griffin12 Posted July 31, 2016 Posted July 31, 2016 Hi, I just keep dying on multiplayer. I fly very low, hiding in the mountain valleys (about 20 to 30 meters of altitude) until I get close to the enemy airfield, 10km or so. Then I just peep out a little bit to take a look with the shkval, always maintaining an altitude of 15 - 20 meters. In the next seconds I'm blown up by some random guy with an aim9. This is what always happens no matter how much I hide. As I only fly helicopters I don't really know how planes detect me so fast. Any tips on it?
Bushmanni Posted July 31, 2016 Posted July 31, 2016 Modern doppler radars can see you even at ground if your speed is high enough to take you out of the ground echo (notch) filter. Keep your speed below 80kts (145 km/h) and stay lower than the airplanes searching for you and they won't see you with radar. When the radar searches above horizon it will disable notch filter so you will be seen regardless of your speed. Basically you don't usually need to be lower than about 20m as very few fighters go even that low and only for a brief time. Your speed is more important for hiding. If you fly below 9 meters you will leave a dust trail that is visible for long distances so getting very low isn't good either. There's variety of ways to detect a chopper in MP. Once someone finds you they can call in fighters to look for you if they can't kill you themselves. For example optical sensors in A-10C, Su-25T, Ka-50, tanks, etc. can see you from very long distance if you happen to wander in their FOV. During daytime fighters can simply search and see you visually even if you can hide from radar. The chopper itself isn't usually too visible due to camo color but the shadow is easy to spot above flat terrain unless you hide it among trees or buildings. If you are attacking an airbase the fighters still on the ground starting up might be able to see you skylining when you peek above hill and know exactly where to look for you once they are airborne. Use something as a backdrop to avoid skylining. Forested hill or buildings would be the best. Russian planes have EOS that can see your heat signature so going slow wont help against it. It has only short range though and if it locks you you'll get warning from its laser range finder. You can hide from EOS by landing and shutting down your engines. DCS Finland: Suomalainen DCS yhteisö -- Finnish DCS community -------------------------------------------------- SF Squadron
Enduro14 Posted July 31, 2016 Posted July 31, 2016 So I was told in ka50 if you fly at or slower than 27 kilometers per hour you will not be seen by radar... It's in the Lua files. Modern doppler radars can see you even at ground if your speed is high enough to take you out of the ground echo (notch) filter. Keep your speed below 80kts (145 km/h) and stay lower than the airplanes searching for you and they won't see you with radar. When the radar searches above horizon it will disable notch filter so you will be seen regardless of your speed. Basically you don't usually need to be lower than about 20m as very few fighters go even that low and only for a brief time. Your speed is more important for hiding. If you fly below 9 meters you will leave a dust trail that is visible for long distances so getting very low isn't good either. There's variety of ways to detect a chopper in MP. Once someone finds you they can call in fighters to look for you if they can't kill you themselves. For example optical sensors in A-10C, Su-25T, Ka-50, tanks, etc. can see you from very long distance if you happen to wander in their FOV. During daytime fighters can simply search and see you visually even if you can hide from radar. The chopper itself isn't usually too visible due to camo color but the shadow is easy to spot above flat terrain unless you hide it among trees or buildings. If you are attacking an airbase the fighters still on the ground starting up might be able to see you skylining when you peek above hill and know exactly where to look for you once they are airborne. Use something as a backdrop to avoid skylining. Forested hill or buildings would be the best. Russian planes have EOS that can see your heat signature so going slow wont help against it. It has only short range though and if it locks you you'll get warning from its laser range finder. You can hide from EOS by landing and shutting down your engines. Intel 8700k @5ghz, 32gb ram, 1080ti, Rift S
