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RN-24 Only damages pre-existing objects


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Posted

Was doing some testing and it appears that if you drop the RN-28 it will damaged bot player placed units and pre-existing objects however when dropping the RN-24 it will only damage pre-existing objects. Noticeable in the Editor and in servers.

Posted
Was doing some testing and it appears that if you drop the RN-28 it will damaged bot player placed units and pre-existing objects however when dropping the RN-24 it will only damage pre-existing objects. Noticeable in the Editor and in servers.

 

Yep. Dropped one on a field of active AAA. Lots of smoke, lag, and a big crater but zero kills.

DCS modules are built up to a spec, not down to a schedule.

 

In order to utilize a system to your advantage, you must know how it works.

Posted
Yep. Dropped one on a field of active AAA. Lots of smoke, lag, and a big crater but zero kills.

 

Yeah seems strange, also are you the same Pocket Sized on TFP?

Posted
Yeah seems strange, also are you the same Pocket Sized on TFP?

 

Yes, I go there occasionally.

DCS modules are built up to a spec, not down to a schedule.

 

In order to utilize a system to your advantage, you must know how it works.

Posted
RN-24 is training Nuke, RN-28 is an armed Nuke

 

Nope, IAB-500 is training munition (Immitation Aerial Bomb). RN-28 have yield of 1kt, and RN-24 yield of 10kt. I have same trouble whith both of them, btw.

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