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Posted

Hey guys, I have a question regarding the VTB.

 

I have seen a facile description of the left and right parameter Input Switches in the manual and some detailed information in Chuck's guide.

 

Are these switches already functioning and if yes how (only got luck with the waypoint change switch)?

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Posted

Thanks for the reply, I thought it might come in handy for bullseye reporting. I'm very happy with this plane but having 8 switches from which I don't have a clue what they do made me feel sick :lol:

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Posted
Hey guys, I have a question regarding the VTB.

 

I have seen a facile description of the left and right parameter Input Switches in the manual and some detailed information in Chuck's guide.

 

Are these switches already functioning and if yes how (only got luck with the waypoint change switch)?

 

There is one button that is working. The N button. It selects which waypoint becomes the bullseye. Default value is 0. Max value is the last waypointg. It does not cycle.

"Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning."

"The three most dangerous things in the world are a programmer with a soldering iron, a hardware type with a program patch and a user with an idea."

Posted
There is one button that is working. The N button. It selects which waypoint becomes the bullseye. Default value is 0. Max value is the last waypointg. It does not cycle.

Will the other switches (functionality of them was discussed in another thread in the past) be implemented in the future?

And by the way, is it realistic to complete the module until end of the year?

Posted
There is one button that is working. The N button. It selects which waypoint becomes the bullseye. Default value is 0. Max value is the last waypointg. It does not cycle.

 

Hey Zeus I've tried your previous "How to" to display waypoints on VTB but it doesn't work for me could you tell us how to do it little more detailed in case i messed up something?

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Posted
Hey Zeus I've tried your previous "How to" to display waypoints on VTB but it doesn't work for me could you tell us how to do it little more detailed in case i messed up something?

 

I am going to update it and then do a video.

"Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning."

"The three most dangerous things in the world are a programmer with a soldering iron, a hardware type with a program patch and a user with an idea."

Posted
As a note, it does work for me but you can display each waypoints multiple times

 

Fixed in development. Undergoing test and will be released next update (We hope :smartass:)

"Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning."

"The three most dangerous things in the world are a programmer with a soldering iron, a hardware type with a program patch and a user with an idea."

Posted
I am going to update it and then do a video.

 

Fixed in development. Undergoing test and will be released next update (We hope :smartass:)

Great news, Zeus. Thanks! :thumbup:

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Posted

How to display the waypoints in the VTB:

 

1. Click on the PREP button

2. Enter the waypoint number

3. Click on the VAL button.

 

The waypoint will be displayed. If the waypoint was already shown then it will be removed from the display.

 

To remove ALL waypoints click on the VTB ALLEG switch.

 

Conditions:

- Only 5 waypoints can be displayed at the same time.

- Selected waypoint must be inside the VTB display range (radar range).

- Selected waypoint must be inside the radar aperture limits: +/- 60 degrees azimuth.

 

"Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning."

"The three most dangerous things in the world are a programmer with a soldering iron, a hardware type with a program patch and a user with an idea."

Posted

Great video tutorial Zeus. It worked great for me tonight running the Sidewinder low-level route. The double tap of Prep is a lifesaver when down low trying to figure out your next heading, too.

 

Piece-by-piece I'm starting to unravel the navigation system.

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Posted

Conditions:

- Only 5 waypoints can be displayed at the same time.

- Selected waypoint must be inside the VTB display range (radar range).

- Selected waypoint must be inside the radar aperture limits: +/- 60 degrees azimuth.

Has the display range to be great enough, before the waypoint is added to the VTB? Or in other words: Is the waypoint still added, but out of the VTB screen or does it not add the waypoint, when it is out of display range?

 

And do we have to set the radar elevation limits within the altitude of the waypoint or is it equal?

 

Thanks in advance!

Hardware: Intel i5 4670K | Zalman NPS9900MAX | GeIL 16GB @1333MHz | Asrock Z97 Pro4 | Sapphire Radeon R9 380X Nitro | Samsung SSDs 840 series 120GB & 250 GB | Samsung HD204UI 2TB | be quiet! Pure Power 530W | Aerocool RS-9 Devil Red | Samsung SyncMaster SA350 24" + ASUS VE198S 19" | Saitek X52 | TrackIR 5 | Thrustmaster MFD Cougar | Speedlink Darksky LED | Razor Diamondback | Razor X-Mat Control | SoundBlaster Tactic 3D Rage ### Software: Windows 10 Pro 64Bit

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Posted
And do we have to set the radar elevation limits within the altitude of the waypoint or is it equal?

