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Posted

Using Tacview's static objects function, I added the runways to the 3D terrain.

EDIT: Now the glideslopes add-on is available, too.

 

tacview_runways.jpg

 

tacview_glideslopes.jpg

 

DOWNLOAD Runways Add-on (ZIP 2KB)

DOWNLOAD Glideslopes Add-on (ZIP 3KB)

 

To install, copy the "Data" folder (and its content) to where Tacview.exe is.

The file structure will be like below:

 

Tacview.dat

Tacview.exe

Data\StaticObjects\Runways.xml

Data\StaticObjects\Glideslopes.xml (Optional)

 

The runway objects are transparent cubes.

The cube bottoms are the actual runway surfaces.

I made some cubes heights very high to make the runways under the 3D terrain visible.

 

The glideslope cones are angled 3 degrees and have 0.2° height (+/- 0.1°) and 0.4° width (+/- 0.2°).

The length is 17km which is the approximate distance to the IAF.

 

I hope you like it.

  • Like 3

TekaTeka from Japan

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Visit my site Beyond Visual Range.

Posted

Teka, could you also include glideslopes on both sides? :)

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Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Guest IguanaKing
Posted

...oh...and back-courses too? Heh...j/k. Good job Tekateka! :D

Posted

:thumbup: Magnificent! Thank you so much for this tool. It look and work so profesional, that sometimes I think you work for Top Gun and their ACMI's, hehe.

 

I wish that ED seriously considers including your tool in BS and later on!

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Also selling Suncom F-15E Talon HOTAS with MIDI connectors, several sets.

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