BaD CrC Posted July 31, 2016 Posted July 31, 2016 Multiplayer missions must be customized for choppers. Taking part in mp missions made by someone flying fixed wing is usually quickly becoming frustrating unless you are guaranteed to have air superiority (or air cover provided by a nearby friendly fw squad) and if you are tasked to deal with adapted threats and not a herd of tunguskas or other high tech aa defenses. This is why you have mp groups like the Blacksharkden (see signature). https://www.blacksharkden.com http://discord.gg/blacksharkden
DieHard Posted August 1, 2016 Posted August 1, 2016 (edited) Don't fly predictable! I usually don't fly the pre-planned autopilot waypoints. I use flight director and freehand it. Guys criticize me on chatbox for flying with my wheels down. If I need to get on the ground quickly is why or evade very quickly and erratically very low prevents me taking out my Shkval if I get too low and strike the ground. If an enemy aircraft is firing at you, fly erratically, low, in curved flight paths is very hard for them to use their guns on you. I almost always play in Multiplayer---104th Phoenix on 1.5 and F99th on 2.0 . Used to hangout on Devilman's Tasmania S-77th server in 1.2 , Cooper is the best Ka-50 jockey I have seen in game. Edited August 3, 2016 by DieHard [sIGPIC][/sIGPIC]
Bushmanni Posted August 1, 2016 Posted August 1, 2016 The linked pdf has some pretty good stuff for survival against fighters (and helicopters). [ame]http://www.dtic.mil/dtic/tr/fulltext/u2/a071904.pdf[/ame] Practical demonstration: [ame] [/ame] When the fighter comes in at shallow angle you can't spoil his aim effectively with maneuvers so it's better to just shoot back if you can and maybe manage to scare him to abort the attack. If you are flying Ka-50 that kind of attack is not safe at all for the fighter (as long as the Ka pilot can use his chopper to its full abilities). DCS Finland: Suomalainen DCS yhteisö -- Finnish DCS community -------------------------------------------------- SF Squadron
Rogue Trooper Posted August 1, 2016 Posted August 1, 2016 Nice vid Bushmanni and nice kills. HP G2 Reverb (Needs upgrading), Windows 10 VR settings: IPD is 64.5mm, High image quality, G2 reset to 60Hz refresh rate. set to OpenXR, but Open XR tool kit disabled. DCS: Pixel Density 1.0, Forced IPD at 55 (perceived world size), DLSS setting is quality at 1.0. VR Driver system: I9-9900KS 5Ghz CPU. XI Hero motherboard and RTX 3090 graphics card, 64 gigs Ram, No OC... Everything needs upgrading in this system!. Vaicom user and what a superb freebie it is! Virpil Mongoose T50M3 base & Mongoose CM2 Grip (not set for dead stick), Virpil TCS collective with counterbalance kit (woof woof). Virpil Apache Grip (OMG). MFG pedals with damper upgrade. Total controls Apache MPDs set to virtual Reality height. Simshaker Jet Pro vibration seat.. Uses data from DCS not sound... goodbye VRS.
F99th-Cooper Posted August 2, 2016 Posted August 2, 2016 (edited) I would say never fly the planned route. When flying at very low levels leave your gear down because if you tap the dirt your gear takes the hit and not your sensors. if you can, follow roads to prevent the dust trail.( this will not work in 2.0). I always have my cannon set to bore sight when I'm traveling. I also have my gun pods active so I can easily switch to them or use my cannon if a jet jumps me. Always have your guns ready when traveling. I have downed several jets with my guns that tried to jump me. Many of them I recorded on my youtube channel. Use weapons in manual mode, and never get closer than 8k to the AO until all air defenses are destroyed. At 8.4 k you should usually get a hit with a vik. If you are seen, or see a jet that may have seen you, hide. I will land in a small town or forest and completely shutdown. Then I wait 10 min or so until they give up or get chased away. TeamSpeak is essential, you can call in your fighters to cover you. I constantly look at my abris to determine the topography of the AO. I'm looking for cover, escape routes, firing positions and hiding spots. Speed is your enemy, never rush in and start shooting. Always observe your area around the AO. I NEVER fly over 40m and always watch for my dust trail, sometimes it doesn't matter, but it often will get you killed. A dust cloud around you at your firing position is asking for death. I hunt other choppers, 90% of the time I see a chopper rush in at altitude and start shooting. They become an easy meal for my Shark. Edited August 2, 2016 by F99th-Cooper 1 Asrock Z87 Extreme 4, I5 4670K 4.10 GHZ, 550LC Watercooler, , EVGA NVIDA GTX 980ti, Corsair 500 GB SSD, 16 GB 2133 Ram. X52 Pro, Warthog & Pro Combat Pedals. Epson 96W projector 100" screen, 27" touchscreen with Helios
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