HiJack Posted January 22, 2019 Posted January 22, 2019 The "configuration root folder" should point to the place where the Mod will be applied: usually that is on Program Files or Saved Games, depending on the Mod requirements. The "configuration mods folder" is where you have your Mod collection ready to apply ... it is this folder the one you can place wherever you want. Configuration Roots folder is the DCS version root folder you are trying to MOD. Like: C:\Program Files\Eagle Dynamics\DCS World\
HiJack Posted January 22, 2019 Posted January 22, 2019 There is no need to use a MOD's tool on MOD's that goes directly to the Saved Games folders. Those files are never touched by ED.
Rudel_chw Posted January 22, 2019 Author Posted January 22, 2019 There is no need to use a MOD's tool on MOD's that goes directly to the Saved Games folders. Those files are never touched by ED. Let’s say I have installed, on Saved Games, a bunch of modded aircrafts plus several objects mods like VirPil and Ranger79’s ... I update DCS to a new version and now I find that DCS doesn’t start ... how do you know that the cause isnt some conflict with one of these Mods? If I’ve used a Mod Manager to apply them, then it is easy to disable all my Mods and re-test :) If DCS now works, I can easily re-enable my Mods one by one until I find the one causing the fail. For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
JanK Posted January 22, 2019 Posted January 22, 2019 [quoteThe "configuration root folder" should point to the place where the Mod will be applied: usually that is on Program Files or Saved Games, depending on the Mod requirements. The "configuration mods folder" is where you have your Mod collection ready to apply ... it is this folder the one you can place wherever you want.] Yes my game is installed in E:\DCS World What's weird is that it does take backups.
Rudel_chw Posted January 23, 2019 Author Posted January 23, 2019 Yes my game is installed in E:\DCS World What's weird is that it does take backups. It's strange .. I have the same Mod, its file structure is like this: This being a terrain Mod, its not immediately noticeable if it is applied or not .. why are you sure it isnt applied? For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
JanK Posted January 23, 2019 Posted January 23, 2019 This being a terrain Mod, its not immediately noticeable if it is applied or not .. why are you sure it isnt applied? thought of this myself, so checked the Integrity check in mp, when it's activated it should't pass
SnowTiger Posted January 23, 2019 Posted January 23, 2019 PS> I apologize for my Misinformation. SnowTiger AMD Ryzen 9 7950X - Zen 4 16-Core 4.5 GHz - Socket AM5 - 170W Desktop Processor ASUS ROG STRIX X670E-A GAMING WIFI 6E Socket AM5 (LGA 1718) Ryzen 7000 gaming motherboard Geforce RTX 4090 Gaming Trio X - 24GB GDDR6X + META Quest 3 + Controllers + Warthog Throttle, CH Pro Pedals, VKB Gunfighter MKII MCG Pro G.SKILL Trident Z5 Neo Series 64 GB RAM (2 x 32GB) 288-Pin PC RAM DDR5 6000 RAM
HiJack Posted January 23, 2019 Posted January 23, 2019 Let’s say I have installed, on Saved Games, a bunch of modded aircrafts plus several objects mods like VirPil and Ranger79’s ... I update DCS to a new version and now I find that DCS doesn’t start ... how do you know that the cause isnt some conflict with one of these Mods? If I’ve used a Mod Manager to apply them, then it is easy to disable all my Mods and re-test :) If DCS now works, I can easily re-enable my Mods one by one until I find the one causing the fail. Yes you can use it like this of course. If I have problems after an DCS patch I usually rename the main folder in saved games and let DCS recreate the files and then move old files in steps. In 90% of the time ther are no problems after update so just go fly :pilotfly:
JanK Posted January 23, 2019 Posted January 23, 2019 can terrain mods go into the saved games location and still work?
