Avio Posted November 24, 2016 Posted November 24, 2016 I own a Warthog Hotas and wonder what is the stick curvature setting should be that best simulate closely the real control stick? I currently use setting of 20 for pitch and roll, and 20 for rudder. Feels kind of rather sensitive. Should it be other settings? Avio
NeilWillis Posted November 24, 2016 Posted November 24, 2016 The general consensus is that no curves at all is the correct setting. However, unless you invest in a stick extension, working without curves is almost impossible with some modules. The best approach is to just keep adjusting until you find the sort of response that suits you. Also bear in mind that over time you'll build muscle memory, which also has a big impact on how you fly. So, in summary, a long stick is better than using curves (mine has a 30cm extension), there is no real "correct setting", and you should persist until you start to build some muscle memory. It really does get easier with practice - but lots of it.
SinusoidDelta Posted November 25, 2016 Posted November 25, 2016 I prefer the user curve option rather than the exponential curve. The image below is a rough example of what settings I use. Try them out for a baseline and let me know what you think.
Stuge Posted November 25, 2016 Posted November 25, 2016 However, unless you invest in a stick extension, working without curves is almost impossible with some modules. I believe sometimes it can be the other way around - working with curves may provide you reasonable stick extension. 1 http://www.104thphoenix.com
Avio Posted November 26, 2016 Author Posted November 26, 2016 After some experimenting, it seems the snappiest, most precise setting is one without curve. With curve, trying to do a sharp 4-point roll is near impossible, whereas without one, roll stops when stick is back to neutral. Of course trade-off is control is now much more sensitive, which hopefully muscle memory could help eventually. Avio
NeilWillis Posted November 26, 2016 Posted November 26, 2016 I believe sometimes it can be the other way around - working with curves may provide you reasonable stick extension. Indeed, but trying to tune the curves is a very hit and miss affair - hence the OP's request. However, isn't it a good idea to point out the alternatives too? Speaking from my own experience, I would strongly recommend stick extension as the way forward.
SinusoidDelta Posted November 26, 2016 Posted November 26, 2016 Indeed, but trying to tune the curves is a very hit and miss affair - hence the OP's request. However, isn't it a good idea to point out the alternatives too? Speaking from my own experience, I would strongly recommend stick extension as the way forward. I'd also recommend a stick extension for the most precision. I don't think Stuge was necessarily disagreeing but that you can gain some precision with curves. Even with my VKB Mamba+extension I prefer a user curve similar to the one I posted above. I honestly wouldn't recommend the basic exponential curve setting because it's non linear. With the user curve you can create linear response in segments which helps the muscle memory aspect for larger, sustained G inputs. It also gives the ability to make very precise small inputs for A2A refueling & wing work. As you said though, there isn't one 'correct' setting, only my preference.
Stuge Posted November 27, 2016 Posted November 27, 2016 My comment was a joke without any informational content regarding the sim :D Apparently it passed your filter :):):) http://www.104thphoenix.com
SinusoidDelta Posted November 27, 2016 Posted November 27, 2016 My comment was a joke without any informational content regarding the sim :D Apparently it passed your filter :):):) ....woosh :doh: :lol:
Pocket Sized Posted November 27, 2016 Posted November 27, 2016 I fly with an X-55 and no curves or extension. Mainly because I can't stand the loss of precision when maneuvering hard like, you know, gunning somebody down... I can air refuel and fly form just fine, so it's not impossible or anything. Just takes practice. DCS modules are built up to a spec, not down to a schedule. In order to utilize a system to your advantage, you must know how it works.
