Badger633 Posted July 20, 2016 Posted July 20, 2016 I have been using the oculus cv1 for the last few weeks. I have noticed at the edge of vision scenery detail jumps in and out which is noticeable. Could someone shed some light as to why this is. Is it a dcs engine issue or memory issue or is it a setting issue which can be adjusted. Thanks for any help with this. I am not sure if this is a vr issue but just noticeable in vr. (I have only just started using vr but no doubt in terms of the flying experience it is a game changer) F/A-18C Campaigns : The Serpent’s Head / The Serpent’s Head 2 ------------------------------------------------------------------------- I9 9900K @ 5.0Ghz / Gigabyte 2080ti water force extreme / 32 Gb RAM Corsair Dominator Platinum 3600 / 2Tb Samsung 970 Evoplus NVMe M.2 / Thrustmaster Warthog Hotas / Thrustmaster Pedals / Valve Index.
LuSi_6 Posted July 20, 2016 Posted July 20, 2016 same here. latest drivers, 32gig ram and gtx 750. flashing with cv1 :pilotfly: Warthog HOTAS, Saitek Pedals, Oculus Rift :joystick:
Enduro14 Posted July 20, 2016 Posted July 20, 2016 It is a reported bug already i believe. Get the same in 3d minus not as bad as it is in VR Intel 8700k @5ghz, 32gb ram, 1080ti, Rift S
twobells Posted July 21, 2016 Posted July 21, 2016 It is a reported bug already i believe. Get the same in 3d minus not as bad as it is in VR Agreed, reported bug, along with that line of graphic corruption that appears and disappears. [sIGPIC][/sIGPIC] Rig: W10 PRO 64 bit, Intel 7700K, Asus Maximus IX Code, 32GB G-Skill Ripjaw DDR4, EVGA RTX 2080 TI, Samsung 1TB M.2 970PRO SSD Primary HDD, 4TB Storage, TH Warthog, Oculus Rift, 27" Samsung 4k Display. 2x Wheel Stand Pro v2 (Hotas & Stick) + Warthog Stick Adaptor
ED Team Wags Posted July 23, 2016 ED Team Posted July 23, 2016 This has already been fixed internally and should be included in the next update that includes VR functions. Youtube: https://www.youtube.com/user/wagmatt Twitch: wagmatt System: https://forums.eagle.ru/showthread.php?p=3729544#post3729544
Enduro14 Posted July 23, 2016 Posted July 23, 2016 This has already been fixed internally and should be included in the next update that includes VR functions. Great News Wags! Intel 8700k @5ghz, 32gb ram, 1080ti, Rift S
Raz_Specter Posted July 24, 2016 Posted July 24, 2016 This has already been fixed internally and should be included in the next update that includes VR functions. Wags, has the heat blur also been fixed in the rift as of today i can only see heat blur in the right eye on the rift and no heat blur in the left eye. Cheers Custom built W10 Pro 64Bit, Intel Core i9 9900k, Asus ROG Maximus Code XI Z390, 64GB DDR4 3200 RGB, Samsung 1TB NVme M.2 Drive, Gigabyte AORUS 2080TI, 40" Iiyama Display. Wacom Cintiq Pro 24, HOTAS Virpil T50 Stick / FA-18C TM Stick and Virpil T50 Throttle, MFG Crosswind Graphite Pedals. HP Reverb SPECTER [sIGPIC][/sIGPIC] Lead Terrain Developer / Texture Artist
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