Reflected Posted April 11, 2017 Posted April 11, 2017 Thanks Tarres. So I can carry 4xR60Ms (on dual launchers) and 2x R13M1, for a full air to air mission? What is the range like of the R13M1 compared to the R60M? Since it is a rear aspect missile I would hope it would be quite a bit longer right? Can the R13M1 "see" targets any better with its seeker than the R60M from a rear aspect? I'd be very much interested in this too. Facebook Instagram YouTube Discord
iLOVEwindmills Posted April 14, 2017 Posted April 14, 2017 (edited) I'd be very much interested in this too. I actually got around to trying them today. They seem to have gotten the same treatment as R3R, very poor acceleration at higher speeds as you can see. You might be able to see in the vid, but it did not even get very close to the straight line F5 I was engaging. Then I almost kill myself by rear ending the missile. I would not consider it remotely worth it over the R60M. The range increase is negligible if it's even there at all. In addition, R60M are fully capable of doing head on attacks and are practically all aspect atm. This is on top of being significantly more manoeuvrable. R3R are still somewhat useful imo since they give you slightly longer range in a headon than R60M. Edited April 14, 2017 by iLOVEwindmills
Tarres Posted April 14, 2017 Posted April 14, 2017 R60M is an early 80s AAM, R-13M is a late 60s design. If you only fly in an "all available planes server", 60Ms are your best option.
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