BlowTorch Posted September 7, 2016 Posted September 7, 2016 I've been having this issue for a long time now (can´t remember if this happened in 1.2). When using the daylight optical targeting systems, everything looks good. But whenever I try to use infrared in any aircraft, be it the Su-25T with mercury pod, the A-10C with the FLIR modes or the Gazelle's IR, the ground changes. At night it is like if the map was illuminated by direct sunlight. It also affects cloud shadows, even at day. I haven't seen anyone talk about any bug similar to this, so I'll assume there is something wrong with my setup. Any help on what could be causing this behavior? Screenshots: 1-Gazelle with normal camera 2-Gazelle with normal camera, nvg looking good 3-Gazelle with IR camera, all map illuminated 4-Gazelle with IR camera, all map illuminated, nvg unusable, like daylight 5-A-10C with litening's CCD 6-A-10C with litening's black hot, all map illuminated, look outside cockpit 7-A-10C with litening's white hot, the same 8-Su-25T with Mercury LLTV pod, all map looks illuminated, but vehicles, buildings or aircraft remain dark. Looking at the last picture is clear it only affects the ground lighting but not objects in map, making anything look black and stick out, ruining all interest of night missions. Also, the map remains like that in any mission unless I quit and restart DCS. Any ideas that could help? Thanks
Ramsay Posted September 7, 2016 Posted September 7, 2016 (edited) I'm not seeing the same problem in 1.5.4, so the bug looks particular to your system. Assuming you have already disabled any mods and/or run a DCS repair, it'd be good to post your hardware spec's, graphics settings and zipped logs folder. Description: No bug DCS Version: 1.5.4.55952 Steam: yes Map: Caucasus SP/MP: SP Campaign Airframe: SA-342M Reproducible: yes Screenshot: Track Available: N/A Controllers: X52 Pro (Throttle), MS Sidewinder FFB2 (cyclic), TrackIR OS: Win 10 Pro RAM: 12GB GPU: GTX 670 2Gb Mods: JSGME all disabled Additional Info: CPU i7 860 @ 2.8GHz, Tested in 2nd campaign mission, Mirrors disabled in 'Options/Gameplay', Mission edited: High -> Low Civilian Traffic Edited September 7, 2016 by Ramsay i9 9900K @4.8GHz, 64GB DDR4, RTX4070 12GB, 1+2TB NVMe, 6+4TB HD, 4+1TB SSD, Winwing Orion 2 F-15EX Throttle + F-16EX Stick, TPR Pedals, TIR5, Win 11 Pro x64, Odyssey G93SC 5120X1440
BlowTorch Posted September 7, 2016 Author Posted September 7, 2016 (edited) Hardware: RAM: 8GB CPU: I3-3110M @ 2.40GHz GPU: Integrated Intel HD Graphics 4000 Software: Windows 8.1 DCS World (no steam) 1.5.4.55952 No mods ever used, only skins Settings: Textures: high Terrain textures: low Civilian traffic: low Water: low Visible range: low Heat blur: off Shadows: low Resolution: 2646x768 (1280x1024 + 1366x768) Aspect ratio:3.4453125 Monitors: custom, two mfd at left monitor Resolution of cockpit displays: 512 MSAA: off HDR: off Depth of field: off Lens effect: none Clutter/grass: 30 Trees visibility: 1500 Preload radius: 96008 Anisotropic filtering: off Flat terrain shadows: off Anything more needed? The logs folder has more than 300 files, is that normal? Also, already tested with normal 1 screen setup, but the same happensLogs.zip Edited September 7, 2016 by BlowTorch
Ramsay Posted September 7, 2016 Posted September 7, 2016 Hardware: RAM: 8GB CPU: I3-3110M @ 2.40GHz GPU: Integrated Intel HD Graphics 4000 IMHO most likely issue would be the Integrated GPU and minimal RAM as the GPU will be using some of the 8GB RAM as shared video memory. However, as it's a GFX issue, it could also be driver related. You've posted enough info for someone more knowledgeable to help. i9 9900K @4.8GHz, 64GB DDR4, RTX4070 12GB, 1+2TB NVMe, 6+4TB HD, 4+1TB SSD, Winwing Orion 2 F-15EX Throttle + F-16EX Stick, TPR Pedals, TIR5, Win 11 Pro x64, Odyssey G93SC 5120X1440
BlowTorch Posted September 7, 2016 Author Posted September 7, 2016 have you tried repairing dcs? Yes, without effect IMHO most likely issue would be the Integrated GPU and minimal RAM as the GPU will be using some of the 8GB RAM as shared video memory. However, as it's a GFX issue, it could also be driver related. You've posted enough info for someone more knowledgeable to help. It is a laptop, however it performs relatively well, better than I expected at first
SkateZilla Posted September 7, 2016 Posted September 7, 2016 Hardware: RAM: 8GB CPU: I3-3110M @ 2.40GHz GPU: Integrated Intel HD Graphics 4000 Software: Windows 8.1 DCS World (no steam) 1.5.4.55952 No mods ever used, only skins Settings: Textures: high Terrain textures: low Civilian traffic: low Water: low Visible range: low Heat blur: off Shadows: low Resolution: 2646x768 (1280x1024 + 1366x768) Aspect ratio:3.4453125 Monitors: custom, two mfd at left monitor Resolution of cockpit displays: 512 MSAA: off HDR: off Depth of field: off Lens effect: none Clutter/grass: 30 Trees visibility: 1500 Preload radius: 96008 Anisotropic filtering: off Flat terrain shadows: off Anything more needed? The logs folder has more than 300 files, is that normal? Also, already tested with normal 1 screen setup, but the same happens GPU: Integrated Intel HD Graphics 4000 That's Your Problem, 8GB is the Minimum for DCS, even If that GPU had enough Power to Render DCS, it would use minimum 2GB of the System Memory to do so, dropping your system below the minimum specs for memory. Integrated Intel HD Graphics were NOT designed to run 3D Applications Like DCS. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
BlowTorch Posted September 8, 2016 Author Posted September 8, 2016 GPU: Integrated Intel HD Graphics 4000 That's Your Problem, 8GB is the Minimum for DCS, even If that GPU had enough Power to Render DCS, it would use minimum 2GB of the System Memory to do so, dropping your system below the minimum specs for memory. Integrated Intel HD Graphics were NOT designed to run 3D Applications Like DCS. I knew it isn't good or prepared for games, theoretically, but it has already shown me it has enough performance to run a lot of games, recent ones too, just by setting up correctly the graphics settings. Most problems it has given me are more related to compatibility issues more than low performance, so I just was hoping there were a fix. Well, then I guess I'll have to stop trying to use IR, as the rest of the sim works flawless
SkateZilla Posted September 8, 2016 Posted September 8, 2016 (edited) You can *Try* to add More System Ram so the Intel HD can Share system ram without sending available system ram below the minimum spec and update the Intel HD Drivers with one's from Intel's site, But the IntelHD GPU Blocks were NOT designed to run games like DCS. They were designed to be replace the Intel IGP in the Northbridge PCH (Intel Extreme GFX and Intel Graphics Media Adapter), While giving the Users enough Performance to run smaller 3d applications w/ Entry Level Performance and Hardware Acceleration for Video Decoding. Intel HD 4000 is a Like Tier 25 GPU, Equivalent to a Entry level 8600GS Released in 2007, which is not enough to run DCS either. Edited September 8, 2016 by SkateZilla Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
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