the hood that changed with 1.5.4? Speculators and experts: GO! :-) [ATTACH]145142[/ATTACH] PS - In the Caucasus, it doesn't matter where I am on the map...the performance hit seems to be map-wide. i7 8700K @ Stock - Win10 64 - 32 RAM - RTX 3080 12gb OC - 55 inch 4k Display Link to comment Share on other sites More sharing options...
Nauter Posted July 26, 2016 Share Posted July 26, 2016 Some comments : 1. It would be important to make the system work with GPU's 1 GbRam because it is the one that most users have. You can reduce textures with any of the existing programs without losing quality as the "Optimizer Textures" or similar. ?? 2. Currently, there are servers in 1.5.4 with access difficulties, I do not know the causes but the data transmission is saturated and there is no way in. (Sorry for the translation from Google);-)) Link to comment Share on other sites More sharing options...
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