Boris Posted February 10, 2017 Posted February 10, 2017 Very often I'm having trouble picking up aircraft on radar. I'll have a target dead ahead visually acquired, maybe 10 to 15km away, slightly above, open spaces... and the radar picks up nothing. How can this be? PC Specs / Hardware: MSI z370 Gaming Plus Mainboard, Intel 8700k @ 5GHz, MSI Sea Hawk 2080 Ti @ 2100MHz, 32GB 3200 MHz DDR4 RAM Displays: Philips BDM4065UC 60Hz 4K UHD Screen, Pimax 8KX Controllers / Peripherals: VPC MongoosT-50, Thrustmaster Warthog HOTAS, modded MS FFB2/CH Combatstick, MFG Crosswind Pedals, Gametrix JetSeat OS: Windows 10 Home Creator's Update
FalconPlot16 Posted February 10, 2017 Posted February 10, 2017 i heard radar is useless bellow 3000 meters or more less i cant pick up any signals from low altitute too..
Dugong Posted February 10, 2017 Posted February 10, 2017 It's buggy in MP above 3km alt also, inverting the aircraft causes the targets to show up for some reason.
Boris Posted February 10, 2017 Author Posted February 10, 2017 i heard radar is useless bellow 3000 meters or more less i cant pick up any signals from low altitute too.. Is that realistic behaviour though, or a bug? I can't imagine the radar not being able to pick up the target in real life, if there is no interference. PC Specs / Hardware: MSI z370 Gaming Plus Mainboard, Intel 8700k @ 5GHz, MSI Sea Hawk 2080 Ti @ 2100MHz, 32GB 3200 MHz DDR4 RAM Displays: Philips BDM4065UC 60Hz 4K UHD Screen, Pimax 8KX Controllers / Peripherals: VPC MongoosT-50, Thrustmaster Warthog HOTAS, modded MS FFB2/CH Combatstick, MFG Crosswind Pedals, Gametrix JetSeat OS: Windows 10 Home Creator's Update
Sealpup Posted February 10, 2017 Posted February 10, 2017 (edited) Is that realistic behaviour though, or a bug? I can't imagine the radar not being able to pick up the target in real life, if there is no interference. Radar signals have a thing called 'side lobes'. Without getting too much into detail, the radar beam not only emits where the dish is pointing, but also off angle as well. This energy can create reflections against things the dish is not directly pointing at, resulting in interference. In the case of the Sapfir, it is likely that at altitudes below 3km, the sidelobes are bouncing fairly constantly off the ground, essentially self-jamming the radar. New radars use post processing tricks to get around this, but given the age of the Sapfir, it is something the MiG just needs to live with. Edited February 10, 2017 by Hyena
BlitzPuppet Posted February 12, 2017 Posted February 12, 2017 (edited) Can anyone explain my experiences in the Cold War server possibly? Edited February 12, 2017 by BlitzPuppet
Art-J Posted February 12, 2017 Posted February 12, 2017 The only explanation is - the old "radar mounted upside down" ;) bug seems to be back in recent version of the game. i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.
BlitzPuppet Posted February 12, 2017 Posted February 12, 2017 The only explanation is - the old "radar mounted upside down" ;) bug seems to be back in recent version of the game. Yeah, this was last night even. Radar is spotty at best, I have better luck visually scanning and just keeping the radar off. Definitely frustrating though since you're going up against multiple aircraft with functioning radar and a more efficient RWR :(
Dugong Posted February 14, 2017 Posted February 14, 2017 Yes i think it's bugged again, i once again can't pick up a C-130 at a slightly higher altitude in my radar test mission.
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