Jump to content

F10 view in servers  

89 members have voted

  1. 1. F10 view in servers

    • Yes
      47
    • No
      37
    • Maybe (please explain)
      5


Recommended Posts

Posted

Any 'touch screen' or 'second monitor' arguments need to be thrown out. I'm sorry but most people simply do not have the money for this sort of indulgence.

 

The kneeboard is better, but then again you have to know that the mod exists, and like Ice seems to like saying, 'it's not fair since not everyone will know about it'.

 

Lets be clear: There are ways around everything, so you can get 'your job' done, but the game certainly fails to provide a few things proper, and enabling the F10 map with at least say, your own plane being displayed is not all that unrealistic or undesireable.

 

That it can be used to cheat? I personally don't care much - I know others do, though.

 

Personally if I was running a server - I would leave the map view off, unless I got a lot of requests asking for its use.

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

  • Replies 151
  • Created
  • Last Reply

Top Posters In This Topic

Posted

Off, IMHO. The kneeboard mod is easy to get and not hard to make, if u have photoshop.

 

I have my own kneeboard mod for flying on the 169th squad's server, and it took only minutes to make.

Posted

I would say yes for MAP but for allied forces only.

But our opinions don’t count much in here. Dedicated servers has disable map view for years, don’t think they would actually yield to peer pressure with this thread. If you want map view, then just host your own server with map view or externals.

 

Like some mentioned they think that enabling map view actually allows cheats…

I beg to differ on that one. Since like some others already mentioned, they are ways to go around this…

 

Reckon map view, external, tower view, ED needs to implement more restriction. Ex:

External view only for your own bird, or allied forces.

 

If external is off, then no tower view should be allowed, hence as some mentioned, this is one way some get around the issue.

 

Having external is mainly to enjoy the max beauty of lomac. Having the option of restricting it only to your aircraft would be a great option.

 

Anyhow ON or OFF on MAP makes no big difference for me. OFF true does force one to learn the map in more details, learning is the biggest feature of lockon, but ON would allow more new lockon flyers not to get lost.

 

Enough chitchat, lets Fly, lol

Posted

funny i can verry much relate to that.......i say come on back to Lomac only the wise and mature can relate to the person who is footin the bill. I mean would want some guy coming into your house and telling you how to run your thermostat? heck no right. i totaly agree.

4w24cLi.png?4

Voice of Jester AI

Death From Above =DFA= Squadron Discord - https://discord.gg/deathfromabove

http://www.twitch.tv/graywo1f

https://www.youtube.com/user/Lonewo1fg

Posted
NOTE: The tower doesn't know if the base is friendly or not, Yesterday he tried to vector me to a known enemy base (but I knew better). I'll check this out next time I fly and know for sure if the base is enemy. So be aware, study the map before you hit fly. The knee maps work great I use them all the time. You can also take a screenshot of the map and stick it on the second montior if you have one <---like someone suggested.

This is how the sim defines bases:

 

  • Friendly base = bases generating your coalition's flights

 

  • Neutral base = neither friendly nor enemy aircraft are generated from the base.

 

  • Enemy base = Enemy aircraft are generated from the base.

 

It's the "neutral" bases that are problematic because many mission designers will surround a base with enemy AD assets and treat it as if it was enemy owned, even though enemy flights are not actually assigned to it.

 

EDIT: Just want to add that the "neutral" base problem is easily remedied. Just assign a single appropriate coalition flight scheduled to take off the day after the mission. It won't get in the way of the mission itself and you will never be vectored to an inappropriate base.

 

Rich

YouTube Channel: https://www.youtube.com/channel/UCU1...CR6IZ7crfdZxDg

 

_____

Win 11 Pro x64, Asrock Z790 Steel Legend MoBo, Intel i7-13700K, MSI RKT 4070 Super 12GB, Corsair Dominator DDR5 RAM 32GB.

Posted
This is how the sim defines bases:

 

  • Friendly base = bases generating your coalition's flights

 

  • Neutral base = neither friendly nor enemy aircraft are generated from the base.

 

  • Enemy base = Enemy aircraft are generated from the base.

 

It's the "neutral" bases that are problematic because many mission designers will surround a base with enemy AD assets and treat it as if it was enemy owned, even though enemy flights are not actually assigned to it.

 

EDIT: Just want to add that the "neutral" base problem is easily remedied. Just assign a single appropriate coalition flight scheduled to take off the day after the mission. It won't get in the way of the mission itself and you will never be vectored to an inappropriate base.