What for??

 

WP altitudes are mostly on the ground. Radar will be set to avoid the ground (and enhancing detection) as much as possible. So what would be the logic behind implementing such a limit?

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Posted
Has the display range to be great enough, before the waypoint is added to the VTB? Or in other words: Is the waypoint still added, but out of the VTB screen or does it not add the waypoint, when it is out of display range?

 

And do we have to set the radar elevation limits within the altitude of the waypoint or is it equal?

 

Thanks in advance!

 

Fire it's already in the current release, try it out :)

"prepping" the way-points before they are in view works.

Doesn't work in B-scope I think.

Posted
Fire it's already in the current release, try it out :)

"prepping" the way-points before they are in view works.

Doesn't work in B-scope I think.

Yeah, I tried it some days ago but maybe it was before the latest patch (Nevada).

 

Tried it today again, but it didn't work. I have to say, that I always work in B-scope. This is, because I flew many years in the F-15C and the B-scope is like the VSD in the Eagle. :) Maybe I have to switch to PPI view for that feature.

 

Anyway, the added waypoint was always shown at the bottom of the VTB screen, independent of the display range.

 

attachment.php?attachmentid=148258&stc=1&d=1473888909

 

Is it currently a bug for the B-scope and should work there, as well? :huh:

Screen_160914_215118.thumb.jpg.bc5f8eb318c5305146acb0735942cdc1.jpg

Hardware: Intel i5 4670K | Zalman NPS9900MAX | GeIL 16GB @1333MHz | Asrock Z97 Pro4 | Sapphire Radeon R9 380X Nitro | Samsung SSDs 840 series 120GB & 250 GB | Samsung HD204UI 2TB | be quiet! Pure Power 530W | Aerocool RS-9 Devil Red | Samsung SyncMaster SA350 24" + ASUS VE198S 19" | Saitek X52 | TrackIR 5 | Thrustmaster MFD Cougar | Speedlink Darksky LED | Razor Diamondback | Razor X-Mat Control | SoundBlaster Tactic 3D Rage ### Software: Windows 10 Pro 64Bit

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Posted
Yeah, I tried it some days ago but maybe it was before the latest patch (Nevada).

 

Tried it today again, but it didn't work. I have to say, that I always work in B-scope. This is, because I flew many years in the F-15C and the B-scope is like the VSD in the Eagle. :) Maybe I have to switch to PPI view for that feature.

 

Anyway, the added waypoint was always shown at the bottom of the VTB screen, independent of the display range.

 

attachment.php?attachmentid=148258&stc=1&d=1473888909

 

Is it currently a bug for the B-scope and should work there, as well? :huh:

 

It should work on all scope modes. I'll check and fix if necessary.

"Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning."

"The three most dangerous things in the world are a programmer with a soldering iron, a hardware type with a program patch and a user with an idea."

Posted

Zeus, Today I got this working before you released the video and thx for that as well cleared some other stuff at the same time.

 

Meanwhile what I originally noticed that If I display a Waypoint on the VTB and Do a roll or move in a certain way it behaves as the old contacts did on VTB they move across the VTB screen left and right

 

Is this fixed in your dev version cus it looks a bit different?

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Posted

If you turn away from the waypoint it should move laterally across the VTB screen. Perhaps I am misunderstanding, are you just speaking of a roll without a heading change?

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Posted
Yes, that's what he was speaking about.

And it's already reported.

 

And it is fixed in development. :smartass:

"Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning."

"The three most dangerous things in the world are a programmer with a soldering iron, a hardware type with a program patch and a user with an idea."

Posted
How to display the waypoints in the VTB:

 

1. Click on the PREP button

2. Enter the waypoint number

3. Click on the VAL button.

 

The waypoint will be displayed. If the waypoint was already shown then it will be removed from the display.

 

To remove ALL waypoints click on the VTB ALLEG switch.

 

Conditions:

- Only 5 waypoints can be displayed at the same time.

- Selected waypoint must be inside the VTB display range (radar range).

- Selected waypoint must be inside the radar aperture limits: +/- 60 degrees azimuth.

 

Aren't the mark points supposed to be shown on the VTB?

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