Frakin Toasters Posted November 6, 2017 Posted November 6, 2017 Hey there guys, I have been wanting to to ask this for a really long time, but I always assumed that by now we would have a better graphical effect for the whirlybirds. I fly them pretty much exclusively and have been since BS1, and it always bothers me how they appear. Considering how excellent and modern the graphical effect for propellers on the fighters look I'm surprised there's not been a comparable upgrade to the rotors as well. There really needs to be at the least, a gradual transition to the blur model from the static one. I play in VR which is driving this point home for me even further, as they are immersion breaking especially at full speed. Due to their high-speed nature in the game, they are also very dependent on framerate which makes them look weird as the system performance fluctuates. They even switch to the blur model at different rates between the two eyes, so that on the left screen they are the solid blades, but in the right one they are blurry which is very uncomfortable to look at. I should probably post this in the bugs section as well. I would imagine the topic of rotor animation has come up before over the years but more attention needs to be paid towards it in my opinion. It doesn't seem like it would be super difficult to achieve. Cheers! Still the best simulator ever!
Devrim Posted November 6, 2017 Posted November 6, 2017 That is in my mind really really long time too, but hesitate to open a thread, because there're many guys to argue this with you (and me). So, I didn't bother. Thanks. :) Intel i7-14700@5.6GHz | MSI RTX4080 SuperSuprimX | Corsair V. 64GB@6400MHz. | Samsung 1TB 990 PRO SSD (Win10Homex64) Samsung G5 32" + Samsung 18" + 2x8"TFT Displays | TM Warthog Stick w/AVA Base | VPC MongoosT-50CM3 Throttle | TM MFD Cougars | Logitech G13, G230, G510, PZ55 & Farming Sim Panel | TIR5 & M.Quest3 VR >>MY MODS<< | Discord: Devrim#1068
Bearfoot Posted November 6, 2017 Posted November 6, 2017 I agree it could be better ... but in this case, I am of the philosophy, "if it ain't broke don't fix it", and if you think it is broke now, you have not seen broke yet. What am I talking about? Have you got the Spitfire? It's rotor animation is amazing. But it ruins the entire game in VR, because it messes up Oculus Rift's ASW due to the high frame rates. Everything in your forward view goes all squiggly-wiggly, and you have to shut off ASW which brings its own penalities. It's a horrible situation, made worse because some aesthetic effect is impacting gameplay. Other prop modules don't have as nice an animation, but they work out-of-the-box with ASW and that's so much more important. So, I would be happy to keep the current animation which is a let down, but not a game-breaker, rather than break the (VR) game just for some pointless razzle-dazzle.
Frakin Toasters Posted December 4, 2017 Author Posted December 4, 2017 Hmm, I don't really appreciate the topic being moved to 'wishlist', where it'll never get an answer.
mytai01 Posted December 6, 2017 Posted December 6, 2017 If they can do better then I'm sure they will. It's just about WHAT can be done verses what everyone wants... MS Win7 Pro x64, Intel i7-6700K 4.0Ghz, Corsair RAM 16Gb,EVGA GeForce GTX 1080 FTW GAMING ACX 3.0, w/ Adjustable RGB LED Graphics Card 08G-P4-6286-KR, Creative Labs SB X-FI Titanium Fatal1ty Champ PCIe Sound Card, Corsair Neutron XTI 1TB SSD, TM Warthog Throttle & Stick, TM TPR Pedels, Oculus Rift VR Headset CV1, Klipsch Promedia 4.1 Speakers...
some1 Posted December 6, 2017 Posted December 6, 2017 (edited) Have you got the Spitfire? It's rotor animation is amazing. Why it's so amazing? It doesn't look anything like the real propeller in any airplane. They made it basing on camera footage, that's not what human eye sees when looking at a spinning propeller. Edited December 6, 2017 by some1 Hardware: VPForce Rhino, FSSB R3 Ultra, Virpil WarBRD, Hotas Warthog, Winwing F15EX, Slaw Rudder, GVL224 Trio Throttle, Thrustmaster MFDs, Saitek Trim wheel, Trackir 5, Quest Pro
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