Stuge Posted November 27, 2016 Posted November 27, 2016 ....woosh :doh: :lol: Continuing with this train of thought while taking into account information provided by others in this thread... in conclusion investing in stick extension is definitely the way to go, whether working with curves is desired or not. http://www.104thphoenix.com
TAW_Blaze Posted November 29, 2016 Posted November 29, 2016 As a Warthog owner myself my advice is this: 1) if you want to do air to air refueling or hardcore formations you will need quite a bit of curve. I'm not at home so I can't tell how much though. 2) if you don't care about air to air refueling or precise formations then don't bother with curves. No curve has the best feel and handling in normal situations and in fighting scenarios. I flew this way for years and even after adding curves I consider the natural setup significantly better. Unfortunately I had to and I'll have to be able to do proper AAR and with the nonexistant boomer logic you just can't do it without curves unless you practice everyday (and even then it is unpleasantly sweaty, lol). +1 for the stick extension, if you can it's the way to go. Might add some extra strain on the stick which will probably wear it out faster (with the added weight, I imagine). Plenty extension users around though, bet you can discuss that with them.
archer86 Posted November 29, 2016 Posted November 29, 2016 my pilot friend told me the default stick settings are too sensitive when we compare with real aircraft controls, and that made me confused. I watched some cockpit videos and I had noticed that the pilots move the control sticks much more than me( as a amateur simmer:)) during the manoeuvres. I have no idea about realistic settings but I guess we need a recommended setting from the devs?
GGTharos Posted November 29, 2016 Posted November 29, 2016 The RL stick is desensitized for about an inch of displacement from the neutral point, IIRC. It's not a deadzone, but desensitized. You also get a lot more precision with the amount of throw that you get in a real stick. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
rrohde Posted November 29, 2016 Posted November 29, 2016 The general consensus is that no curves at all is the correct setting. However, unless you invest in a stick extension, working without curves is almost impossible with some modules. Well, I have a VKB Mamba with extension, and I still have to use curves. So there's that... :) PC: AMD Ryzen 9 5950X | MSI Suprim GeForce 3090 TI | ASUS Prime X570-P | 128GB DDR4 3600 RAM | 2TB Samsung 870 EVO SSD | Win10 Pro 64bit Gear: HP Reverb G2 | JetPad FSE | VKB Gunfighter Pro Mk.III w/ MCG Ultimate VKBcontrollers.com
SinusoidDelta Posted November 29, 2016 Posted November 29, 2016 (edited) my pilot friend told me the default stick settings are too sensitive when we compare with real aircraft controls, and that made me confused. I watched some cockpit videos and I had noticed that the pilots move the control sticks much more than me( as a amateur simmer:)) during the manoeuvres. I have no idea about realistic settings but I guess we need a recommended setting from the devs? It's not solely about curve settings. The F-15 has more aft travel than forward unlike our joysticks which have equal forward/aft travel (see below). The stick also requires much more force to move IRL, ~135N (~30lbs.) for full aft displacement. I think the most "realistic" setting is going to be unique to the type of joystick being used. I may be overselling the user curve settings option but it has worked very well for me. Am I the only person using it? The RL stick is desensitized for about an inch of displacement from the neutral point, IIRC. It's not a deadzone, but desensitized. You also get a lot more precision with the amount of throw that you get in a real stick. It's actually a deadband in force only AFAIK. 4.5N of force is required before the control surfaces are deflected. (From this paper: https://www.nasa.gov/centers/dryden/pdf/87906main_H-1073.pdf Well, I have a VKB Mamba with extension, and I still have to use curves. So there's that... :) Me too :thumbup: Edited November 29, 2016 by SinusoidDelta
archer86 Posted November 29, 2016 Posted November 29, 2016 I use 30 curves and %2 dead zone for both pitch and roll control. my all settings made with only cockpit video observations, all may be wrong:) if anyone share much more accepted settings, I will try it. thank you
SinusoidDelta Posted November 29, 2016 Posted November 29, 2016 I use 30 curves and %2 dead zone for both pitch and roll control. my all settings made with only cockpit video observations, all may be wrong:) if anyone share much more accepted settings, I will try it. thank you Whatever setting allows you to fly realistically. I posted my setting suggestion in the 3rd post in this thread
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