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just got M-2000C...a few of questions


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Posted (edited)

I've been putting in time on the M-2000C which has so far allowed me to do my pre-flight check list and set: electrical power on, INS/alignment, HUD on, formation/anti-collision lights and engine start up, taxi and take off. Really amazing how smooth it is...not so smooth when I crash land! I have to admit I'm having trouble landing but am working on that for sure.

 

 

I know the start up procedure will take me less time as I get used to it but it will still take a long time setting up all the parameters.

I'd like to hear other's start up procedures and find out if there is a way to do it faster. For example when waiting the 8 minutes for INS to align can I be doing other things...?

Edited by fitness88
Posted
For example when waiting the 8 minutes for INS to align can I be doing other things...?
Ofcourse, double checking and setting up radio freqs/tacan/ils/countermeasures/lights, getting everything squared away. Double checking any details of the flight plan/ knee board notes for the sortie.

 

I usually have everything i need sorted, so i get 2/3 minutes for the final alignment, just to sit back take a breath and relax a bit before rolling out.

Posted
Ofcourse, double checking and setting up radio freqs/tacan/ils/countermeasures/lights, getting everything squared away. Double checking any details of the flight plan/ knee board notes for the sortie.

 

I usually have everything i need sorted, so i get 2/3 minutes for the final alignment, just to sit back take a breath and relax a bit before rolling out.

 

 

 

Does that include starting the engine?

Posted

Yeah get the INS alignment going on ground power, then crack straight on with engine start. Aslong as you dont move the aircraft until alignment is complete, its all good.

Posted

IRL the engine start is delayed until after the INS alignment is complete.

Engine vibrations prevent good alignment "quality".

What you do ingame is up to you: either you want to "do it right" either you want to "speed up things".

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Posted
IRL the engine start is delayed until after the INS alignment is complete.

Engine vibrations prevent good alignment "quality".

What you do ingame is up to you: either you want to "do it right" either you want to "speed up things".

 

 

 

I hear you...I guess it takes getting used to after flying the FC3 planes with minimal pilot input.

I know it's going to go much faster the more I fly but I think I have to fine tune just how I click on the cockpit instruments. This is a bit awkward with the current way I'm pointing and clicking, using my mouse and Rift.

 

 

How do you point and click?

 

 

Also have you found that sometimes the pointing cross changes into a round marble shape?

Posted
How do you point and click?

Not sure how much different the mouse interactions in your Oculus are, but in the Case of TrackIR. I have my scrollwheel-click bound to pause/unpause my trackIR. So if I need to click (a lot of) stuff I can just click the wheel once to stop the camera from moving. Makes it waaaay easier then straining you neck while trying to keep trackIR at the right place.

Posted (edited)
Not sure how much different the mouse interactions in your Oculus are, but in the Case of TrackIR. I have my scrollwheel-click bound to pause/unpause my trackIR. So if I need to click (a lot of) stuff I can just click the wheel once to stop the camera from moving. Makes it waaaay easier then straining you neck while trying to keep trackIR at the right place.

 

 

 

I want to get away from the mouse usage. My X-52 Pro HOTAS has a few scroll wheels that I can use and I guess I can map L&R mouse clicks on the HOTAS as well, not sure if this is what the others are doing or is there a better way? Interacting with the cockpit will be an ongoing thing throughout flight, not just at start-up so I want it to be as natural as possible.

Also I'm waiting a bit longer before I start to do any mapping as I want to get a better idea of what I want on the HOTAS.

Edited by fitness88
Posted
Also I'm waiting a bit longer before I start to do any mapping as I want to get a better idea of what I want on the HOTAS.

Try writing down every switch you use while airborne, and how often you use it.

 

If it's just a single click, it's something you can do it as part of your startup. If you use it more then that, bind it to a switch.

 

I don't fly with VR myself, but after takeoff, generally the only time I have to use my mouse is to do emergency stuff (restart, fuel cutoff, etc). The rest is either done on the ground or bound to a switch on my Hotas. Only exception here is the INS. I got that bound to my numpad. (numbers to numbers, - to PREP and + to DEST, / to ALT and * to coordinates). Gives me control over all the INS stuff I use in normal flights, again without having to use a mouse. Great for entering waypoints blind, while doing your Taxi :D

 

For inspiration, Zeus made a thread about it a while ago:

https://forums.eagle.ru/showthread.php?t=175260

Posted

I've started using a small trackball mouse next to my throttle, took a little getting used to left hand operation but works like a charm now.