Rudel_chw Posted January 23, 2019 Author Posted January 23, 2019 can terrain mods go into the saved games location and still work? No ... on Saved Games you can put Mods that "add" someting to DCS: a new vehicle, a new livery, a new custom cockpit. If your Mod "changes" or "replaces" standard DCS files, like new Sounds, new textures, new LUAs, then the Mod has to be applied on the program's folder. For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
HiJack Posted January 23, 2019 Posted January 23, 2019 can terrain mods go into the saved games location and still work? This used to work when added to "autoexec.cfg" but I'm unsure if it works anymore. Maybe ask Ranger79. table.insert(options.graphics.VFSTexturePaths, "C:/DCSTexture")
davebert Posted August 12, 2019 Posted August 12, 2019 Great write up. :thumbup: Is it a good place to put the _OVGME MODS folder in the Saved Games Folder? Seems like a safe place to me. Thanks
Rudel_chw Posted August 12, 2019 Author Posted August 12, 2019 Great write up. :thumbup: Is it a good place to put the _OVGME MODS folder in the Saved Games Folder? Seems like a safe place to me. Yes, you can put it wherever you want, as long as you dont forget where it is :) I have mine on a separate drive, just a personal preference .. it looks like this: 00_Mods is where I've the Mods that are applied to DCS program Folder 01_Mods_SG_2 is where I've the Mods that go into Saved Games (the "2" is because I used to have another for DCS 1.5) 03_Mods_Ships is same as previous folder, I had so many ship Mods that the list in OvGME was getting too big, so I separated them into this folder :) 03_Bib_Mods is where I've the Mods on their original state, while on 01_ 02_ & 03_ the Mods are zipped using OvGME format ... this is so I can more easily edit and make small improvements to the Mods ... think of it as a "sources" repository. 04_Backups are where my OvGME leaves the backups when applies Mods. Best regards, Eduardo For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
davebert Posted August 13, 2019 Posted August 13, 2019 Yes, you can put it wherever you want, as long as you dont forget where it is :) I have mine on a separate drive, just a personal preference .. it looks like this: 00_Mods is where I've the Mods that are applied to DCS program Folder 01_Mods_SG_2 is where I've the Mods that go into Saved Games (the "2" is because I used to have another for DCS 1.5) 03_Mods_Ships is same as previous folder, I had so many ship Mods that the list in OvGME was getting too big, so I separated them into this folder :) 03_Bib_Mods is where I've the Mods on their original state, while on 01_ 02_ & 03_ the Mods are zipped using OvGME format ... this is so I can more easily edit and make small improvements to the Mods ... think of it as a "sources" repository. 04_Backups are where my OvGME leaves the backups when applies Mods. Best regards, Eduardo Thanks Eduardo. I have just installed OVGME yesterday so I have a question. I am sending the Mod Folder to the Saved Games Folder. But I see you have "00_Mods is where I've the Mods that are applied to DCS program Folder" above. Does that mean I need to have 2 profiles in OVGME? And add another Mods Folder in the game folder? Thanks
Rudel_chw Posted August 13, 2019 Author Posted August 13, 2019 Thanks Eduardo. I have just installed OVGME yesterday so I have a question. I am sending the Mod Folder to the Saved Games Folder. But I see you have "00_Mods is where I've the Mods that are applied to DCS program Folder" above. Does that mean I need to have 2 profiles in OVGME? And add another Mods Folder in the game folder? Yes, you need one Config for every destination folder where you intend to install Mods. DCS uses two folders: the Sim itself is on Program Files, so to install Mods there I use this Config: and DCS also uses a folder within Saved Games, to install those Mods I use this other Config: Installing a Mod is basically copying a bunch of files from where you store your Mods (Mods folder) onto the game folder (Root folder) ... and in order to be able to later undo the Mod, the Mod Manager also needs a place to store the original files (Backup folder) Best regards 1 For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
davebert Posted August 13, 2019 Posted August 13, 2019 Yes, you need one Config for every destination folder where you intend to install Mods. DCS uses two folders: the Sim itself is on Program Files, so to install Mods there I use this Config: and DCS also uses a folder within Saved Games, to install those Mods I use this other Config: Installing a Mod is basically copying a bunch of files from where you store your Mods (Mods folder) onto the game folder (Root folder) ... and in order to be able to later undo the Mod, the Mod Manager also needs a place to store the original files (Backup folder) Best regards Thanks Eduardo, makes perfect sense. I only had a few mods in the saved games folder and don't know if I even have any in the games folder...yet. So it was a good time for me to get OVGME set up so I will avoid problems with mods in the future. I appreciate the help. :) Thanks
davebert Posted August 14, 2019 Posted August 14, 2019 Eduardo, How do you implement the Custom Backup Folder? I have added one to each build but am not sure if we just manually add the mods to the folder for safe keeping, or there is a button to click that does it automatically? Thanks
