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Posted (edited)

i have pretty much done all other external Animation for my Pak Fa project lastnight,but the landing gear is starting to be a problem, in model viewer seems to work fine but in game the plane starts on the ground with the gears half way in the fuselage and not fully extended:helpsmilie: in arguments codes it states that 0 is for extracted and 1 for extended ,i am using -100 to 100+ animation frames to animate,would i start the landing gear animation at -100 or at halfway to start the animation this has me confused.

 

Edited by cubanace
Posted

For Single Pole Animations (ie Deploy, retract, etc), it's Frames 0-100

For Dual Pole Animations (ie Positive and negative movement (Control Surfaces etc), its -100 to 0 to 100 w/ Zero being Neutral, -100 being negative, 100 being positive.

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9)

3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

Posted
For Single Pole Animations (ie Deploy, retract, etc), it's Frames 0-100

For Dual Pole Animations (ie Positive and negative movement (Control Surfaces etc), its -100 to 0 to 100 w/ Zero being Neutral, -100 being negative, 100 being positive.

OMG no wonder it was not working as planned,thank you so much SkateZilla you just saved me lot of hours of braking my HEad :doh::thumbup::thumbup:

Posted
OMG no wonder it was not working as planned,thank you so much SkateZilla you just saved me lot of hours of braking my HEad :doh::thumbup::thumbup:

 

the SFM Animations List PDF should state the ranges used.

 

Most items are 0-100,

Most Control Surfaces are -100 to 0 to 100

Most Engine Blades are 0-100 spinning fast, 0 to -100 slow spinning.

 

etc etc.

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9)

3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

Posted
the SFM Animations List PDF should state the ranges used.

 

Most items are 0-100,

Most Control Surfaces are -100 to 0 to 100

Most Engine Blades are 0-100 spinning fast, 0 to -100 slow spinning.

 

etc etc.

Thanks again for all the information Skatezilla.:thumbup: Finally got it working and understand how everything works.

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