Posted
Try writing down every switch you use while airborne, and how often you use it.

 

If it's just a single click, it's something you can do it as part of your startup. If you use it more then that, bind it to a switch.

 

I don't fly with VR myself, but after takeoff, generally the only time I have to use my mouse is to do emergency stuff (restart, fuel cutoff, etc). The rest is either done on the ground or bound to a switch on my Hotas. Only exception here is the INS. I got that bound to my numpad. (numbers to numbers, - to PREP and + to DEST, / to ALT and * to coordinates). Gives me control over all the INS stuff I use in normal flights, again without having to use a mouse. Great for entering waypoints blind, while doing your Taxi :D

 

For inspiration, Zeus made a thread about it a while ago:

https://forums.eagle.ru/showthread.php?t=175260

 

 

 

Yes I understand what you're saying. Right now I want to get the most comfortable point and click interactivity with the cockpit itself. It seems a shame not to be able to access the cockpit like a real pilot would do since it is interactive and put what is needed on the HOTAS.

Posted
I dont think you need to trim ( roll) when firing a missile, the fbw should maintain the bank angle

 

 

Envoyé de mon iPhone en utilisant Tapatalk

 

No, there is auto trim in pitch and yaw but not in roll.

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Posted

+1.

 

The AP basic mode maintains bank angle.

 

By the way, the AP is engaged most of the time IRL, that's how the plane is meant to be flown.

That's why the AP Standby control is so important to map on your joystick, on a button you can maintain pressed while flying the aircraft (I use the "trigger" at the front/base of the HOTAS Warthog).

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Posted (edited)

just a few questions from a returning pilot

 

Hi,

Im back to DCS after a ~1year pause

 

First i want to thank you again for this beautyfull plane!

i cant say how much i enjoyed to fall from heaven with mach 2 and unleash the mantras all over those enemys.

but i have a few questions, and i think its better to hijack this thread than to do a new one.

 

1.)As soon as i powered my radios and set them to Pal, i cant change modes (M/P) and i cant change the frequency manual, the sliders always snap back. I dont know if its my fault, but in the trainings missions it woks great so i realy dont know what im doing wrong here.

 

2.)In the Mirage2000 spezial menu are two options (Gyroscope drift, and already aligned INS)

now the Context menu on those two option confuses me a bit, when i have both option checked i dont have to aligne the INS, and i dont have any drift? does this also work on multiplayer servers if i have them checked? has it the same precision like i would align it myself with the exact starting coords?

 

3.) i can mount 4 mantra pods on the plane, but only the inner two pods are working. My fault or bug? (i also cant jettison the pods once all missiles are gone, i always have to leave a rocket in there, so i can jettison the pods)

 

4.) normaly in CCRP mode i was able to mark a spot on the ground with my diamond piper in the hud, now i cant get it to work, in my understanding i have to be maxiumum 10 miles away and then press the targetlock button, i tryd every button aviable on my hotas, and checked all the bindings but i can't lock that spot.

 

5.) when i'm bombing in CCIP mode, i get a big X in my HUD, i still get the bomb piper, and it works realy good. but the big X is annoying, i tryd different release hights and velocities, but as soon as i drop my nose to the ground the big X appears.

 

i hope someone can help me.

I also want to thank you for this great campaign! enjoing every second of it.

Edited by whaaw

SFMBE



Posted
1.) i cant change the frequency manual, the sliders always snap back.

Turn off `Easy Communication` in the DCS options.

 

2.)In the Mirage2000 spezial menu are two options (Gyroscope drift, and already aligned INS)

Normally your Mirage INS has a drift of a 1-2nm per hour. You can use known locations (such as landmarks) to update your position in-flight. If you use the menu-option, the drift is always 0.

 

The aligment option saves you from having to align your INS. You can turn it to NAV directly after engine startup and everything works. If you don't have the option ticked, and you don't align. Your instruments will be (a lot) out of wack. Both these options can be enforced (to be on or off) by multiplayer servers, but a lot don't.

