Raven (Elysian Angel) Posted September 23, 2017 Posted September 23, 2017 Hey, With all upcoming love for carrier operations, I'd like to see some forced pilot head movement in F1-view (including for VR) when landing on a carrier (Cy-33 + F/A-18 + F-14), and launching from the catapult (F/A-18 + F-14), to simulate being thrown forward when catching a wire, and backwards into your seat when launching. Since "cockpit shake" is already an existing feature in DCS, hopefully it shouldn't be too hard or time-consuming to implement :) This will, in my opinion, greatly increase the immersion for carrier operations :) Regards, -|DB|- Raven Spoiler Ryzen 7 9800X3D | 96GB G.Skill Ripjaws M5 Neo DDR5-6000 | Asus ProArt RTX 4080 Super | ASUS ROG Strix X870E-E GAMING | Samsung 990Pro 2TB + 990Pro 4TB NMVe | VR: Varjo Aero VPC MT-50CM2 grip on VPForce Rhino with Z-curve extension | VPC CM3 throttle | VPC CP2 + 3 | FSSB R3L | VPC Rotor TCS Plus base with SharKa-50 grip | Everything mounted on Monstertech MFC-1 | VPC R1-Falcon pedals with damper | Pro Flight Trainer Puma OpenXR | PD 1.0 | 100% render resolution | DCS graphics settings Win11 Pro 24H2 - VBS/HAGS/Game Mode ON
MikeMikeJuliet Posted September 24, 2017 Posted September 24, 2017 Agreed! Though, setting this up for VR users should only be done with the utmost care, since all non-player-initiated movements in VR are the worst in inducing motion sickness. As for normal desktop use... yes, I want this. DCS Finland | SF squadron
Precog Posted September 24, 2017 Posted September 24, 2017 There is head movement after carrier landing shown in the latest trailer: at 2.12 Might be a bit nauseating in VR though Check out my 'real world' video series [sIGPIC][/sIGPIC]
shonist Posted September 24, 2017 Posted September 24, 2017 would be nice! of course with an option to enable it. I7 7700k - Msi Z270 Gaming+ GTX 1070ti 16gb @2400 2x Samsung 850EVO 250/500 - 1x HDD 1TB SAITEK-MAD CATZ CYBORG FLY 5 STICK WIN 10
SuperSix2 Posted September 24, 2017 Posted September 24, 2017 There is head movement after carrier landing shown in the latest trailer: at 2.12 Might be a bit nauseating in VR though This is probably TrackIr?
Chrinik Posted September 24, 2017 Posted September 24, 2017 Why not just turn on "allow headmovement by G-forces" in the options menu? It does exactly that...or is it too weak for your tastes? [sIGPIC][/sIGPIC] GCI: "Control to SEAD: Enemy SAM site 190 for 30, cleared to engage" Striker: "Copy, say Altitude?" GCI: "....Deck....it´s a SAM site..." Striker: "Oh...." Fighter: "Yeah, those pesky russian build, baloon based SAMs." -Red-Lyfe Best way to troll DCS community, make an F-16A, see how dedicated the fans really are :thumbup:
shonist Posted September 24, 2017 Posted September 24, 2017 Why not just turn on "allow headmovement by G-forces" in the options menu? It does exactly that...or is it too weak for your tastes? it does that even if are on trackir?¿ I7 7700k - Msi Z270 Gaming+ GTX 1070ti 16gb @2400 2x Samsung 850EVO 250/500 - 1x HDD 1TB SAITEK-MAD CATZ CYBORG FLY 5 STICK WIN 10
Chrinik Posted September 25, 2017 Posted September 25, 2017 it does that even if are on trackir?¿ Yes. [sIGPIC][/sIGPIC] GCI: "Control to SEAD: Enemy SAM site 190 for 30, cleared to engage" Striker: "Copy, say Altitude?" GCI: "....Deck....it´s a SAM site..." Striker: "Oh...." Fighter: "Yeah, those pesky russian build, baloon based SAMs." -Red-Lyfe Best way to troll DCS community, make an F-16A, see how dedicated the fans really are :thumbup:
Raven (Elysian Angel) Posted September 26, 2017 Author Posted September 26, 2017 Why not just turn on "allow headmovement by G-forces" in the options menu? It does exactly that...or is it too weak for your tastes? I'll let you be the judge of that: Spoiler Ryzen 7 9800X3D | 96GB G.Skill Ripjaws M5 Neo DDR5-6000 | Asus ProArt RTX 4080 Super | ASUS ROG Strix X870E-E GAMING | Samsung 990Pro 2TB + 990Pro 4TB NMVe | VR: Varjo Aero VPC MT-50CM2 grip on VPForce Rhino with Z-curve extension | VPC CM3 throttle | VPC CP2 + 3 | FSSB R3L | VPC Rotor TCS Plus base with SharKa-50 grip | Everything mounted on Monstertech MFC-1 | VPC R1-Falcon pedals with damper | Pro Flight Trainer Puma OpenXR | PD 1.0 | 100% render resolution | DCS graphics settings Win11 Pro 24H2 - VBS/HAGS/Game Mode ON
Buckeye Posted September 26, 2017 Posted September 26, 2017 I'll let you be the judge of that: lmao, does it even do anything at all? :doh: Rig: SimLab P1X Chassis | Tianhang Base PRO + Tianhang F-16 Grip w/ OTTO Buttons | Custom Throttletek F/A-18C Throttle w/ Hall Sensors + OTTO switches and buttons | Slaw Device RX Viper Pedals w/ Damper Tactile: G-Belt | 2x BK LFE + 1x BK Concert | 2x TST-429 | 1x BST-300EX | 2x BST-1 | 6x 40W Exciters | 2x NX3000D | 2x EPQ304 PC/VR: Somnium VR1 Visionary | 4090 | 12700K
terminator363 Posted September 28, 2017 Posted September 28, 2017 I like the little bounce before the catapult launch, unfortunately Kuznetsov is just a stunt jump... Happy Bug Hunting!
Home Fries Posted September 30, 2017 Posted September 30, 2017 I wouldn't mind seeing some post processing effects for the grey-out and tunnel vision from the acceleration and eyeball flattening that comes with a catapult launch. -Home Fries My DCS Files and Skins My DCS TARGET Profile for Cougar or Warthog and MFDs F-14B LANTIRN Guide
mytai01 Posted October 1, 2017 Posted October 1, 2017 If you have a VR headset, the best thing you can do is put your computer chair on rails with massive springs on front and back to give you that acceleration/deceleration effect...;) MS Win7 Pro x64, Intel i7-6700K 4.0Ghz, Corsair RAM 16Gb,EVGA GeForce GTX 1080 FTW GAMING ACX 3.0, w/ Adjustable RGB LED Graphics Card 08G-P4-6286-KR, Creative Labs SB X-FI Titanium Fatal1ty Champ PCIe Sound Card, Corsair Neutron XTI 1TB SSD, TM Warthog Throttle & Stick, TM TPR Pedels, Oculus Rift VR Headset CV1, Klipsch Promedia 4.1 Speakers...
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