 

Rich

 

Nope that wasn't the case for me, I was in the 169th server and Majkop was the enemy base. I got lost (ok stop the laughing) And I kept asking the tower that I was inbound. Lo and behold he says head this way for so many miles. So I followed his instructions and saw enemy jets taking off from the base I was heading forwards.

 

I think a SAM fired at me or maybe it was one of the fighters. But I found a base and knew where I was at. Bad thing was it wasn't a very nice base, thrash all over the place run down buildings....you name it it was there.

 

I'm off to Vegas to blow my kids college money, see you guys in a few days. Oh I might ask a few of you guys for a donation.

Posted

knowing were you are I think is part of your pilot skill. If you gt lost, there are some ways, realistic ways, a pilot should know to get out of the trouble. First: you should have a minimun knowledge of you airbase (and other airbases) and know points of reference (near cities, mountains, rivers, etc), so, you got lost? you still have your magnetic compass to do a basic navigation, with that and knowing some point of reference, any pilot should be ok. if you don´t have the kneeboard mod, we still have that great contribution: the maps itself of each peninsula and also of each airfield, wich we can print (I did, and look great!) Those printed maps should be in each pilot´s cockpit !, I thinks this methods are the realistic ones, the F10 view showing your exact position and heading doesn´t look very realistic to me, ubless our aircracft is equiped with a nice GPS ;) jajaja

Posted

A map should be on.. period, like in RL.

 

No need of any friendly, ennemy or your position for sure but the map should be on alas servers don't have that option and it's a mistake.

Fly it like you stole it..

Posted
A map should be on.. period, like in RL.

 

No need of any friendly, ennemy or your position for sure but the map should be on alas servers don't have that option and it's a mistake.

 

:megalol: :helpsmilie: :doh:

"Never in the field of human conflict was so much owed by so many to so few". - Sir Winston Churchill 1940.

Posted

:lol::megalol: are you telling me that you fly with no map ? i'm sorry last time i was flying the Real Yak i used my map. so Noob ? who ?

Fly it like you stole it..

Posted

Listen and read again, Map only and no icon on map what so ever. it's simple ... map ON doesn't mean icons.

 

It would be less NOOB to have teh server with just the map with NO icons what so ever, this will be closer to reality. but i never seen any pilot going up in the air with no map. Only for shows maybe.

Fly it like you stole it..

Posted

You may not anderstood me there but when in the server you can uncheck those icons friendly, ennemy location and leave just the map up.

Fly it like you stole it..

Posted

Thank you,

 

I guess no many here did real map navigation while flying, the map above is good but it has no details at all wich is impossible to use it correctly.., but it is so simple to switch it on server ;)

This is my 0.02 ¢ but what do i know i'm just a Noob....

Fly it like you stole it..

Posted

Perhaps you failed to understand what's being said ... map on makes it possible to cheat. Easily.

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted

the last post on page 1 (by Ice) explains exactly what the problem with the F10 view is. don't know if you have read it, if you already did you should read it again...

Posted

Ice:

"Leaving the map view on with NO ICONS serves no purpose. Its just a map. Anyone can print a map and use that just as effectively."

 

>>That is just not right <<... or it should be somewhere a big detailed map available. This is from Testers./? ...comon.

 

he said also:

Clicking FLY as an OBSERVER gives you all information. You see EVER"YTHING!

 

The other problem is The DEDICATED SERVER can see EVERYTHING."

To have a dedicated server that can see all i see no problem on that.

and Clicking FLY as an OBSERVER gives you all information. You see EVER"YTHING!

??? so can ED can do something about that?

 

What i see from many lockon simmers online is that it is easy to fallow turning points on the screen but not many do actually really navigate.

 

But i'm intriged by the " Clicking FLY as an OBSERVER gives you all information. You see EVER"YTHING!" I will test this and try to anderstand the problem

Fly it like you stole it..

Posted

Perhaps it does allow cheating - which maybe is enough to say turn it off. But - (much as I hate to admit it) Gozr is right. Saying 'turn it off 'cause it's for noobs' is about ego more than about reflecting reality. F10 ON with the ICONS OFF is more realistic that F10 off. All the 'get a knee mod' or 'learn the terrain off by heart' stuff is just elitism. Modern aircraft have modern navigation systems, & where those are missing (& as backup) pilots carry maps. LO should provide the player with the aids that pilots have in reality. That's why we're getting the Kabris (sp?) in LOBS. Are all the aces saying 'turn F10 off' going to disable the moving map in LOBS? No - because modern military planes have such devices, and to disable it would be rediculous.

Cheers.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...