Rudel_chw Posted August 14, 2019 Author Posted August 14, 2019 Eduardo, How do you implement the Custom Backup Folder? I have added one to each build but am not sure if we just manually add the mods to the folder for safe keeping, or there is a button to click that does it automatically? The Backup is not for your Mods, its a folder where OvGME stores the original DCS files that your Mod modifies .. then when you disable a Mod, OvGME takes the original files from this backup location and puts them back on their original position. For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
davebert Posted August 14, 2019 Posted August 14, 2019 (edited) The Backup is not for your Mods, its a folder where OvGME stores the original DCS files that your Mod modifies .. then when you disable a Mod, OvGME takes the original files from this backup location and puts them back on their original position. Ahhh, I see. Ok, thanks for the info. :) I likely didn't realize that as I am just doing some simple skin mods in the beta version in the saved games folder. When I checked the backups folder it was empty whether the mod was enabled and disabled. Edited August 14, 2019 by davebert
davebert Posted August 20, 2019 Posted August 20, 2019 (edited) Some skins won't work properly. I don't know if this is an OVGME question or not but I have used OVGME to install some skins and after sorting out the path by making some extra folders I got them working. So I have 3 skins working from my Saved Games\dcs.OpenBeta\Liveries\FA-18C_hornet folder where it added the folder that contained the description file and dds files. Thinking I had the path sorted out and that is would make things easier, I have had no luck adding any more skins to that folder. The skin name shows up in the livery list in the game but when selected only the Bort numbers change but the paint and textures do not change at all. Can all skins be added to the Saved Games folder or do some have to be installed in the main dcs folder? Thanks edit: I figured it out. I went back to go try again and started the game again and then the other skins worked. So I guess the whole game has to be restarted for new OVGME mods to work, not just exiting the mission, but a whole restart of the game. :thumbsup: Edited August 20, 2019 by davebert
Rudel_chw Posted August 20, 2019 Author Posted August 20, 2019 edit: I figured it out. I went back to go try again and started the game again and then the other skins worked. So I guess the whole game has to be restarted for new OVGME mods to work, not just exiting the mission, but a whole restart of the game. :thumbsup: Glad you got it working, on my side I don't use OvGME to handle my Liveries, as I never need to deactivate a skin once installed .. I just store them at /Saved games/dcs/liveries There was a time when a skin was actually a true Mod, as you had to put it into DCS program folder where it could be overwritten during DCS updates .. but nowadays DCS uses a much better system, that allows the default liveries to be on the Program Files path, while the custom liveries are safe at /Saved Games/dcs This is what my current liveries for the Hornet are: and within the ME I get to see only the liveries that belong to the proper country, for example UK: Chile: Spain: for USA I have only a couple that I needed for a specific mission, since this country has plenty of default liveries ... I use custom names for the liveries, so they stand out from the defaults: Best regards, Eduardo For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
davebert Posted August 20, 2019 Posted August 20, 2019 Thanks for the reply Eduardo. I kind of figured the skins would be safe in the Liveries folder in Saved Games but I just started with OVGME and wanted to do get my feet wet without making a mess so I started with the skins. If a skin in the future is the source of a problem I can deactivate the whole folder for a test with OVGME. But I see your point and I appreciate the reply. Thanks again, DB
davebert Posted August 22, 2019 Posted August 22, 2019 (edited) Eduardo, I have a question that I am sure you will know the answer. :) A friend wanted me to help him install a mod for the FA-18C HUD. I followed the path all the way to the files but they were in a zipped folder on the main game folder. I stopped and thought about it and figured I could unzip the folder and install the 2 modded files and either rename the old ones or remove them from the folder before zipping it back up. But I figured something could go wrong like not using the correct zip type or fail an integrity check etc. Does DCS use zipped folders in realtime and unzip them when the game is first started?? Thanks, DB edit: Here is the path for the textures recommended by the mod maker to remove old files(2) and install the 2 new ones. DCS World/Mods/Aircraft/FA-18C/Cockpit/Textures/FA-18C-CPT-TEXTURES/ Edited August 22, 2019 by davebert
Rudel_chw Posted August 22, 2019 Author Posted August 22, 2019 Eduardo, I have a question that I am sure you will know the answer. :) A friend wanted me to help him install a mod for the FA-18C HUD... No, sorry but that has nothing to do with OvGME .. may I suggest to ask on the Mod's thread if any, or on the Comments section of the User File (if it was downloaded from ED's User Files). For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
davebert Posted August 22, 2019 Posted August 22, 2019 No, sorry but that has nothing to do with OvGME .. may I suggest to ask on the Mod's thread if any, or on the Comments section of the User File (if it was downloaded from ED's User Files). Ok, Thanks. I will post on the mods thread. DB
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