sushy73 Posted November 29, 2017 Posted November 29, 2017 Hi There's something wrong with the visor.....
Wizard1393 Posted November 30, 2017 Posted November 30, 2017 No, it's a mouth/cough visor :) GPU: PALIT NVIDIA RTX 3080 10GB | CPU: Intel Core i7-9700K @ 4,9GHz | RAM: 64GB DDR4 3000MHz VR: HP Reverb G2 | HOTAS: TM Warthog Throttle and Stick OS: Windows 10 22H2
sushy73 Posted November 30, 2017 Author Posted November 30, 2017 (edited) I would like to precise that it's happening only on ground. Edited November 30, 2017 by sushy73
=Pedro= Posted November 30, 2017 Posted November 30, 2017 No, it's a mouth/cough visor :) :megalol: Gigabyte Z390 Gaming X | i7 9700K@5.0GHz | Asus TUF OC RTX 4090 | 32GB DDR4@3200MHz | HP Reverb G2 | TrackIR 5 | TM Warthog HOTAS | MFG Croswinds
Timghetta Posted November 30, 2017 Posted November 30, 2017 Will check it out, thanks for letting us know. [sIGPIC][/sIGPIC] We take the Metal and bring it to Mesh
-Painter- Posted December 1, 2017 Posted December 1, 2017 Regarding helmet visor: Any chance to make it working in VR too? I am afraid in VR it is needed the most, because you literally see nothing when looking towards the sun. Regards REAPER 31 | Painter [sIGPIC][/sIGPIC]
Ala12Rv-watermanpc Posted December 1, 2017 Posted December 1, 2017 Is not only the visor but many parts of the plane...I thinks it's related to the "texture triengles" bug...if you look at the external fuel tanks you will notice how the round marks with rivets also have texture glitches and change as you move the camera... Take a look at my MODS here
Timghetta Posted December 1, 2017 Posted December 1, 2017 And the animation is quite fast too Talked to the Coder to slow it down. Is not only the visor but many parts of the plane...I thinks it's related to the "texture triengles" bug...if you look at the external fuel tanks you will notice how the round marks with rivets also have texture glitches and change as you move the camera... Those black triangles have nothing to do with textures. They are simply a vertice issue in the 3d model, ED is changing engine and now this little anomalies are seen. Those are already been addressed and committed. With regards to the actual usage of the visor in VR I don''t know and I am sure someone else from the team can answer that. [sIGPIC][/sIGPIC] We take the Metal and bring it to Mesh
rrohde Posted December 1, 2017 Posted December 1, 2017 Is there a way to get the visor to look a little more like glass, e.g., more glossy and reflective? Thanks. PC: AMD Ryzen 9 5950X | MSI Suprim GeForce 3090 TI | ASUS Prime X570-P | 128GB DDR4 3600 RAM | 2TB Samsung 870 EVO SSD | Win10 Pro 64bit Gear: HP Reverb G2 | JetPad FSE | VKB Gunfighter Pro Mk.III w/ MCG Ultimate VKBcontrollers.com
Ala12Rv-watermanpc Posted December 1, 2017 Posted December 1, 2017 Those black triangles have nothing to do with textures. They are simply a vertice issue in the 3d model, ED is changing engine and now this little anomalies are seen. Those are already been addressed and committed. Yeah, you are right, don't know why I said "textures" there, sorry. Is there a way to get the visor to look a little more like glass, e.g., more glossy and reflective? Thanks. Yes, that's a little issue with some planes, most lack speculars for pilot, helmet, etc. It would be great if those are implemented for the M2000 :) Take a look at my MODS here
Raven (Elysian Angel) Posted December 1, 2017 Posted December 1, 2017 Any chance to make it working in VR too? It works in the Harrier, so shouldn't be too much trouble fixing it for the Mirage :-) Spoiler Ryzen 7 9800X3D | 96GB G.Skill Ripjaws M5 Neo DDR5-6000 | Asus ProArt RTX 4080 Super | ASUS ROG Strix X870E-E GAMING | Samsung 990Pro 2TB + 990Pro 4TB NMVe | VR: Varjo Aero VPC MT-50CM2 grip on VPForce Rhino with Z-curve extension | VPC CM3 throttle | VPC CP2 + 3 | FSSB R3L | VPC Rotor TCS Plus base with SharKa-50 grip | Everything mounted on Monstertech MFC-1 | VPC R1-Falcon pedals with damper | Pro Flight Trainer Puma OpenXR | PD 1.0 | 100% render resolution | DCS graphics settings Win11 Pro 24H2 - VBS/HAGS/Game Mode ON
sushy73 Posted December 1, 2017 Author Posted December 1, 2017 Is there a way to get the visor to look a little more like glass, e.g., more glossy and reflective? Thanks. i've made this but the result is not very good:
Ala12Rv-watermanpc Posted December 2, 2017 Posted December 2, 2017 i've made this but the result is not very good: the only way to do that "correctly" is by adding a specular map...anyway, your texture doesn't look bad to me mate :) Take a look at my MODS here
sushy73 Posted December 2, 2017 Author Posted December 2, 2017 the only way to do that "correctly" is by adding a specular map...anyway, your texture doesn't look bad to me mate :) thank you watermanpc If someone knows how to make a specular map for the helmet and the visor, I would like to learn that. Thanks
Ala12Rv-watermanpc Posted December 2, 2017 Posted December 2, 2017 thank you watermanpc If someone knows how to make a specular map for the helmet and the visor, I would like to learn that. Thanks As far as I know, there must be a material for it in 3DS Max OR, creating one using RoughMet...sadly after messing a lot with RoughMet I think I will wait until it's the default specular system for DCS before doing anything else. cheers! Take a look at my MODS here
Oubaas Posted December 4, 2017 Posted December 4, 2017 With Oculus Rift CV1, visor works fine in 1.5 open beta, but in 2.1 open alpha it's a transparent, dark rectangle floating in the air when using the visor from pilot view. It looks like maybe a texture sizing issue.
-Painter- Posted December 6, 2017 Posted December 6, 2017 With Oculus Rift CV1, visor works fine in 1.5 open beta, but in 2.1 open alpha it's a transparent, dark rectangle floating in the air when using the visor from pilot view. It looks like maybe a texture sizing issue....affirm. (I tried it in 2.1 only before and thought it is like the same in 1.5, but never tried it in 1.5. Thanks for advice - indeed it is working in 1.5). Regards REAPER 31 | Painter [sIGPIC][/sIGPIC]
sushy73 Posted January 4, 2018 Author Posted January 4, 2018 (edited) Hi Razbam team. Best wish for 2018 to you and your family. Please could you change the helmet visor look in 1st person view? Thanks Edited January 10, 2018 by sushy73
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