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Posted (edited)

Though the "DCS 1.5.6.3690 Update 1" changelog says:

 

"Corrected RB 15 missing its' target"

 

*****Edit*****

Seems only Fast mode has been fixed according to this link: https://forums.eagle.ru/showpost.php?p=3097519&postcount=1

*****Edit*****

 

The RB-15F when set to VALB, using 800002, setting Bx8, Bx7 still doesn´t work.

 

The missiles flies to Bx7, turns towards Bx8 (the target(s)) and then appr. 8nm from them turns 90° and offcourse misses- just like pre-patch 1.5.6.

Edited by fjacobsen

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Posted
Though the "DCS 1.5.6.3690 Update 1" changelog says:

 

"Corrected RB 15 missing its' target"

 

*****Edit*****

Seems only Fast mode has been fixed according to this link: https://forums.eagle.ru/showpost.php?p=3097519&postcount=1

*****Edit*****

 

The RB-15F when set to VALB, using 800002, setting Bx8, Bx7 still doesn´t work.

 

The missiles flies to Bx7, turns towards Bx8 (the target(s)) and then appr. 8nm from them turns 90° and offcourse misses- just like pre-patch 1.5.6.

 

I can confirm, does this in all modes EXCEPT 800001.

Posted
I can confirm, does this in all modes EXCEPT 800001.

 

 

With todays DCSW 1.5.6 stabel, 1.5.6 Beta and 2.0.5 Alpha the RB-15F still seems not to have been fixed.

 

Any comments from the devs ?

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Posted
With todays DCSW 1.5.6 stabel, 1.5.6 Beta and 2.0.5 Alpha the RB-15F still seems not to have been fixed.

 

Any comments from the devs ?

 

Not fixed from my trial today. :cry:

 

Attacked a destroyer and 2 tankers with the RB4e and got good results, so that weapon works well.:)

 

RB15 no joy!

 

Also the AI wingmen do not comply with any attack orders, with either missile?

 

Regards to all.

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Posted

I'll see what else I messed up! Thanks for the info guys!

DCS AJS37 HACKERMAN

 

There will always be bugs. If everything is a priority nothing is.

Posted
I'll see what else I messed up! Thanks for the info guys!

 

Thanks for looking into it !

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  • 3 weeks later...
Posted

The group-mode for the Rb15 has been fixed in internal version.

DCS AJS37 HACKERMAN

 

There will always be bugs. If everything is a priority nothing is.

Posted
The group-mode for the Rb15 has been fixed in internal version.

 

 

Nice to hear smile.gif

 

 

Does that also mean that all 80000x modes are fixed ?

Currently only 800001 works.

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Posted
Nice to hear smile.gif

 

 

Does that also mean that all 80000x modes are fixed ?

Currently only 800001 works.

 

 

 

Yes it should

DCS AJS37 HACKERMAN

 

There will always be bugs. If everything is a priority nothing is.

Posted
Yes it should

 

 

 

Great smile.gif

 

 

Looking forward to get the update.

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  • 3 weeks later...
Posted

Tjena RagnarDa

 

Don't know if this helps at all, but Iäm posting this as much to understand myself and to aid you in ironing out the bugs.

 

Setup is as follows:

Multiplayer mission, 2 AJS37

Default arming Rb04

Remarmed to Rb15

BX8 given in mission, but the automatically generated BX6 and BX7 were really off

Edited BX6 and BX7 manually (by LOLA taken from F10 view) as to have all points within 60 km from BX8.

Setup Rb15 with 811110 and 841011

Fired Rb15 in ANF, VALB, SERIE well inside RMax

 

The missiles flew to BX7, turned and then towards BX8. But at the instant when I think they were supposed to enable the radar and search, they turned north and missed.

 

So, RTB, and loaded up with Rb04

No changes to CK37 (!!)

Fired missiles at 130m weill inside RMax

 

The missiles flew true to the target area and never went into terminal mode, so they overflew the ships and missed.

 

Link to TACVIEW file for reference.

https://www.dropbox.com/s/1yj815dvqryl04e/Tacview-20170523-215716-DCS-PlantingTheSEAD.zip.acmi?dl=0

Posted

...

So, RTB, and loaded up with Rb04

No changes to CK37 (!!)

Fired missiles at 130m weill inside RMax

 

The missiles flew true to the target area and never went into terminal mode, so they overflew the ships and missed.

 

 

 

Hello,

 

 

Regarding the Rb04, keep in mind that if your target has less than three ships, you cant set the missiles for "Group Target" ... they will miss as shown on the track ... you have to set them for Single Target, not Group.

 

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Posted

OH??

 

Is that a bug or a real life limitation? Seems rather suspicious that it'd be like that IRL, as how can you know if there are 2 or 3 ships for certain?

 

Other possible "error" is that we re-armed. If I understand the current state of affairs correctly, most missiles miss(*pun*)behave if you rearm.

Posted

Is that a bug or a real life limitation? Seems rather suspicious that it'd be like that IRL, as how can you know if there are 2 or 3 ships for certain?

 

 

 

I dont remember where on the forums I read that for Grupp mode to work there must be at least three ships.

 

 

What is real-life, is that the ships have to be grouped on the depth axis ... probably a limitation of the field of view of the rb04 radar ... here is the best post that I've seen about this weapon:

 

 

https://forums.eagle.ru/showthread.php?t=178005

 

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