 

3.) i can mount 4 mantra pods on the plane, but only the inner two pods are working. My fault or bug?

On your weapon panel, after selecting rocket pods, on the top row. select EXT (for external), by default it is set to INT (internal). Or select both EXT and INT to fire 4 pods at the same time.

 

4.) normaly in CCRP mode i was able to mark a spot on the ground with my diamond piper in the hud, now i cant get it to work,.

Key changed, lock is only for Air2Air, use the "Magic Slave/AG Designate/INS Position Update" button. (yes, single button, 3 functions)

 

5.) when i'm bombing in CCIP mode, i get a big X in my HUD,

Weapon computer doesn't agree with your run :P, check angle (20-25'), speed above 400kts and below supersonic

Posted

1/ uncheck easy comms in options.

 

2/ never used them

 

3/ select INTernal and/or EXTernal pods on the PCA

 

4/ specific button for AtG designation. Not the sam as AtA radar lock.

 

5/ X means something is wrong, bomb release not safe. Not sure what you missed, but obviously something.

 

[edit] woops. Too late.

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Posted (edited)
Turn off `Easy Communication` in the DCS options.

 

 

Normally your Mirage INS has a drift of a 1-2nm per hour. You can use known locations (such as landmarks) to update your position in-flight. If you use the menu-option, the drift is always 0.

 

The aligment option saves you from having to align your INS. You can turn it to NAV directly after engine startup and everything works. If you don't have the option ticked, and you don't align. Your instruments will be (a lot) out of wack. Both these options can be enforced (to be on or off) by multiplayer servers, but a lot don't.

 

 

On your weapon panel, after selecting rocket pods, on the top row. select EXT (for external), by default it is set to INT (internal). Or select both EXT and INT to fire 4 pods at the same time.

 

 

Key changed, lock is only for Air2Air, use the "Magic Slave/AG Designate/INS Position Update" button. (yes, single button, 3 functions)

 

 

Weapon computer doesn't agree with your run :P, check angle (20-25'), speed above 400kts and below supersonic

1/ uncheck easy comms in options.

 

2/ never used them

 

3/ select INTernal and/or EXTernal pods on the PCA

 

4/ specific button for AtG designation. Not the sam as AtA radar lock.

 

5/ X means something is wrong, bomb release not safe. Not sure what you missed, but obviously something.

 

[edit] woops. Too late.

 

Thank you both alot!

 

EDIt: forget one question: the Eclair pod is the jammer right?

Edited by whaaw

SFMBE



Posted (edited)
the Eclair pod is the jammer right?

Nope. It's extra chaff+flares in your brake-shute compartment. So you can trade in your brake chute for extra countermeasures. (18 chaff + 16 flares, from the top of my head, might be a bit more or less :D )

Edited by CrashO
Posted (edited)
+1.

 

The AP basic mode maintains bank angle.

 

By the way, the AP is engaged most of the time IRL, that's how the plane is meant to be flown.

That's why the AP Standby control is so important to map on your joystick, on a button you can maintain pressed while flying the aircraft (I use the "trigger" at the front/base of the HOTAS Warthog).

 

 

 

I'm sure I misunderstood what you wrote: You're not saying the pilot flies the plane at the same time the AP is engaged...it's one or the other correct?

Edited by fitness88
Posted

You enable AP and want to make an adjustment(climb/bank...), you press and hold the AP Standby button and do you adjustment, release the AP Standby button and the AP takes control again with your adjustments. I disengage AP if i want to do some free flight or for combat.

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Posted
You enable AP and want to make an adjustment(climb/bank...), you press and hold the AP Standby button and do you adjustment, release the AP Standby button and the AP takes control again with your adjustments. I disengage AP if i want to do some free flight or for combat.

 

 

 

Yes I understand now thanks for clarifying.

 

 

After setting to NAV in the PSM following INS alignment I'm trying to set the HSI to a select airfield by having the big needle on ILS approach and the small needle point to the VOR beacon. Which section in Chuck's guide or DCS manual best explains this as well as for waypoint navigation.

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